Tag: Visual edit |
No edit summary Tag: Visual edit |
||
(47 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Template:PortableInfoBox |
||
− | {{Unit Infobox|name = Trebuchet|image = Trebuchet02.jpg|imagecaption = Level 2|building = Siege Workshop|type1 = Siege weapon|squad_size = 1|speed = Very slow|radius1 = Long-ranged|PreferredTarget = Walls|CampSpace = 5|strength = Buildings|weakness = Engineer Traps}} |
||
+ | |imagenumber = 3 |
||
− | Trebuchets are siege units, unlocked from the Level 4 Siege Workshop. They take up 5 army camp space. Trebuchets have no preferred target, but they do bonus damage against walls |
||
+ | |tab1 = 1 |
||
− | ==General Assessment== |
||
+ | |tab2 = 2 |
||
− | ===Strengths=== |
||
+ | |tab3 = 6-3 |
||
− | *xxx |
||
+ | |image1 = Trebuchet_level01.png |
||
− | ===Weaknesses=== |
||
+ | |image2 = Trebuchet_level02.png |
||
− | *xxx |
||
+ | |image3 = Trebuchet_level03.png |
||
− | ==Tactics== |
||
+ | |building = [[Siege Workshop]] |
||
⚫ | |||
+ | |armycampspace = 5 |
||
− | *xxx |
||
+ | |unitspersquad = 1 |
||
− | ===Defense=== |
||
+ | |preferredtarget = Walls |
||
− | *xxx |
||
+ | |type = Area Splash xx Tile Radius |
||
+ | |speed = 3s |
||
+ | |range = 5 |
||
+ | |movementspeed = Very Slow |
||
+ | }} |
||
+ | <p style="text-align:justify;">''"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."''</p> |
||
− | == Statistics == |
||
+ | ---- |
||
⚫ | |||
⚫ | |||
+ | *Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units. |
||
+ | *Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop. |
||
+ | *Bonus damage against walls. |
||
+ | * Good against towers. |
||
+ | * Excellent range. |
||
+ | * Extremely slow movement |
||
+ | * Will always need protecting. |
||
+ | * Takes 5 Camp space. |
||
+ | * Easily destroyed by [[Engineer Trap]] and [[Grenadier]]. |
||
+ | *The [[Engineer Trap]] can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed. |
||
+ | *Trebuchets outrange the [[Flame Tower]] and the [[Crossbow Tower]] but the [[Ballista Tower]] and the [[Catapult Emplacement]] are a good defense due to their range. |
||
+ | *Very small Area-of-Effect radius (less than half a tile). |
||
+ | ---- |
||
+ | ===Offensive Strategy=== |
||
+ | *Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet. |
||
+ | *Keep away from [[Raiders of Muscovy]], as they will ignite and easily destroy trebuchets. |
||
+ | ---- |
||
+ | ===Defensive Strategy=== |
||
+ | *Trebuchets '''CAN NOT''' be used in defense. |
||
+ | |||
+ | {{Clr}} |
||
+ | |||
⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col"|Health |
− | ! |
+ | !scope="col"|Attack |
− | ! |
+ | !scope="col"|DPS |
− | ! |
+ | !scope="col"|Training Cost |
− | ! |
+ | !scope="col"|Training Time |
− | ! |
+ | !scope="col"|Upgrade Cost |
+ | !scope="col"|Upgrade Time |
||
− | ! scope="col" style="text-align:center;"|<span style="font-weight:bold;">Required </span>[[Siege Workshop]] |
||
+ | !scope="col"|[[Siege Workshop]] Level Required |
||
|- |
|- |
||
− | ! |
+ | !scope="row"|1 |
− | | |
+ | |style="white-space: nowrap;"| 3,500 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 2,800 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 921 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 175 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|280s |
− | | |
+ | |style="white-space: nowrap;"|N/A |
− | | |
+ | |style="white-space: nowrap;"|N/A |
⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"|2 |
− | | |
+ | |style="white-space: nowrap;"| 4,200 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 3,360 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 1,105 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 200 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|280s |
+ | |style="white-space: nowrap;"| 125,000 {{Res|RES=Wood}} |
||
− | wood |
||
− | | |
+ | |style="white-space: nowrap;"|2d |
− | | |
+ | |style="white-space: nowrap;"|4 |
|- |
|- |
||
− | ! |
+ | !scope="row"|3 |
− | | |
+ | |style="white-space: nowrap;"| 5,040 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 4,032 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 1,327 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 250 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|300s |
− | | |
+ | |style="white-space: nowrap;"| 400,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|3d 12h |
⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"|4 |
− | | |
+ | |style="white-space: nowrap;"| 5,800 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 4,637 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 1,526 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 300 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|320s |
− | | |
+ | |style="white-space: nowrap;"| 725,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|5d |
⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"|5 |
− | | |
+ | |style="white-space: nowrap;"| 7,618 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 5,022 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 1,653 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 300 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|340s |
− | | |
+ | |style="white-space: nowrap;"| 1,750,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|7d |
⚫ | |||
|- |
|- |
||
+ | !6 |
||
− | ! scope="row"|6 |
||
+ | |9,523 {{Res|RES=Health}} |
||
⚫ | |||
+ | |5,773 {{Res|RES = Damage}} |
||
⚫ | |||
+ | |<span style="font-weight:normal;white-space:nowrap;">1,900 </span>{{Res|RES=Damage}} |
||
− | | style="text-align:right;"|food |
||
+ | |400 {{Res|RES=Food}} |
||
− | | style="text-align:right;"|sec |
||
+ | |360s |
||
− | | style="text-align:right;"|ood |
||
+ | |<span style="font-weight:normal;white-space:nowrap;">3,000,000 </span>{{Res|RES=Wood}} |
||
− | | style="text-align:center;"|d h m |
||
+ | |10d |
||
⚫ | |||
− | | |
+ | |8 |
− | ! scope="row"|? |
||
⚫ | |||
− | | style="text-align:right;"| |
||
− | | style="text-align:right;"|food |
||
− | | style="text-align:right;"|sec |
||
− | | style="text-align:right;"|ood |
||
− | | style="text-align:center;"|d h m |
||
− | | style="text-align:center;"| |
||
|} |
|} |
||
+ | |||
− | __NOTOC__ |
||
+ | |||
⚫ | |||
+ | {{UnitsMenu}} |
||
+ | __NOTOC____NOEDITSECTION__ |
||
⚫ | |||
+ | [[Category:Common Units]] |
Latest revision as of 19:49, 16 January 2018
"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."
Summary
- Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
- Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
- Bonus damage against walls.
- Good against towers.
- Excellent range.
- Extremely slow movement
- Will always need protecting.
- Takes 5 Camp space.
- Easily destroyed by Engineer Trap and Grenadier.
- The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
- Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.
- Very small Area-of-Effect radius (less than half a tile).
Offensive Strategy
- Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
- Keep away from Raiders of Muscovy, as they will ignite and easily destroy trebuchets.
Defensive Strategy
- Trebuchets CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 3,500 | 2,800 | 921 | 175 | 280s | N/A | N/A | 4 |
2 | 4,200 | 3,360 | 1,105 | 200 | 280s | 125,000 | 2d | 4 |
3 | 5,040 | 4,032 | 1,327 | 250 | 300s | 400,000 | 3d 12h | 5 |
4 | 5,800 | 4,637 | 1,526 | 300 | 320s | 725,000 | 5d | 6 |
5 | 7,618 | 5,022 | 1,653 | 300 | 340s | 1,750,000 | 7d | 7 |
6 | 9,523 | 5,773 | 1,900 | 400 | 360s | 3,000,000 | 10d | 8 |