(more age X) Tags: Visual edit apiedit |
(Minor fixed to table formatting.) Tag: rte-source |
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|style="text-align: center;"|{{Res|RES=Age 9}} |
|style="text-align: center;"|{{Res|RES=Age 9}} |
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+ | !scope="row" style="text-align:center;"|6 |
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− | !6 |
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|5,544 {{Res|RES=Health}} |
|5,544 {{Res|RES=Health}} |
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|2,400,000 {{Res|RES=Food}} |
|2,400,000 {{Res|RES=Food}} |
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|10d |
|10d |
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− | ! |
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Latest revision as of 05:58, 25 October 2016
"The rise in importance of mounted warriors in the Middle Ages created demand for large numbers of horses, which were bred and maintained at the stable."
Summary
- The stable unlocks and upgrades cavalry. Well-placed cavalry can devastate enemy troops.
Level | Health | Upgrade Cost | Upgrade Time | Age Require |
---|---|---|---|---|
1 | 3,042 | 20,000 | 1d 6h | |
2 | 3,500 | 90,000 | 2d 18h | |
3 | 4,025 | 275,000 | 4d 12h | |
4 | 4,500 | 500,000 | 6d 12h | |
5 | 5,040 | 1,400,000 | 8d | |
6 | 5,544 | 2,400,000 | 10d |
Troop type | Stable Level | |||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | |
Cavalry | 1,2 | 3 | 4,5 | 6 | 7 | 8 |
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |