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{{Template:PortableInfoBox
{{Unit Infobox|name = Trebuchet|image = Trebuchet02.jpg|imagecaption = Level 2|building = Siege Workshop|type1 = Siege weapon|squad_size = 1|speed = Very slow|radius1 = Long-ranged|PreferredTarget = Walls|CampSpace = 5|strength = Buildings|weakness = Engineer Traps}}
 
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|imagenumber = 3
Trebuchets are siege units, unlocked from the Level 4 Siege Workshop. They take up 5 army camp space. Trebuchets have no preferred target, but they have bonus damage against walls
 
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|tab1 = 1
==General Assessment==
 
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|tab2 = 2
===Strengths===
 
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|tab3 = 6-3
*Bonus attacking walls.
 
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|image1 = Trebuchet_level01.png
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|image2 = Trebuchet_level02.png
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|image3 = Trebuchet_level03.png
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|building = [[Siege Workshop]]
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|armycampspace = 5
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|unitspersquad = 1
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|preferredtarget = Walls
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|type = Area Splash xx Tile Radius
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|speed = 3s
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|range = 5
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|movementspeed = Very Slow
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}}
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<p style="text-align:justify;">''"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."''</p>
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----
 
===Summary===
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*Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
  +
*Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
 
*Bonus damage against walls.
 
* Good against towers.
 
* Good against towers.
 
* Excellent range.
 
* Excellent range.
  +
* Extremely slow movement
===Weaknesses===
 
*Very slow moving.
 
 
* Will always need protecting.
 
* Will always need protecting.
  +
* Takes 5 Camp space.
==Tactics==
 
  +
* Easily destroyed by [[Engineer Trap]] and [[Grenadier]].
===Attack===
 
*Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
 
===Defense===
 
*Trebuchets cannot be used in defense, however the [http://age-of-empires-castle-siege.wikia.com/wiki/Trebuchet_Emplacement Trebuchet Emplacement] can.
 
 
*The [[Engineer Trap]] can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
 
*The [[Engineer Trap]] can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
 
*Trebuchets outrange the [[Flame Tower]] and the [[Crossbow Tower]] but the [[Ballista Tower]] and the [[Catapult Emplacement]] are a good defense due to their range.
 
*Trebuchets outrange the [[Flame Tower]] and the [[Crossbow Tower]] but the [[Ballista Tower]] and the [[Catapult Emplacement]] are a good defense due to their range.
  +
*Very small Area-of-Effect radius (less than half a tile).
  +
----
  +
===Offensive Strategy===
 
*Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
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*Keep away from [[Raiders of Muscovy]], as they will ignite and easily destroy trebuchets.
  +
----
  +
===Defensive Strategy===
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*Trebuchets '''CAN NOT''' be used in defense.
   
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{{Clr}}
== Statistics ==
 
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{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
+
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
! scope="row"|Level
+
!scope="row"|Level
! scope="col" style="text-align:center;"|Health
+
!scope="col"|Health
! scope="col" style="text-align:center;"|Attack
+
!scope="col"|Attack
! scope="col" style="text-align:center;"|Training Costs
+
!scope="col"|DPS
! scope="col" style="text-align:center;"|Training Time
+
!scope="col"|Training Cost
! scope="col" style="text-align:center;"|Upgrade Costs
+
!scope="col"|Training Time
! scope="col" style="text-align:center;"|Upgrade Time
+
!scope="col"|Upgrade Cost
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!scope="col"|Upgrade Time
! scope="col" style="text-align:center;"|<span style="font-weight:bold;">Required </span>[[Siege Workshop]]
 
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!scope="col"|[[Siege Workshop]] Level Required
 
|-
 
|-
! scope="row"|1
+
!scope="row"|1
| style="text-align:right;"|3500
+
|style="white-space: nowrap;"| 3,500 {{Res|RES=Health}}
| style="text-align:right;"|2800
+
|style="white-space: nowrap;"| 2,800 {{Res|RES=Damage}}
| style="text-align:right;" |  150 food
+
|style="white-space: nowrap;"| 921 {{Res|RES=Damage}}
| style="text-align:right;"|280 sec
+
|style="white-space: nowrap;"| 175 {{Res|RES=Food}}
| style="text-align:right;" |  Free
+
|style="white-space: nowrap;"|280s
| style="text-align:center;"| instantaneous
+
|style="white-space: nowrap;"|N/A
| style="text-align:center;" | 4
+
|style="white-space: nowrap;"|N/A
  +
|style="white-space: nowrap;"|4
 
|-
 
|-
! scope="row"|2
+
!scope="row"|2
| style="text-align:right;"|4,200
+
|style="white-space: nowrap;"| 4,200 {{Res|RES=Health}}
| style="text-align:right;"|3,360
+
|style="white-space: nowrap;"| 3,360 {{Res|RES=Damage}}
| style="text-align:right;"|200 food
+
|style="white-space: nowrap;"| 1,105 {{Res|RES=Damage}}
| style="text-align:right;"|280 sec
+
|style="white-space: nowrap;"| 200 {{Res|RES=Food}}
| style="text-align:right;" |125,000
+
|style="white-space: nowrap;"|280s
  +
|style="white-space: nowrap;"| 125,000 {{Res|RES=Wood}}
wood
 
| style="text-align:center;"|2d
+
|style="white-space: nowrap;"|2d
| style="text-align:center;"|4
+
|style="white-space: nowrap;"|4
 
|-
 
|-
! scope="row"|3
+
!scope="row"|3
| style="text-align:right;"|5,040
+
|style="white-space: nowrap;"| 5,040 {{Res|RES=Health}}
| style="text-align:right;"|4,032
+
|style="white-space: nowrap;"| 4,032 {{Res|RES=Damage}}
| style="text-align:right;" |250 food
+
|style="white-space: nowrap;"| 1,327 {{Res|RES=Damage}}
| style="text-align:right;"|300 sec
+
|style="white-space: nowrap;"| 250 {{Res|RES=Food}}
| style="text-align:right;" |400,000 wood
+
|style="white-space: nowrap;"|300s
| style="text-align:center;"|3d 12h
+
|style="white-space: nowrap;"| 400,000 {{Res|RES=Wood}}
| style="text-align:center;"|5
+
|style="white-space: nowrap;"|3d 12h
  +
|style="white-space: nowrap;"|5
 
|-
 
|-
! scope="row"|4
+
!scope="row"|4
| style="text-align:right;"|5,800
+
|style="white-space: nowrap;"| 5,800 {{Res|RES=Health}}
| style="text-align:right;"|4,637
+
|style="white-space: nowrap;"| 4,637 {{Res|RES=Damage}}
| style="text-align:right;" |300 food
+
|style="white-space: nowrap;"| 1,526 {{Res|RES=Damage}}
| style="text-align:right;" |320 sec
+
|style="white-space: nowrap;"| 300 {{Res|RES=Food}}
| style="text-align:right;" |725,000 wood
+
|style="white-space: nowrap;"|320s
| style="text-align:center;" |5d
+
|style="white-space: nowrap;"| 725,000 {{Res|RES=Wood}}
| style="text-align:center;"|6
+
|style="white-space: nowrap;"|5d
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|style="white-space: nowrap;"|6
  +
|-
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!scope="row"|5
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|style="white-space: nowrap;"| 7,618 {{Res|RES=Health}}
  +
|style="white-space: nowrap;"| 5,022 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"| 1,653 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"| 300 {{Res|RES=Food}}
  +
|style="white-space: nowrap;"|340s
  +
|style="white-space: nowrap;"| 1,750,000 {{Res|RES=Wood}}
  +
|style="white-space: nowrap;"|7d
  +
|style="white-space: nowrap;"|7
  +
|-
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!6
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|9,523 {{Res|RES=Health}}
  +
|5,773 {{Res|RES = Damage}}
  +
|<span style="font-weight:normal;white-space:nowrap;">1,900 </span>{{Res|RES=Damage}}
  +
|400 {{Res|RES=Food}}
  +
|360s
  +
|<span style="font-weight:normal;white-space:nowrap;">3,000,000 </span>{{Res|RES=Wood}}
  +
|10d
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|8
 
|}
 
|}
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__NOTOC__
 
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[[Category:Unit]]
 
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{{UnitsMenu}}
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__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
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[[Category:Common Units]]

Latest revision as of 19:49, 16 January 2018

"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."


Summary

  • Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
  • Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
  • Bonus damage against walls.
  • Good against towers.
  • Excellent range.
  • Extremely slow movement
  • Will always need protecting.
  • Takes 5 Camp space.
  • Easily destroyed by Engineer Trap and Grenadier.
  • The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
  • Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.
  • Very small Area-of-Effect radius (less than half a tile).

Offensive Strategy

  • Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
  • Keep away from Raiders of Muscovy, as they will ignite and easily destroy trebuchets.

Defensive Strategy

  • Trebuchets CAN NOT be used in defense.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Siege Workshop Level Required
1 3,500 Health 2,800 Damage 921 Damage 175 Food 280s N/A N/A 4
2 4,200 Health 3,360 Damage 1,105 Damage 200 Food 280s 125,000 Wood 2d 4
3 5,040 Health 4,032 Damage 1,327 Damage 250 Food 300s 400,000 Wood 3d 12h 5
4 5,800 Health 4,637 Damage 1,526 Damage 300 Food 320s 725,000 Wood 5d 6
5 7,618 Health 5,022 Damage 1,653 Damage 300 Food 340s 1,750,000 Wood 7d 7
6 9,523 Health 5,773 Damage 1,900 Damage 400 Food 360s 3,000,000 Wood 10d 8


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight