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{{Template:PortableInfoBox |
{{Template:PortableInfoBox |
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|imagenumber = 3 |
|imagenumber = 3 |
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− | |tab1 = |
+ | |tab1 = 1-2 |
− | |tab2 = |
+ | |tab2 = 3-5 |
− | |tab3 = |
+ | |tab3 = 6-7 |
|image1 = Spear_infantry_level01.png |
|image1 = Spear_infantry_level01.png |
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|image2 = Spear_infantry_level03.png |
|image2 = Spear_infantry_level03.png |
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|speed = --- |
|speed = --- |
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|range = --- |
|range = --- |
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+ | |mouvementspeed = --- |
|unitspersquad = 9}} |
|unitspersquad = 9}} |
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<div style="text-align:justify; "> |
<div style="text-align:justify; "> |
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''"Spearman (Level 1-2): Spears were hunter/gatherer weapons that came early to the battlefield. They're basic but effective against most troops."'' |
''"Spearman (Level 1-2): Spears were hunter/gatherer weapons that came early to the battlefield. They're basic but effective against most troops."'' |
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''"Pikeman (Level 3-5): As mounted heavily armored troops came into more common use spears grew longer and became pikes designed to help dismount enemy cavalry."'' |
''"Pikeman (Level 3-5): As mounted heavily armored troops came into more common use spears grew longer and became pikes designed to help dismount enemy cavalry."'' |
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− | ''"Halberdier (Level 6- |
+ | ''"Halberdier (Level 6-7): Halberds were large battle axe like weapons. They had thrusting points, cutting blades and a hook that could be used to dismount enemy knights."'' |
---- |
---- |
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===Summary=== |
===Summary=== |
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⚫ | |||
⚫ | |||
*Spearmen have a damage bonus against cavalry. Deploy spearmen to protect vulnerable troops such as archers and siege weapons from mounted troops. |
*Spearmen have a damage bonus against cavalry. Deploy spearmen to protect vulnerable troops such as archers and siege weapons from mounted troops. |
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⚫ | |||
⚫ | |||
*Bonus against cavalry. |
*Bonus against cavalry. |
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+ | *Slow Speed |
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− | *Too slow to make a difference, can be traded out for Grenadiers. |
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---- |
---- |
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===Offensive Strategy=== |
===Offensive Strategy=== |
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*Drop them right on top advancing [[Mamluk]]s! |
*Drop them right on top advancing [[Mamluk]]s! |
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− | *Drop them in a corner to draw out cavalry, while Belisarius tunnels under a wall (works with other troops) |
+ | *Drop them in a corner to draw out cavalry, while Belisarius tunnels under a wall (works with other troops) |
− | *Place in front of other advancing troops to mediate cavalry on your main attack. |
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− | Note: From Age 7 [[Grenadier]] is better against [[Cavalry]] (and against [[Knight Templar]] and against [[Mamluk]]) |
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---- |
---- |
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===Defensive Strategy=== |
===Defensive Strategy=== |
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|style="white-space: nowrap;"| 298 {{Res|RES=Health}} |
|style="white-space: nowrap;"| 298 {{Res|RES=Health}} |
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|style="white-space: nowrap;"| 12 {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 12 {{Res|RES=Damage}} |
||
− | | |
+ | |style="white-space: nowrap;"| {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 10 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 10 {{Res|RES=Food}} |
||
|style="white-space: nowrap;"|30s |
|style="white-space: nowrap;"|30s |
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Line 67: | Line 64: | ||
|style="white-space: nowrap;"| 380 {{Res|RES=Health}} |
|style="white-space: nowrap;"| 380 {{Res|RES=Health}} |
