"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."
Summary
- Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
- Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
- Bonus damage against walls.
- Good against towers.
- Excellent range.
- Extremely slow movement
- Will always need protecting.
- Takes 5 Camp space.
- Easily destroyed by Engineer Trap and Grenadier.
- The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
- Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.
- Very small Area-of-Effect radius (less than half a tile).
Offensive Strategy
- Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
- Keep away from Raiders of Muscovy, as they will ignite and easily destroy trebuchets.
Defensive Strategy
- Trebuchets CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 3,500 | 2,800 | 921 | 175 | 280s | N/A | N/A | 4 |
2 | 4,200 | 3,360 | 1,105 | 200 | 280s | 125,000 | 2d | 4 |
3 | 5,040 | 4,032 | 1,327 | 250 | 300s | 400,000 | 3d 12h | 5 |
4 | 5,800 | 4,637 | 1,526 | 300 | 320s | 725,000 | 5d | 6 |
5 | 7,618 | 5,022 | 1,653 | 300 | 340s | 1,750,000 | 7d | 7 |
6 | 9,523 | 5,773 | 1,900 | 400 | 360s | 3,000,000 | 10d | 8 |