Age of Empires Castle Siege Wiki
m (→‎Defensive Strategy: update template)
Tag: apiedit
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{{Template:PortableInfoBox
 
{{Template:PortableInfoBox
 
|imagenumber = 3
 
|imagenumber = 3
|tab1 = 1-2
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|tab1 = 2-1
|tab2 = 3-5
+
|tab2 = 5-3
|tab3 = 6-7
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|tab3 = 8-6
 
|image1 = Raiders_level01.png
 
|image1 = Raiders_level01.png
 
|image2 = Raiders_level03.png
 
|image2 = Raiders_level03.png
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|type = Melee
 
|type = Melee
 
|speed = ---
 
|speed = ---
|mouvementspeed = Fast
+
|movementspeed = Fast
 
|range = ---
 
|range = ---
 
}}
 
}}
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----
 
----
 
===Offensive Strategy===
 
===Offensive Strategy===
*Keep clear of defensive structures
+
*Keep clear of defensive structures.
  +
*Can be used to reveal traps.
*Good at pillaging resources while other troops are fighting
+
*Good at pillaging resources while other troops are fighting.
 
----
 
----
 
===Defensive Strategy===
 
===Defensive Strategy===
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{{Clr}}
 
{{Clr}}
   
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
+
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
 
!scope="row"|Level
 
!scope="row"|Level
Line 52: Line 53:
 
!scope="col"|[[Barracks]] Level Required
 
!scope="col"|[[Barracks]] Level Required
 
|-
 
|-
! scope="row"|1
+
!scope="row"|1
|style="white-space: nowrap;"| 250 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 250 {{Res|RES=Health}}
|style="white-space: nowrap;"| 20 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 20 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| {{Res|RES=Damage}}
|style="white-space: nowrap;"| 15 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 15 {{Res|RES=Food}}
|style="white-space: nowrap;"| 40s
+
|style="white-space: nowrap;"|40s
|style="white-space: nowrap;"| N/A
 
 
|style="white-space: nowrap;"| N/A
 
|style="white-space: nowrap;"| N/A
 
|style="white-space: nowrap;"|N/A
 
|style="white-space: nowrap;"|2
 
|style="white-space: nowrap;"|2
 
|-
 
|-
! scope="row"|2
+
!scope="row"|2
|style="white-space: nowrap;"| 327 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 327 {{Res|RES=Health}}
|style="white-space: nowrap;"| 24 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 24 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| {{Res|RES=Damage}}
|style="white-space: nowrap;"| 30 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 30 {{Res|RES=Food}}
|style="white-space: nowrap;"| 50s
+
|style="white-space: nowrap;"|50s
|style="white-space: nowrap;"| 2,600 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 2,600 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|3h
 
|style="white-space: nowrap;"|3h
 
|style="white-space: nowrap;"|3
 
|style="white-space: nowrap;"|3
 
|-
 
|-
! scope="row"|3
+
!scope="row"|3
|style="white-space: nowrap;"| 425 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 425 {{Res|RES=Health}}
|style="white-space: nowrap;"| 30 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 30 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| {{Res|RES=Damage}}
|style="white-space: nowrap;"| 40 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 40 {{Res|RES=Food}}
|style="white-space: nowrap;"| 65s
+
|style="white-space: nowrap;"|65s
|style="white-space: nowrap;"| 20,000 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 20,000 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|1d
 
|style="white-space: nowrap;"|1d
 
|style="white-space: nowrap;"|5
 
|style="white-space: nowrap;"|5
 
|-
 
|-
! scope="row"|4
+
!scope="row"|4
|style="white-space: nowrap;"| 550 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 550 {{Res|RES=Health}}
|style="white-space: nowrap;"| 36 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 36 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| {{Res|RES=Damage}}
|style="white-space: nowrap;"| 50 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 50 {{Res|RES=Food}}
|style="white-space: nowrap;"| 70s
+
|style="white-space: nowrap;"|70s
|style="white-space: nowrap;"| 100,000 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 100,000 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|2d
 
|style="white-space: nowrap;"|2d
 
|style="white-space: nowrap;"|6
 
|style="white-space: nowrap;"|6
 
|-
 
|-
! scope="row"|5
+
!scope="row"|5
|style="white-space: nowrap;"| 715 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 715 {{Res|RES=Health}}
|style="white-space: nowrap;"| 44 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 44 {{Res|RES=Damage}}
|style="white-space: nowrap;"| 44 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 44 {{Res|RES=Damage}}
|style="white-space: nowrap;"| 55 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 55 {{Res|RES=Food}}
|style="white-space: nowrap;"| 75s
+
|style="white-space: nowrap;"|75s
|style="white-space: nowrap;"| 350,000 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 350,000 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|3d 12h
 
|style="white-space: nowrap;"|3d 12h
 
|style="white-space: nowrap;"|7
 
|style="white-space: nowrap;"|7
 
|-
 
|-
! scope="row"|6
+
!scope="row"|6
|style="white-space: nowrap;"| 858 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 858 {{Res|RES=Health}}
|style="white-space: nowrap;"| 51 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 51 {{Res|RES=Damage}}
|style="white-space: nowrap;"| 51 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 51 {{Res|RES=Damage}}
|style="white-space: nowrap;"| 60 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 60 {{Res|RES=Food}}
|style="white-space: nowrap;"| 80s
+
|style="white-space: nowrap;"|80s
|style="white-space: nowrap;"| 700,000 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 700,000 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|5d
 
|style="white-space: nowrap;"|5d
 
|style="white-space: nowrap;"|8
 
|style="white-space: nowrap;"|8
 
|-
 
|-
! scope="row"|7
+
!scope="row"|7
|style="white-space: nowrap;"| 1,030 {{Res|RES=Health}}
+
|style="white-space: nowrap;"| 1,030 {{Res|RES=Health}}
|style="white-space: nowrap;"| 58 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 58 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Damage}}
+
|style="white-space: nowrap;"| 58 {{Res|RES=Damage}}
|style="white-space: nowrap;"| {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 65 {{Res|RES=Food}}
|style="white-space: nowrap;"| 85s
+
|style="white-space: nowrap;"|85s
|style="white-space: nowrap;"| 1,500,000 {{Res|RES=Food}}
+
|style="white-space: nowrap;"| 1,500,000 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|7d
 
|style="white-space: nowrap;"|7d
 
|style="white-space: nowrap;"|9
 
|style="white-space: nowrap;"|9
  +
|-
  +
!scope="row"|8
  +
|style="white-space: nowrap;"| 1,185 {{Res|RES = Health}}
  +
|style="white-space: nowrap;"| 65 {{Res|RES = Damage}}
  +
|style="white-space: nowrap;"| 65 {{Res|RES = Damage}}
  +
|style="white-space: nowrap;"| {{Res|RES = Food}}
  +
|style="white-space: nowrap;"|90s
  +
|style="white-space: nowrap;"| 2,500,000 {{Res|RES = Food}}
  +
|style="white-space: nowrap;"|10d
  +
|style="white-space: nowrap;"|10
 
|}
 
|}
   

Latest revision as of 09:35, 23 July 2017

"Eighth-century Europe saw the rise of raiding troops focused more on pillage and plunder rather than combat or conquest."


Summary

  • Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage.
  • Raiders are basic melee soldiers, unlocked from the Level 2 Barracks.
  • Defensive structures in general are strong against Raiders
  • Mounted troops such as Cavalry destroy Raiders easily
  • Fast moving
  • Strong attack
  • Bonus against resources
  • Low health

Offensive Strategy

  • Keep clear of defensive structures.
  • Can be used to reveal traps.
  • Good at pillaging resources while other troops are fighting.

Defensive Strategy

  • Raiders CAN NOT be used in defense.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Barracks Level Required
1 250 Health 20 Damage Damage 15 Food 40s N/A N/A 2
2 327 Health 24 Damage Damage 30 Food 50s 2,600 Food 3h 3
3 425 Health 30 Damage Damage 40 Food 65s 20,000 Food 1d 5
4 550 Health 36 Damage Damage 50 Food 70s 100,000 Food 2d 6
5 715 Health 44 Damage 44 Damage 55 Food 75s 350,000 Food 3d 12h 7
6 858 Health 51 Damage 51 Damage 60 Food 80s 700,000 Food 5d 8
7 1,030 Health 58 Damage 58 Damage 65 Food 85s 1,500,000 Food 7d 9
8 1,185 Health 65 Damage 65 Damage Food 90s 2,500,000 Food 10d 10


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight