FANDOM


Line 34: Line 34:
 
----
 
----
 
===Offensive Strategy===
 
===Offensive Strategy===
*Destroy the opponent's guard signal prior to the call in reinforcements.
+
*Destroy the opponent's watch signal prior to the call in reinforcements.
 
----
 
----
 
===Defensive Strategy===
 
===Defensive Strategy===
*If you are a member of an active alliance so, hold your Watch Signal well protected and well developed, near the keep. [[Mamluk]]''' '''is the best piece to your allies Watch signal, because it is so fast and if it is taken over by Joan of Arc then the poor to attack the towers. [[Cavalry]] is the second best.
+
*The watch signal will only activate if alliance members have donated troops to it. If not, it is useless.
*If you fight alone, then this piece of useless filler.
+
*[[Cavalry]], [[Mamluk|Mamluks]], and [[Knight Templar|Knight Templars]] are widely regarded as the best troops for watch signals, due to their fast speed, high attack, and ability to clear out units. [[Raiders of Muscovy]] are also relatively strong, but since they are only effective against siege weapons, are not as strong.
 
----
 
----
 
===Trivia===
 
===Trivia===

Revision as of 04:55, November 14, 2017

"Most sieges were broken by the arrival of relief troops. Castle defenders used many ingenious techniques to send for help."


Summary

  • The Watch Signal summons relief force troops to defend your castle. It sends up the signal fire when enemies are in range.
  • The Watch Signal is an Age 4 building that will allow other alliance members to donate soldiers.
  • The Watch Signal's range gets bigger the higher the Watch Signal's level.(un-verified)

Offensive Strategy

  • Destroy the opponent's watch signal prior to the call in reinforcements.

Defensive Strategy

  • The watch signal will only activate if alliance members have donated troops to it. If not, it is useless.
  • Cavalry, Mamluks, and Knight Templars are widely regarded as the best troops for watch signals, due to their fast speed, high attack, and ability to clear out units. Raiders of Muscovy are also relatively strong, but since they are only effective against siege weapons, are not as strong.

Trivia

Level Health Upgrade Cost Upgrade Time Number of Squads Troop Capacity Age Required
1 3,500 Health 6,000 Wood 15h 1 4 Age04
2 4,200 Health 10,000 Wood 15h 1 7 Age04
3 5,040 Health 32,000 Wood 1d 1 10 Age05
4 5,795 Health 100,000 Wood 2d 2 12 Age06
5 6,665 Health 220,000 Wood 2d 2 14 Age06
6 7,665 Health 500,000 Wood 3d 12h 3 16 Age07
7 8,815 Health 900.000 Wood 5d 3 18 Age08
8 10,135 Health 2,500,000 Wood 7d 4 20 Age09
Buildings
Economy FarmSiloMillLumberyardQuarryStorehouseCathedralRoad
Fortification Archer TowerCrossbow TowerBallista TowerFlame TowerMusket TowerCatapult EmplacementTrebuchet EmplacementWatch SignalGuard HousePatrol PointCaltropsEngineer TrapFire TrapWall
Military Army CampBarracksCultural BarracksStableHall of HeroesEmbassyArchery RangeSiege WorkshopUniversity
Other Buildings KeepHonor
Community content is available under CC-BY-SA unless otherwise noted.