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===Defensive Strategy=== |
===Defensive Strategy=== |
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− | *Trebuchets '''CAN NOT''' be used in defense. |
+ | *Trebuchets '''CAN NOT''' be used in defense. |
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</div> |
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{{Clr}} |
{{Clr}} |
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− | {| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" |
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− | |- |
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− | ! scope="row"|Level |
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− | ! scope="col" style="text-align:center;"|Health |
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− | ! scope="col" style="text-align:center;"|Attack |
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− | ! scope="col" style="text-align:center;"|DPS |
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− | ! scope="col" style="text-align:center;"|Training Costs |
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− | ! scope="col" style="text-align:center;"|Training Time |
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− | ! scope="col" style="text-align:center;"|Upgrade Costs |
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− | ! scope="col" style="text-align:center;"|Upgrade Time |
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− | ! scope="col" style="text-align:center;"|<span style="font-weight:bold;">Required </span>[[Siege Workshop]] |
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− | |- |
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− | ! scope="row"|1 |
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− | | style="text-align:right;" |3,500 |
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− | | style="text-align:right;" |2,800 |
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− | | style="text-align:right;" |9,21 |
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− | | style="text-align:right;" |175 food |
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− | | style="text-align:right;" |280 seconds |
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− | | style="text-align:right;" |Free |
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− | | style="text-align:center;"|instantaneous |
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− | | style="text-align:center;" |4 |
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− | |- |
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− | ! scope="row"|2 |
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− | | style="text-align:right;"|4,200 |
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− | | style="text-align:right;"|3,360 |
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− | | style="text-align:right;"|1,105 |
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− | | style="text-align:right;"|200 food |
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− | | style="text-align:right;"|280 sec |
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− | | style="text-align:right;" |125,000 wood |
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− | | style="text-align:center;"|2d |
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− | | style="text-align:center;"|4 |
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− | |- |
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− | ! scope="row"|3 |
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− | | style="text-align:right;"|5,040 |
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− | | style="text-align:right;"|4,032 |
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− | | style="text-align:right;" |1,327 |
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− | | style="text-align:right;" |250 food |
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− | | style="text-align:right;"|300 sec |
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− | | style="text-align:right;" |400,000 wood |
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− | | style="text-align:center;"|3d 12h |
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− | | style="text-align:center;"|5 |
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− | |- |
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− | ! scope="row"|4 |
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− | | style="text-align:right;"|5,800 |
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− | | style="text-align:right;"|4,637 |
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− | | style="text-align:right;" |1,526 |
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− | | style="text-align:right;" |300 food |
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− | | style="text-align:right;" |320 sec |
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− | | style="text-align:right;" |725,000 wood |
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− | | style="text-align:center;" |5d |
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− | | style="text-align:center;"|6 |
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− | |- |
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− | ! scope="row"|5 |
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− | | style="text-align:right;"|7,618 |
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− | | style="text-align:right;"|5,022 |
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− | | style="text-align:right;" |1,653 |
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− | | style="text-align:right;" |300 food |
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− | | style="text-align:right;" |340 sec |
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− | | style="text-align:right;" |1,750,000 wood |
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− | | style="text-align:center;" |7d |
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− | | style="text-align:center;"|7 |
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− | |} |
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{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;" |
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;" |
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! scope="row"|1 |
! scope="row"|1 |
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− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 3,500 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 2,800 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 921 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 175 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 280s |
|style="white-space: nowrap;"| N/A |
|style="white-space: nowrap;"| N/A |
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|style="white-space: nowrap;"| N/A |
|style="white-space: nowrap;"| N/A |
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− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|4 |
|- |
|- |
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! scope="row"|2 |
! scope="row"|2 |
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− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 4,200 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 3,360 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 1,105 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 200 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 280s |
− | |style="white-space: nowrap;"| {{Wood}} |
+ | |style="white-space: nowrap;"| 125,000 {{Wood}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|4 |
|- |
|- |
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! scope="row"|3 |
! scope="row"|3 |
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− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 5,040 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 4,032 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 1,327 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 250 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 300s |
− | |style="white-space: nowrap;"| {{Wood}} |
+ | |style="white-space: nowrap;"| 400,000 {{Wood}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3d 12h |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|5 |
|- |
|- |
||
! scope="row"|4 |
! scope="row"|4 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 5,800 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 4,637 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 1,526 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 300 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 320s |
− | |style="white-space: nowrap;"| {{Wood}} |
+ | |style="white-space: nowrap;"| 725,000 {{Wood}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|5d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|6 |
|- |
|- |
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! scope="row"|5 |
! scope="row"|5 |
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− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 7,618 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 5,022 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 1,653 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 300 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 340s |
− | |style="white-space: nowrap;"| {{Wood}} |
+ | |style="white-space: nowrap;"| 1,400,000 {{Wood}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|7d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|7 |
|} |
|} |
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Revision as of 05:54, 22 August 2015
Template:UnitInfoBox
"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."
Summary
- Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
- Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
- Bonus damage against walls.
- Good against towers.
- Excellent range.
- Very slow moving.
- Will always need protecting.
- Takes 5 Camp space.
- Easily destroyed by Engineer Trap and Grenadier.
- The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
- Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.
Offensive Strategy
- Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
Defensive Strategy
- Trebuchets CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 3,500 Template:Health | 2,800 Template:Attack | 921 Template:Attack | 175 Template:Food | 280s | N/A | N/A | 4 |
2 | 4,200 Template:Health | 3,360 Template:Attack | 1,105 Template:Attack | 200 Template:Food | 280s | 125,000 Template:Wood | 2d | 4 |
3 | 5,040 Template:Health | 4,032 Template:Attack | 1,327 Template:Attack | 250 Template:Food | 300s | 400,000 Template:Wood | 3d 12h | 5 |
4 | 5,800 Template:Health | 4,637 Template:Attack | 1,526 Template:Attack | 300 Template:Food | 320s | 725,000 Template:Wood | 5d | 6 |
5 | 7,618 Template:Health | 5,022 Template:Attack | 1,653 Template:Attack | 300 Template:Food | 340s | 1,400,000 Template:Wood | 7d | 7 |