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{{Template:PortableInfoBox
{{Unit Infobox|name = Teutonic Knight|image = TeutonicKnight02.jpg|building = Castle|civilization = Teutonic Order|squad_size = 4|CampSpace = 2|speed = Very slow|imagecaption = Level 2|type1 = Foot soldier
 
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|imagenumber = 3
Melee|PreferredTarget = Any|radius1 = Melee}}
 
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|tab1 = 2-1
The Teutonic Knight is the unique unit of the [[Teutonic Order]]. They are very tanky but quite slow moving. Like all unique units they take up 2 army camp space. The Teutonic Knight has no preferred target.
 
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|tab2 = 4-3
==General Assessment==
 
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|tab3 = 5
===Strengths===
 
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|image1 = Teutonic_knight_level01.png
*Excellent attack and health.
 
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|image2 = Teutonic_knight_level03.png
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|image3 = Teutonic_knight_level05.png
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|building = [[Cultural Barracks]]
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|civilization = [[Teutonic Order]]
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|armycampspace = 2
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|preferredtarget = Any
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|unitspersquad = 4
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|movementspeed = Extremely Slow
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|type = Melee
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|speed = ---
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|range = ---
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}}
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<div style="text-align:justify; ">
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''"A German religious order similar to the Knights Templar, the Teutonic Knights were heavily armored and trained to combat."''
  +
----
 
===Summary===
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*Teutonic Knights are the most heavily armored troops and make excellent front-line soldiers. They are best deployed in front of other units to give them cover.
 
* Excellent attack and health.
 
* Tank unit.
 
* Tank unit.
  +
* Being extremely slow, they operate best to take out enemy troops. In choked spaces surrounded by towers, their lack of speed unfortunately ends them.
===Weaknesses===
 
  +
===Offensive Strategy===
*Very Slow.
 
 
*Teutonic Knights (TK) are the ultimate tank unit. They can absorb heavy damage whilst protecting siege weapons. They also make short work of all defense units except perhaps [[Cheirosiphon]]s.
==Tactics==
 
  +
*Teutonic Knights are well known in game for being able to take out a keep by themselves under a minute and for being one of the most efficient units for just that.
===Attack===
 
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*Ambushing with Teutonic Knights (placing them right on top of defending units) is one of the fastest was to get rid of pesky units or to-be pesky units... unless it's a lot of cav types. 3 squads of cav can literally mow over single Teutonic Knight squads.
*Teutonic Knights (TK) are the ultimate tank unit. They can absorb heavy damage whilst protecting siege weapons. They also make short work of all defense units except perhaps [http://age-of-empires-castle-siege.wikia.com/wiki/Cheirosiphon Cheirosiphons.]
 
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*They can easily take out singular towers.
===Defense===
 
  +
----
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===Defensive Strategy===
 
*In defense they are best used close to the keep or in a walled in area so that attackers have no choice but to get close to them. On the field they are easily picked off by ranged units.
 
*In defense they are best used close to the keep or in a walled in area so that attackers have no choice but to get close to them. On the field they are easily picked off by ranged units.
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</div>
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{{Clr}}
   
 
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
== Statistics ==
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
 
|-
 
|-
! scope="row" |Level
+
!scope="row"|Level
! scope="col" |Health
+
!scope="col"|Health
! scope="col" |Attack
+
!scope="col"|Attack
! scope="col" |DPS
+
!scope="col"|DPS
! scope="col" |Training Costs
+
!scope="col"|Training Cost
! scope="col" |Training Time
+
!scope="col"|Training Time
! scope="col" |
+
!scope="col"|Upgrade Cost
Upgrade Costs
+
!scope="col"|Upgrade Time
! scope="col" |Upgrade Time
+
!scope="col"|[[Cultural Barracks]] Level Required
 
|-
 
|-
! scope="row" |1
+
!scope="row"|1
  +
|style="white-space: nowrap;"|2,600 {{Res|RES=Health}}
|2,600
 
  +
|style="white-space: nowrap;"|360 {{Res|RES=Damage}}
|360
 
  +
|style="white-space: nowrap;"|360 {{Res|RES=Damage}}
|
 
  +
|style="white-space: nowrap;"|40 {{Res|RES=Food}}
|40 food
 
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|style="white-space: nowrap;"|65s
|65 sec
 
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|style="white-space: nowrap;"|500 {{Res|RES=Teutonic Order Pennant}}
|500 pennants & 25,000 wood
 
  +
| style="text-align:center;white-space:nowrap;"|N/A
|instantaneously
 
  +
| style="text-align:center;white-space:nowrap;"|1
 
|-
 
|-
! scope="row" |2
+
!scope="row"|2
  +
|style="white-space: nowrap;"|3,120 {{Res|RES=Health}}
|3,120
 
  +
|style="white-space: nowrap;"|432 {{Res|RES=Damage}}
|432
 
  +
|style="white-space: nowrap;"|432 {{Res|RES=Damage}}
|
 
  +
|style="white-space: nowrap;"|50 {{Res|RES=Food}}
|50 food
 
  +
|style="white-space: nowrap;"|70s
|70 sec
 
  +
|style="white-space: nowrap;"|1,500 {{Res|RES=Teutonic Order Pennant}}
|1,500 pennants & 87,500 wood
 
