Age of Empires Castle Siege Wiki
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{{PortableInfoBox
[[File:Siege_Workshop_weurope_level07.png|thumb|Western Europe Siege Workshop, Level 07]]
 
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|imagenumber=8
The Siege Workshop is where siege units are unlocked and upgraded.
 
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|image1=Siege workshop level01.png
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|image2=Siege workshop level02.png
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|image3=Siege workshop level03.png
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|image4=Siege workshop level04.png
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|image5=Siege workshop level05.png
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|image6=Siege workshop level06.png
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|image7=Siege workshop level07.png
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|image8=Siege workshop level08.png
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|buildingsize=2x2
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|age1=0
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|age2=0
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|age3=1
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|age4=1
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|age5=1
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|age6=1
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|age7=1
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|age8=1
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|age9=1
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|age10=1
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|unit1level=1
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|unit1=[[File:Ram level05.png|24px|link=Battering Ram]][[Battering Ram]]
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|unit2level=2
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|unit2=[[File:Siege tower level04.png|24px|link=Siege Tower]][[Siege Tower]]
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|unit3level=2
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|unit3=[[File:Catapult level06.png|24px|link=Onager]][[Onager]]
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|unit4level=4
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|unit4=[[File:Trebuchet level03.png|24px|link=Trebuchet]][[Trebuchet]]
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|unit5level=5
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|unit5=[[File:Grenadier level01.png|24px|link=Grenadier]][[Grenadier]]
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}}
   
 
<div style="text-align:justify; ">
==Statistics==
 
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''"The construction of castles and fortified towns created demand for siege engines that could take down walls and open up the fortificiation to troops."''
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
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----
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===Summary===
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*The siege workshop unlocks and upgrades all siege weapons. [[Battering Ram|Battering rams]], [[Siege Tower|siege towers]], [[Onager|catapults]], [[trebuchet]]s and [[grenadier]]s are unlocked here.
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</div>
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{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
! scope="row" |Level
+
!scope="row"|Level
! scope="col" |Health
+
!scope="col"|Health
! scope="col" |Upgrade Costs
+
!scope="col"|Upgrade Cost
! scope="col" |Upgrade Time
+
!scope="col"|Upgrade Time
! scope="col" |Required Age
+
!scope="col"|Age Require
 
|-
 
|-
! scope="row" style="text-align:center;" |1
+
!scope="row" style="text-align:center;"|1
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|2,112 {{Res|RES=Health}}
| style="text-align:right;" |2,112
 
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|2,000 {{Res|RES=Wood}}
| style="text-align:right;" | 2K {{Template:Wood}}
 
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|1h
| style="text-align:center;" |1h
 
| style="text-align:center;" |3
+
|style="text-align: center;"|[[File:Age03.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |2
+
!scope="row" style="text-align:center;"|2
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|2,535 {{Res|RES=Health}}
| style="text-align:right;" |2,535
 
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|6,000 {{Res|RES=Wood}}
| style="text-align:right;" | 6K {{Template:Wood}}
 
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|12h
| style="text-align:center;" |12h
 
| style="text-align:center;" |4
+
|style="text-align: center;"|[[File:Age04.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |3
+
!scope="row" style="text-align:center;"|3
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|3,042 {{Res|RES=Health}}
| style="text-align:right;" |3,042
 
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|30,000 {{Res|RES=Wood}}
| style="text-align:right;" | 30K {{Template:Wood}}
 
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|1d 6h
| style="text-align:center;" |1d 6h
 
| style="text-align:center;" |5
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|style="text-align: center;"|[[File:Age05.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |4
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!scope="row" style="text-align:center;"|4
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|3,500 {{Res|RES=Health}}
| style="text-align:right;" |3,500
 
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|100,000 {{Res|RES=Wood}}
| style="text-align:right;" | 100K {{Template:Wood}}
 
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|2d 18h
| style="text-align:center;" |2d 18h
 
| style="text-align:center;" |6
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|style="text-align: center;"|[[File:Age06.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |5
+
!scope="row" style="text-align:center;"|5
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|4,025 {{Res|RES=Health}}
| style="text-align:right;" |4,025
 
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|350,000 {{Res|RES=Wood}}
| style="text-align:right;" | 350K {{Template:Wood}}
 
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|4d 12h
| style="text-align:center;" |4d 12 h
 
| style="text-align:center;" |7
+
|style="text-align: center;"|[[File:Age07.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |6
+
!scope="row" style="text-align:center;"|6
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|4,500 {{Res|RES=Health}}
| style="text-align:right;" |4,500
 
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|525,000 {{Res|RES=Wood}}
| style="text-align:right;" | 525K {{Template:Wood}}
 
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|6d 12h
| style="text-align:center;" |6d 12h
 
| style="text-align:center;" |8
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|style="text-align: center;"|[[File:Age08.png|x16px|link=]]
 
|-
 
|-
! scope="row" style="text-align:center;" |7
+
!scope="row" style="text-align:center;"|7
| style="text-align:right;" |5,040
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|style="white-space: nowrap;"|5,040 {{Res|RES=Health}}
| style="text-align:right;" | 1.4M {{Template:Wood}}
+
|style="white-space: nowrap;"|1,400,000 {{Res|RES=Wood}}
| style="text-align:center;" |8d
+
|style="white-space: nowrap;"|8d
| style="text-align:center;" |9
+
|style="text-align: center;"|[[File:Age09.png|x16px|link=]]
 
|-
 
!scope="row" style="text-align:center;"|8
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|style="white-space: nowrap;"|5,544 {{Res|RES=Health}}
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|style="white-space: nowrap;"|2,400,000 {{Res|RES=Wood}}
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|style="white-space: nowrap;"|10d
 
|style="text-align: center;"|[[File:Age10.png|x16px|link=]]
 
|}
 
|}
   
   
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
+
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
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!colspan="1" rowspan="2" scope="col" style="text-align: center; vertical-align: middle;"|<span style="font-size:larger;">Troop type</span>
|
 
! colspan="7" rowspan="1" scope="col" style="text-align: center;"|Siege Workshop Level
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!colspan="8" scope="col" style="text-align: center;"|Siege Workshop Level
 
|-
 
|-
! scope="col"|Troop Type
+
!scope="col" style="text-align: center;"|1
! scope="col" style="text-align: center;"|1
+
!scope="col" style="text-align: center;"|2
! scope="col" style="text-align: center;"|2
+
!scope="col" style="text-align: center;"|3
! scope="col" style="text-align: center;"|3
+
!scope="col" style="text-align: center;"|4
! scope="col" style="text-align: center;"|4
+
!scope="col" style="text-align: center;"|5
! scope="col" style="text-align: center;"|5
+
!scope="col" style="text-align: center;"|6
! scope="col" style="text-align: center;"|6
+
!scope="col" style="text-align: center;"|7
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!8
! scope="col" style="text-align: center;"|7
 
 
|-
 
|-
![[File:Ram_level03.png|24px|link=Ram]][[Ram]]
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!style="text-align: left;"|[[File:Ram level05.png|24px|link=Battering Ram]][[Battering Ram]]
| style="text-align: center;"|1,2
+
|style="text-align: center;"|1,2
| style="text-align: center;"|1,2
+
|style="text-align: center;"|2
| style="text-align: center;"|3
+
|style="text-align: center;"|3
| style="text-align: center;"|4
+
|style="text-align: center;"|4
| style="text-align: center;"|5
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|style="text-align: center;"|5
| style="text-align: center;"|6
+
|style="text-align: center;"|6
| style="text-align: center;"|6
+
|style="text-align: center;"|7
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|8
 
