Age of Empires Castle Siege Wiki
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===Defensive Strategy===
 
===Defensive Strategy===
*Trebuchets '''CAN NOT''' be used in defense.
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*Trebuchets '''CAN NOT''' be used in defense.
 
</div>
 
</div>
   
 
{{Clr}}
 
{{Clr}}
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
|-
 
! scope="row"|Level
 
! scope="col" style="text-align:center;"|Health
 
! scope="col" style="text-align:center;"|Attack
 
! scope="col" style="text-align:center;"|DPS
 
! scope="col" style="text-align:center;"|Training Costs
 
! scope="col" style="text-align:center;"|Training Time
 
! scope="col" style="text-align:center;"|Upgrade Costs
 
! scope="col" style="text-align:center;"|Upgrade Time
 
! scope="col" style="text-align:center;"|<span style="font-weight:bold;">Required </span>[[Siege Workshop]]
 
|-
 
! scope="row"|1
 
| style="text-align:right;" |3,500
 
| style="text-align:right;" |2,800
 
| style="text-align:right;" |9,21
 
| style="text-align:right;" |175 food
 
| style="text-align:right;" |280 seconds
 
| style="text-align:right;" |Free  
 
| style="text-align:center;"|instantaneous
 
| style="text-align:center;" |4
 
|-
 
! scope="row"|2
 
| style="text-align:right;"|4,200
 
| style="text-align:right;"|3,360
 
| style="text-align:right;"|1,105
 
| style="text-align:right;"|200 food
 
| style="text-align:right;"|280 sec
 
| style="text-align:right;" |125,000 wood
 
| style="text-align:center;"|2d
 
| style="text-align:center;"|4
 
|-
 
! scope="row"|3
 
| style="text-align:right;"|5,040
 
| style="text-align:right;"|4,032
 
| style="text-align:right;" |1,327
 
| style="text-align:right;" |250 food
 
| style="text-align:right;"|300 sec
 
| style="text-align:right;" |400,000 wood
 
| style="text-align:center;"|3d 12h
 
| style="text-align:center;"|5
 
|-
 
! scope="row"|4
 
| style="text-align:right;"|5,800
 
| style="text-align:right;"|4,637
 
| style="text-align:right;" |1,526
 
| style="text-align:right;" |300 food
 
| style="text-align:right;" |320 sec
 
| style="text-align:right;" |725,000 wood
 
| style="text-align:center;" |5d
 
| style="text-align:center;"|6
 
|-
 
! scope="row"|5
 
| style="text-align:right;"|7,618
 
| style="text-align:right;"|5,022
 
| style="text-align:right;" |1,653
 
| style="text-align:right;" |300 food
 
| style="text-align:right;" |340 sec
 
| style="text-align:right;" |1,750,000 wood
 
| style="text-align:center;" |7d
 
| style="text-align:center;"|7
 
|}
 
   
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
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|-
 
|-
 
! scope="row"|1
 
! scope="row"|1
|style="white-space: nowrap;"| {{Health}}
+
|style="white-space: nowrap;"| 3,500 {{Health}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 2,800 {{Attack}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 921 {{Attack}}
|style="white-space: nowrap;"| {{Food}}
+
|style="white-space: nowrap;"| 175 {{Food}}
|style="white-space: nowrap;"| s
+
|style="white-space: nowrap;"| 280s
 
|style="white-space: nowrap;"| N/A
 
|style="white-space: nowrap;"| N/A
 
|style="white-space: nowrap;"| N/A
 
|style="white-space: nowrap;"| N/A
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|4
 
|-
 
|-
 
! scope="row"|2
 
! scope="row"|2
|style="white-space: nowrap;"| {{Health}}
+
|style="white-space: nowrap;"| 4,200 {{Health}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 3,360 {{Attack}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 1,105 {{Attack}}
|style="white-space: nowrap;"| {{Food}}
+
|style="white-space: nowrap;"| 200 {{Food}}
|style="white-space: nowrap;"| s
+
|style="white-space: nowrap;"| 280s
|style="white-space: nowrap;"| {{Wood}}
+
|style="white-space: nowrap;"| 125,000 {{Wood}}
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|2d
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|4
 
|-
 
|-
 
! scope="row"|3
 
! scope="row"|3
|style="white-space: nowrap;"| {{Health}}
+
|style="white-space: nowrap;"| 5,040 {{Health}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 4,032 {{Attack}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 1,327 {{Attack}}
|style="white-space: nowrap;"| {{Food}}
+
|style="white-space: nowrap;"| 250 {{Food}}
|style="white-space: nowrap;"| s
+
|style="white-space: nowrap;"| 300s
|style="white-space: nowrap;"| {{Wood}}
+
|style="white-space: nowrap;"| 400,000 {{Wood}}
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|3d 12h
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|5
 
|-
 
|-
 
! scope="row"|4
 
! scope="row"|4
|style="white-space: nowrap;"| {{Health}}
+
|style="white-space: nowrap;"| 5,800 {{Health}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 4,637 {{Attack}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 1,526 {{Attack}}
|style="white-space: nowrap;"| {{Food}}
+
|style="white-space: nowrap;"| 300 {{Food}}
|style="white-space: nowrap;"| s
+
|style="white-space: nowrap;"| 320s
|style="white-space: nowrap;"| {{Wood}}
+
|style="white-space: nowrap;"| 725,000 {{Wood}}
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|5d
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|6
 
|-
 
|-
 
! scope="row"|5
 
! scope="row"|5
|style="white-space: nowrap;"| {{Health}}
+
|style="white-space: nowrap;"| 7,618 {{Health}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 5,022 {{Attack}}
|style="white-space: nowrap;"| {{Attack}}
+
|style="white-space: nowrap;"| 1,653 {{Attack}}
|style="white-space: nowrap;"| {{Food}}
+
|style="white-space: nowrap;"| 300 {{Food}}
|style="white-space: nowrap;"| s
+
|style="white-space: nowrap;"| 340s
|style="white-space: nowrap;"| {{Wood}}
+
|style="white-space: nowrap;"| 1,400,000 {{Wood}}
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|7d
|style="white-space: nowrap;"|
+
|style="white-space: nowrap;"|7
 
|}
 
|}
   

Revision as of 05:54, 22 August 2015

Template:UnitInfoBox

"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."


Summary

  • Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
  • Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
  • Bonus damage against walls.
  • Good against towers.
  • Excellent range.
  • Very slow moving.
  • Will always need protecting.
  • Takes 5 Camp space.
  • Easily destroyed by Engineer Trap and Grenadier.
  • The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
  • Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.

Offensive Strategy

  • Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.

Defensive Strategy

  • Trebuchets CAN NOT be used in defense.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Siege Workshop Level Required
1 3,500 Template:Health 2,800 Template:Attack 921 Template:Attack 175 Template:Food 280s N/A N/A 4
2 4,200 Template:Health 3,360 Template:Attack 1,105 Template:Attack 200 Template:Food 280s 125,000 Template:Wood 2d 4
3 5,040 Template:Health 4,032 Template:Attack 1,327 Template:Attack 250 Template:Food 300s 400,000 Template:Wood 3d 12h 5
4 5,800 Template:Health 4,637 Template:Attack 1,526 Template:Attack 300 Template:Food 320s 725,000 Template:Wood 5d 6
5 7,618 Template:Health 5,022 Template:Attack 1,653 Template:Attack 300 Template:Food 340s 1,400,000 Template:Wood 7d 7