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(Update upgrade cost level 4 - 6) Tag: Visual edit |
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<tabview> |
<tabview> |
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− | Storehouse/Western Europe|Western Europe |
+ | Region:Storehouse/Western Europe|Western Europe |
− | Storehouse/Northern Europe|Northern Europe |
+ | Region:Storehouse/Northern Europe|Northern Europe |
− | Storehouse/Middle East|Middle East |
+ | Region:Storehouse/Middle East|Middle East |
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</tabview> |
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!scope="row" style="text-align: center;"|4 |
!scope="row" style="text-align: center;"|4 |
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− | |style="white-space: nowrap;"| |
+ | | style="white-space: nowrap;" |6,048 {{Res|RES=Health}} |
|style="white-space: nowrap;"|1d |
|style="white-space: nowrap;"|1d |
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− | |style="white-space: nowrap;"| |
+ | | style="white-space: nowrap;" |50,000 {{Res|RES=Wood}} |
|style="white-space: nowrap;"|120,000 {{Res|RES=Stone}} |
|style="white-space: nowrap;"|120,000 {{Res|RES=Stone}} |
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|style="text-align: center;"|{{Res|RES=Age 6}} |
|style="text-align: center;"|{{Res|RES=Age 6}} |
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|style="white-space: nowrap;"|9,384 {{Res|RES=Health}} |
|style="white-space: nowrap;"|9,384 {{Res|RES=Health}} |
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|style="white-space: nowrap;"|2d |
|style="white-space: nowrap;"|2d |
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− | |style="white-space: nowrap;"| |
+ | | style="white-space: nowrap;" |150,000 {{Res|RES=Wood}} |
|style="white-space: nowrap;"|180,000 {{Res|RES=Stone}} |
|style="white-space: nowrap;"|180,000 {{Res|RES=Stone}} |
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|style="text-align: center;"|{{Res|RES=Age 7}} |
|style="text-align: center;"|{{Res|RES=Age 7}} |
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|style="white-space: nowrap;"|10,560 {{Res|RES=Health}} |
|style="white-space: nowrap;"|10,560 {{Res|RES=Health}} |
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|style="white-space: nowrap;"|3d |
|style="white-space: nowrap;"|3d |
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− | |style="white-space: nowrap;"| |
+ | | style="white-space: nowrap;" |500,000 {{Res|RES=Wood}} |
|style="white-space: nowrap;"|240,000 {{Res|RES=Stone}} |
|style="white-space: nowrap;"|240,000 {{Res|RES=Stone}} |
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|style="text-align: center;"|{{Res|RES=Age 8}} |
|style="text-align: center;"|{{Res|RES=Age 8}} |
Latest revision as of 19:26, 10 November 2017
"Stone walls were expensive and time-consuming to build, but worth the cost when guarding valuable locations."
Summary
- Storehouses hold the stone you produce. Keep your storehouses well protected from invading armies. Upgrade them to increase your stone storage capacity.
Offensive Strategy
Defensive Strategy
- Storehouses should be protected by defensive structures because destroying one will get a lot of stone.
- It is wise to have them behind walls instead of outside them.
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |