"The pinnacle of mechanical siege craft, the trebuchet used a counterweight to propel rocks at defensive fortifications."
Summary
- Trebuchets have a damage bonus against walls. They have a long range but are very slow moving and need to be protected by other units.
- Trebuchets are long-ranged siege units, unlocked from the Level 4 Siege Workshop.
- Bonus damage against walls.
- Good against towers.
- Excellent range.
- Extremely slow movement
- Will always need protecting.
- Takes 5 Camp space.
- Easily destroyed by Engineer Trap and Grenadier.
- The Engineer Trap can do a lot of damage to Trebuchets especially because of the Trebuchet's movement speed.
- Trebuchets outrange the Flame Tower and the Crossbow Tower but the Ballista Tower and the Catapult Emplacement are a good defense due to their range.
- Very small Area-of-Effect radius (less than half a tile).
Offensive Strategy
- Deploy Trebuchets to make holes in enemy walls and to destroy towers. They are best used with a distraction unit such as infantry to draw fire away from the Trebuchet.
- Keep away from Raiders of Muscovy, as they will ignite and easily destroy trebuchets.
Defensive Strategy
- Trebuchets CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 3,500 ![]() |
2,800 ![]() |
921 ![]() |
175 ![]() |
280s | N/A | N/A | 4 |
2 | 4,200 ![]() |
3,360 ![]() |
1,105 ![]() |
200 ![]() |
280s | 125,000 ![]() |
2d | 4 |
3 | 5,040 ![]() |
4,032 ![]() |
1,327 ![]() |
250 ![]() |
300s | 400,000 ![]() |
3d 12h | 5 |
4 | 5,800 ![]() |
4,637 ![]() |
1,526 ![]() |
300 ![]() |
320s | 725,000 ![]() |
5d | 6 |
5 | 7,618 ![]() |
5,022 ![]() |
1,653 ![]() |
300 ![]() |
340s | 1,750,000 ![]() |
7d | 7 |
6 | 9,523 ![]() |
5,773 ![]() |
1,900 ![]() |
400 ![]() |
360s | 3,000,000 ![]() |
10d | 8 |