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"Eighth-century Europe saw the rise of raiding troops focused more on pillage and plunder rather than combat or conquest."
Summary
- Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage.
- Raiders are basic melee soldiers, unlocked from the Level 2 Barracks.
- Defensive structures in general are strong against Raiders
- Mounted troops such as Cavalry destroy Raiders easily
- Fast moving
- Strong attack
- Bonus against resources
- Low health
Offensive Strategy
- Keep clear of defensive structures
- Good at pillaging resources while other troops are fighting
Defensive Strategy
- Raiders CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Costs | Training Time |
Upgrade Costs |
Upgrade Time | Required Barracks |
---|---|---|---|---|---|---|---|---|
1 Raider | 250 | 20 | 15 food | 40 sec | free | instantaneously | 2 | |
2 Raider | 327 | 24 | 30 food | 50 sec | 2,600 food | 3 hours | 3 | |
3 Raider | 425 | 30 | 40 food | 65 sec | 20,000 food | 1 day | 5 | |
4 Raider | 550 | 36 | 50 food | 70 sec | 100,000 food | 2 days | 6 | |
5 Raider | 715 | 44 | 44 | 55 food | 75 sec | 350,000 food | 3d 12h | 7 |
6 Raider | 858 | 51 | 51 | 60 food | 80 sec | 700,000 food | 5d | 8 |
7 Raider | 1,030 | 58 | food | 85 sec | 1,500,000 food | 7d | 9 |