||
|style="white-space: nowrap;"| 15 {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 15 {{Res|RES=Damage}} |
||
− | | |
+ | |style="white-space: nowrap;"| {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 20 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 20 {{Res|RES=Food}} |
||
|style="white-space: nowrap;"|40s |
|style="white-space: nowrap;"|40s |
||
Line 77: | Line 74: | ||
|style="white-space: nowrap;"| 505 {{Res|RES=Health}} |
|style="white-space: nowrap;"| 505 {{Res|RES=Health}} |
||
|style="white-space: nowrap;"| 19 {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 19 {{Res|RES=Damage}} |
||
− | | |
+ | |style="white-space: nowrap;"| {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 30 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 30 {{Res|RES=Food}} |
||
|style="white-space: nowrap;"|50s |
|style="white-space: nowrap;"|50s |
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Line 87: | Line 84: | ||
|style="white-space: nowrap;"| 657 {{Res|RES=Health}} |
|style="white-space: nowrap;"| 657 {{Res|RES=Health}} |
||
|style="white-space: nowrap;"| 24 {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 24 {{Res|RES=Damage}} |
||
− | | |
+ | |style="white-space: nowrap;"| {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 35 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 35 {{Res|RES=Food}} |
||
|style="white-space: nowrap;"|60s |
|style="white-space: nowrap;"|60s |
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Line 97: | Line 94: | ||
|style="white-space: nowrap;"| 788 {{Res|RES=Health}} |
|style="white-space: nowrap;"| 788 {{Res|RES=Health}} |
||
|style="white-space: nowrap;"| 28 {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 28 {{Res|RES=Damage}} |
||
− | | |
+ | |style="white-space: nowrap;"| {{Res|RES=Damage}} |
|style="white-space: nowrap;"| 50 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 50 {{Res|RES=Food}} |
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|style="white-space: nowrap;"|70s |
|style="white-space: nowrap;"|70s |
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Line 110: | Line 107: | ||
|style="white-space: nowrap;"| 60 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 60 {{Res|RES=Food}} |
||
|style="white-space: nowrap;"|75s |
|style="white-space: nowrap;"|75s |
||
− | | |
+ | |style="white-space: nowrap;"| 400,000 {{Res|RES=Food}} |
|style="white-space: nowrap;"|3d 12h |
|style="white-space: nowrap;"|3d 12h |
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|style="white-space: nowrap;"|7 |
|style="white-space: nowrap;"|7 |
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|style="white-space: nowrap;"|80s |
|style="white-space: nowrap;"|80s |
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|style="white-space: nowrap;"| 700,000 {{Res|RES=Food}} |
|style="white-space: nowrap;"| 700,000 {{Res|RES=Food}} |
||
− | | |
+ | |style="white-space: nowrap;"|3d 12h |
|style="white-space: nowrap;"|8 |
|style="white-space: nowrap;"|8 |
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− | |- |
||
− | !scope="row"|8 |
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− | |style="white-space: nowrap;"| 1,365 {{Res|RES=Health}} |
||
− | | style="white-space: nowrap;" | 41 {{Res|RES=Damage}} |
||
− | |style="white-space: nowrap;"| 41 {{Res|RES=Damage}} |
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− | | style="white-space: nowrap;" | 80 {{Res|RES=Food}} |
||
− | |style="white-space: nowrap;"|85s |
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− | |style="white-space: nowrap;"| 1,500,000 {{Res|RES=Food}} |
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− | |style="white-space: nowrap;"|7d |
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− | |style="white-space: nowrap;"|9 |
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− | |- |
||
− | !scope="row"|9 |
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− | |style="white-space: nowrap;"| 1,570 {{Res|RES = Health}} |
||
− | | style="white-space: nowrap;" | 45 {{Res|RES = Damage}} |
||
− | |style="white-space: nowrap;"| 45 {{Res|RES = Damage}} |
||
− | | style="white-space: nowrap;" | |
||
− | |style="white-space: nowrap;"|90s |
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− | |style="white-space: nowrap;"| 2,500,000 {{Res|RES = Food}} |
||
− | |style="white-space: nowrap;"|10d |
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− | |style="white-space: nowrap;"|10 |
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|} |
|} |
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