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87,500 {{Res|RES=Wood}}
|1 day 8 hours
 
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|style="white-space: nowrap;"|1d 8h
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| style="text-align:center;white-space:nowrap;"|2
 
|-
 
|-
! scope="row" |3
+
!scope="row"|3
  +
|style="white-space: nowrap;"|3,750 {{Res|RES=Health}}
|3,750
 
  +
|style="white-space: nowrap;"|518 {{Res|RES=Damage}}
|518
 
  +
|style="white-space: nowrap;"|518 {{Res|RES=Damage}}
|518
 
  +
|style="white-space: nowrap;"|60 {{Res|RES=Food}}
|60 food
 
  +
|style="white-space: nowrap;"|75s
|75 sec
 
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|style="white-space: nowrap;"|4,000 {{Res|RES=Teutonic Order Pennant}}
|4,000 pennants & 375,000 wood
 
  +
375,000 {{Res|RES=Wood}}
|2 days 6 hours
 
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|style="white-space: nowrap;"|2d 6h
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| style="text-align:center;white-space:nowrap;"|3
 
|-
 
|-
! scope="row" |4
+
!scope="row"|4
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|style="white-space: nowrap;"|4,500 {{Res|RES=Health}}
|4,500
 
  +
|style="white-space: nowrap;"|600 {{Res|RES=Damage}}
|600
 
  +
|style="white-space: nowrap;"|600 {{Res|RES=Damage}}
|600
 
  +
|style="white-space: nowrap;"|70 {{Res|RES=Food}}
|food
 
  +
|style="white-space: nowrap;"|80s
|80 sec
 
  +
|style="white-space: nowrap;"|7,500 {{Res|RES=Teutonic Order Pennant}}
|7,500 pennants & 715,000 wood
 
  +
715,000 {{Res|RES=Wood}}
|3d 12h
 
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|style="white-space: nowrap;"|3d 12h
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| style="text-align:center;white-space:nowrap;"|4
 
|-
 
|-
! scope="row" |5
+
!scope="row"|5
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|style="white-space: nowrap;"|5,175 {{Res|RES=Health}}
|
 
  +
|style="white-space: nowrap;"|690 {{Res|RES=Damage}}
|
 
  +
|style="white-space: nowrap;"|690 {{Res|RES=Damage}}
|
 
  +
|style="white-space: nowrap;"|80 {{Res|RES=Food}}
|
 
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|style="white-space: nowrap;"|85s
|
 
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|style="white-space: nowrap;"|15,000 {{Res|RES=Teutonic Order Pennant}}
|
 
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1,500,000 {{Res|RES=Wood}}
|
 
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|style="white-space: nowrap;"|4d
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| style="text-align:center;white-space:nowrap;"|5
 
|}
 
|}
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__NOTOC__
 
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[[Category:Unit]]
 
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{{UnitsMenu}}
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__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
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[[Category:Cultural Units]]
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[[Category:Teutonic Order]]

Latest revision as of 01:11, 15 April 2018

"A German religious order similar to the Knights Templar, the Teutonic Knights were heavily armored and trained to combat."


Summary

  • Teutonic Knights are the most heavily armored troops and make excellent front-line soldiers. They are best deployed in front of other units to give them cover.
  • Excellent attack and health.
  • Tank unit.
  • Being extremely slow, they operate best to take out enemy troops. In choked spaces surrounded by towers, their lack of speed unfortunately ends them.

Offensive Strategy

  • Teutonic Knights (TK) are the ultimate tank unit. They can absorb heavy damage whilst protecting siege weapons. They also make short work of all defense units except perhaps Cheirosiphons.
  • Teutonic Knights are well known in game for being able to take out a keep by themselves under a minute and for being one of the most efficient units for just that.
  • Ambushing with Teutonic Knights (placing them right on top of defending units) is one of the fastest was to get rid of pesky units or to-be pesky units... unless it's a lot of cav types. 3 squads of cav can literally mow over single Teutonic Knight squads.
  • They can easily take out singular towers.

Defensive Strategy

  • In defense they are best used close to the keep or in a walled in area so that attackers have no choice but to get close to them. On the field they are easily picked off by ranged units.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Cultural Barracks Level Required
1 2,600 Health 360 Damage 360 Damage 40 Food 65s 500 Teutonic Order N/A 1
2 3,120 Health 432 Damage 432 Damage 50 Food 70s 1,500 Teutonic Order

87,500 Wood

1d 8h 2
3 3,750 Health 518 Damage 518 Damage 60 Food 75s 4,000 Teutonic Order

375,000 Wood

2d 6h 3
4 4,500 Health 600 Damage 600 Damage 70 Food 80s 7,500 Teutonic Order

715,000 Wood

3d 12h 4
5 5,175 Health 690 Damage 690 Damage 80 Food 85s 15,000 Teutonic Order

1,500,000 Wood

4d 5


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight