(Undo revision 8249 by Toto89 (talk)) Tag: rte-wysiwyg |
No edit summary Tag: rte-source |
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+ | {{BuildingPortableInfoBox |
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− | <gallery type="slideshow" widths="250" caption="Watch Signal, Level 06"> |
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+ | |imagenumber=8 |
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+ | |image1=Watch signal level01.png |
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− | </gallery> |
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+ | |image2=Watch signal level02.png |
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− | |||
+ | |image3=Watch signal level03.png |
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⚫ | |||
+ | |image4=Watch signal level04.png |
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− | |||
+ | |image5=Watch signal level05.png |
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− | ==Statistics== |
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⚫ | |||
+ | |image7=Watch signal level07.png |
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+ | |image8=Watch signal level08.png |
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+ | |buildingsize=2x2 |
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+ | |age1=0 |
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+ | |age2=0 |
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+ | |age3=0 |
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+ | |age4=1 |
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+ | |age5=1 |
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+ | |age6=1 |
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+ | |age7=1 |
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+ | |age8=1 |
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+ | |age9=1 |
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+ | |deploytime=35s |
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+ | |redeploytime=70s |
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+ | |triggerradius=5.5 |
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+ | }} |
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+ | ''"Most sieges were broken by the arrival of relief troops. Castle defenders used many ingenious techniques to send for help."'' |
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+ | ---- |
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+ | ===Summary=== |
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+ | *The watch signal summons relief force troops to defend your castle. It sends up the signal fire when enemies are in range. |
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⚫ | |||
+ | ---- |
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+ | ===Offensive Strategy=== |
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+ | * |
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+ | ---- |
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+ | ===Defensive Strategy=== |
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+ | * |
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+ | ---- |
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+ | ===Trivia=== |
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+ | *Like the [[Grenadier]] and [[Musket Tower]], it was added in early March 2015. |
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+ | {{Clr}} |
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⚫ | |||
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! scope="row" style="text-align:center;" |Level |
! scope="row" style="text-align:center;" |Level |
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! scope="col" style="text-align:center;" |Health |
! scope="col" style="text-align:center;" |Health |
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− | ! scope="col" style="text-align:center;" |First attack |
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− | ! scope="col" style="text-align:center;" |Following attacks |
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! scope="col" style="text-align:center;" |Upgrade Cost |
! scope="col" style="text-align:center;" |Upgrade Cost |
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! scope="col" style="text-align:center;" |Upgrade Time |
! scope="col" style="text-align:center;" |Upgrade Time |
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! scope="row" style="text-align:center;" |1 |
! scope="row" style="text-align:center;" |1 |
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+ | |3,500 {{Health}} |
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− | | style="text-align:right;" |3,500 |
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+ | |6,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |15h |
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− | | style="text-align:right;" |70 sec |
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+ | |1 |
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− | | style="text-align:right;" |6,000 wood |
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+ | |4 |
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− | | style="text-align:center;" |15 hours |
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+ | |4 |
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− | | style="text-align:center;" |1 |
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− | | style="text-align:center;" |4 |
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− | | style="text-align:center;" |4 |
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|- |
|- |
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! scope="row" style="text-align:center;" |2 |
! scope="row" style="text-align:center;" |2 |
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+ | |4,200 {{Health}} |
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− | | style="text-align:right;" |4,200 |
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+ | |10,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |15h |
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− | | style="text-align:right;" |70 sec |
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+ | |1 |
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− | | style="text-align:right;" |10,000 wood |
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+ | |7 |
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− | | style="text-align:center;" |15 hours |
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+ | |4 |
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− | | style="text-align:center;" |1 |
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− | | style="text-align:center;" |7 |
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− | | style="text-align:center;" |4 |
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|- |
|- |
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! scope="row" style="text-align:center;" |3 |
! scope="row" style="text-align:center;" |3 |
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+ | |5,040 {{Health}} |
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− | | style="text-align:right;" |5,040 |
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+ | |32,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |1d |
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− | | style="text-align:right;" |70 sec |
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+ | |1 |
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− | | style="text-align:right;" |32,000 wood |
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+ | |10 |
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− | | style="text-align:center;" |1 Day |
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+ | |5 |
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− | | style="text-align:center;" |1 |
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− | | style="text-align:center;" |10 |
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− | | style="text-align:center;" |5 |
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|- |
|- |
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! scope="row" style="text-align:center;" |4 |
! scope="row" style="text-align:center;" |4 |
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+ | |5,795 {{Health}} |
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− | | style="text-align:right;" |5,795 |
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+ | |100,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |2d |
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− | | style="text-align:right;" |70 sec |
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+ | |2 |
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− | | style="text-align:right;" |100,000 wood |
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+ | |12 |
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− | | style="text-align:center;" |2 Days |
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+ | |6 |
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− | | style="text-align:center;" |2 |
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− | | style="text-align:center;" |12 |
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− | | style="text-align:center;" |6 |
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|- |
|- |
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! scope="row" style="text-align:center;" |5 |
! scope="row" style="text-align:center;" |5 |
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+ | |6,665 {{Health}} |
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− | | style="text-align:right;" |6,665 |
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+ | |220,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |2d |
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− | | style="text-align:right;" |70 sec |
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+ | |2 |
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− | | style="text-align:right;" |220,000 wood |
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+ | |14 |
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− | | style="text-align:center;" |2 Days |
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+ | |6 |
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− | | style="text-align:center;" |2 |
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− | | style="text-align:center;" |14 |
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− | | style="text-align:center;" |6 |
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|- |
|- |
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! scope="row" style="text-align:center;" |6 |
! scope="row" style="text-align:center;" |6 |
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+ | |7,665 {{Health}} |
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− | | style="text-align:right;" |7,665 |
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+ | |500,000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |3d 12h |
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− | | style="text-align:right;" |70 sec |
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+ | |3 |
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− | | style="text-align:right;" |500,000 wood |
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+ | |16 |
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− | | style="text-align:center;" |3 Days 12 hours |
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+ | |7 |
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− | | style="text-align:center;" |3 |
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− | | style="text-align:center;" |16 |
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− | | style="text-align:center;" |7 |
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|- |
|- |
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! scope="row" style="text-align:center;" |7 |
! scope="row" style="text-align:center;" |7 |
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+ | |8,815 {{Health}} |
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− | | style="text-align:right;" |8,815 |
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+ | |900.000 {{Wood}} |
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− | | style="text-align:right;" |35 sec |
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+ | |5d |
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− | | style="text-align:right;" |70 sec |
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+ | |3 |
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− | | style="text-align:right;" |900.000 wood |
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+ | |18 |
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− | | style="text-align:center;" |5 Days |
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+ | |8 |
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− | | style="text-align:center;" |3 |
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− | | style="text-align:center;" |18 |
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− | | style="text-align:center;" |8 |
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|- |
|- |
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! scope="row" style="text-align:center;" |8 |
! scope="row" style="text-align:center;" |8 |
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− | | |
+ | |style="white-space: nowrap;"|10,135 {{Health}} |
− | | |
+ | |style="white-space: nowrap;"|2,500,000 {{Wood}} |
− | | |
+ | |style="white-space: nowrap;"|7d |
− | | |
+ | |style="white-space: nowrap;"|4 |
− | | |
+ | |style="white-space: nowrap;"|20 |
− | | |
+ | |style="white-space: nowrap;"|9 |
− | | style="text-align:center;" |20 |
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− | | style="text-align:center;" |9 |
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|} |
|} |
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+ | __NOTOC____NOEDITSECTION__ |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Fortification]] |
[[Category:Fortification]] |
Revision as of 09:51, 28 August 2015
Template:BuildingPortableInfoBox "Most sieges were broken by the arrival of relief troops. Castle defenders used many ingenious techniques to send for help."
Summary
- The watch signal summons relief force troops to defend your castle. It sends up the signal fire when enemies are in range.
- The Watch Signal is an Age 4 building that will allow other alliance members to donate soldiers.
Offensive Strategy
Defensive Strategy
Trivia
- Like the Grenadier and Musket Tower, it was added in early March 2015.
Level | Health | Upgrade Cost | Upgrade Time | Number of Squads | Troop Capacity | Age Required |
---|---|---|---|---|---|---|
1 | 3,500 Template:Health | 6,000 Template:Wood | 15h | 1 | 4 | 4 |
2 | 4,200 Template:Health | 10,000 Template:Wood | 15h | 1 | 7 | 4 |
3 | 5,040 Template:Health | 32,000 Template:Wood | 1d | 1 | 10 | 5 |
4 | 5,795 Template:Health | 100,000 Template:Wood | 2d | 2 | 12 | 6 |
5 | 6,665 Template:Health | 220,000 Template:Wood | 2d | 2 | 14 | 6 |
6 | 7,665 Template:Health | 500,000 Template:Wood | 3d 12h | 3 | 16 | 7 |
7 | 8,815 Template:Health | 900.000 Template:Wood | 5d | 3 | 18 | 8 |
8 | 10,135 Template:Health | 2,500,000 Template:Wood | 7d | 4 | 20 | 9 |