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*I keep 2 of these in my army. Because they burn buildings they can attack a building for 3 seconds and move on to the next before the building is even 1/4 damaged. If you have a lot of the defenses knocked out or if you are assaulting a keep and have most of their defenses are busy unleash the dogs of war and let them clear out their resources while you keep on clearing that path to the keep. Just remember when using them never assign them to attack a target, always point them in the direction you want, otherwise they stay on the building until its gone.
 
*I keep 2 of these in my army. Because they burn buildings they can attack a building for 3 seconds and move on to the next before the building is even 1/4 damaged. If you have a lot of the defenses knocked out or if you are assaulting a keep and have most of their defenses are busy unleash the dogs of war and let them clear out their resources while you keep on clearing that path to the keep. Just remember when using them never assign them to attack a target, always point them in the direction you want, otherwise they stay on the building until its gone.
 
*(another player) I have 4 of these in my army,i keep them together and have them attack towers once the tower is occupied killing my other units,then they set the tower on fire,and after that the fire keeps burning until tower is destroyed or battle ends. Or i have them keep attacking the tower until its destroyed.
 
*(another player) I have 4 of these in my army,i keep them together and have them attack towers once the tower is occupied killing my other units,then they set the tower on fire,and after that the fire keeps burning until tower is destroyed or battle ends. Or i have them keep attacking the tower until its destroyed.
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*(Another player 2)
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*I keep 3 of them and I do not use them to loot.I deploy them one by one to make sure they do not get orders jumbled because I use them to attack universities.Sometimes also resources.
 
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===Defensive Strategy===
 
===Defensive Strategy===

Revision as of 14:26, May 6, 2016

"The raiders of Muscovy were feared for both the speed with which they came and went and ferocity while in battle."


Summary

  • These mounted raiders can set fire to structures and make effective looters and skirmishers. They seek out resource structures to loot. Raiders of Muscovy benefit greatly from covering units as they wreak havoc.
  • Clears out resources better than raiders
  • All towers except crossbowtower and flametower
  • Pikemen and towers can kill easily the Raiders of Muscovy

Offensive Strategy

  • I keep 2 of these in my army. Because they burn buildings they can attack a building for 3 seconds and move on to the next before the building is even 1/4 damaged. If you have a lot of the defenses knocked out or if you are assaulting a keep and have most of their defenses are busy unleash the dogs of war and let them clear out their resources while you keep on clearing that path to the keep. Just remember when using them never assign them to attack a target, always point them in the direction you want, otherwise they stay on the building until its gone.
  • (another player) I have 4 of these in my army,i keep them together and have them attack towers once the tower is occupied killing my other units,then they set the tower on fire,and after that the fire keeps burning until tower is destroyed or battle ends. Or i have them keep attacking the tower until its destroyed.
  • (Another player 2)
  • I keep 3 of them and I do not use them to loot.I deploy them one by one to make sure they do not get orders jumbled because I use them to attack universities.Sometimes also resources.

Defensive Strategy

  • Being very fast and strong, as well as seeking out siege, it can be used to defend your castle. Use in a lvl 4 guard house.
  • The Raiders of Muscovy will actually search out and light siege engines on fire.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Cultural Barracks Level Required
1 1,300 Health 130 DPS 455 DPS 80 Food 130s 500 Flag k N/A 5
2 1,560 Health 156 DPS 546 DPS 100 Food 140s 1,500 Flag k

87,500 Wood

1d 8h 6
3 1,872 Health 188 DPS 658 DPS 120 Food 150s 4,000 Flag k

375,000 Wood

2d 6h 7
4 2,152 Health 215 DPS 755 DPS 140 Food 160s 7,500 Flag k

715,000 Wood

3d 12h 8
5 2,475 Health 247 DPS 867 DPS 160 Food 170s 15,000 Flag k

1,500,000 Wood

4d 9


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight
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