|-
 
|-
![[File:Siege_tower_level01.png|24px|link=Siege Tower]][[Siege Tower]]
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!style="text-align: left;"|[[File:Siege tower level04.png|24px|link=Siege Tower]][[Siege Tower]]
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"|1,2
+
|style="text-align: center;"|1,2
| style="text-align: center;"|3
+
|style="text-align: center;"|3
| style="text-align: center;"|3
+
|style="text-align: center;"|3
| style="text-align: center;"|4
+
|style="text-align: center;"|4
| style="text-align: center;"|4
+
|style="text-align: center;"|4
| style="text-align: center;"|5
+
|style="text-align: center;"|5
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|6
 
|-
 
|-
![[File:Catapult_level03.png|24px|link=Catapult]][[Catapult]]
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!style="text-align: left;"|[[File:Catapult level06.png|24px|link=Onager]][[Onager]]
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"|1,2
+
|style="text-align: center;"|1,2
| style="text-align: center;"|3
+
|style="text-align: center;"|3
| style="text-align: center;"|4
+
|style="text-align: center;"|4
| style="text-align: center;"|5
+
|style="text-align: center;"|5
| style="text-align: center;"|6
+
|style="text-align: center;"|6
| style="text-align: center;"|7
+
|style="text-align: center;"|7
  +
|
 
|-
 
|-
![[File:Trebuchet_level02.png|24px|link=Trebuchet]][[Trebuchet]]
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!style="text-align: left;"|[[File:Trebuchet level03.png|24px|link=Trebuchet]][[Trebuchet]]
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"|1,2
+
|style="text-align: center;"|1,2
| style="text-align: center;"|3
+
|style="text-align: center;"|3
| style="text-align: center;"|4
+
|style="text-align: center;"|4
| style="text-align: center;"|5
+
|style="text-align: center;"|5
  +
|6
 
|-
 
|-
![[File:Grenadier_level01.png|24px|link=Grenadier]][[Grenadier]]
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!style="text-align: left;"|[[File:Grenadier level01.png|24px|link=Grenadier]][[Grenadier]]
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"| -
+
|style="text-align: center;"| -
| style="text-align: center;"|1
+
|style="text-align: center;"|1
| style="text-align: center;"|1
+
|style="text-align: center;"|1
| style="text-align: center;"|2
+
|style="text-align: center;"|2
  +
|3
 
|}
 
|}
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[[Category:Building]]
 
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{{BuildingsMenu}}
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__NOTOC__ __NOEDITSECTION__
 
[[Category:Buildings]]
 
[[Category:Military]]
 
[[Category:Military]]

Latest revision as of 22:32, 24 February 2018

"The construction of castles and fortified towns created demand for siege engines that could take down walls and open up the fortificiation to troops."


Summary


Level Health Upgrade Cost Upgrade Time Age Require
1 2,112 Health 2,000 Wood 1h Age03
2 2,535 Health 6,000 Wood 12h Age04
3 3,042 Health 30,000 Wood 1d 6h Age05
4 3,500 Health 100,000 Wood 2d 18h Age06
5 4,025 Health 350,000 Wood 4d 12h Age07
6 4,500 Health 525,000 Wood 6d 12h Age08
7 5,040 Health 1,400,000 Wood 8d Age09
8 5,544 Health 2,400,000 Wood 10d Age10


Troop type Siege Workshop Level
1 2 3 4 5 6 7 8
Ram level05Battering Ram 1,2 2 3 4 5 6 7 8
Siege tower level04Siege Tower - 1,2 3 3 4 4 5 6
Catapult level06Onager - 1,2 3 4 5 6 7
Trebuchet level03Trebuchet - - - 1,2 3 4 5 6
Grenadier level01Grenadier - - - - 1 1 2 3


Buildings
Economy FarmSiloMillLumberyardQuarryStorehouseCathedralRoad
Fortification Archer TowerCrossbow TowerBallista TowerFlame TowerMusket TowerCatapult EmplacementTrebuchet EmplacementWatch SignalGuard HousePatrol PointCaltropsEngineer TrapFire TrapWall
Military Army CampBarracksCultural BarracksStableHall of HeroesEmbassyArchery RangeSiege WorkshopUniversity
Other Buildings KeepHonor