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"Eighth-century Europe saw the rise of raiding troops focused more on pillage and plunder rather than combat or conquest."


Summary

  • Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage.
  • Raiders are basic melee soldiers, unlocked from the Level 2 Barracks.
  • Defensive structures in general are strong against Raiders
  • Mounted troops such as Cavalry destroy Raiders easily
  • Fast moving
  • Strong attack
  • Bonus against resources
  • Low health

Offensive Strategy

  • Keep clear of defensive structures
  • Good at pillaging resources while other troops are fighting

Defensive Strategy

  • Raiders CAN NOT be used in defense.
Level Health Attack DPS Training Costs Training Time

Upgrade Costs

Upgrade Time Required Barracks
1 Raider 250 20 15 food 40 sec free instantaneously 2
2 Raider 327 24 30 food 50 sec 2,600 food 3 hours 3
3 Raider 425 30 40 food 65 sec 20,000 food 1 day 5
4 Raider 550 36 50 food 70 sec 100,000 food 2 days 6
5 Raider 715 44 44 55 food 75 sec 350,000 food 3d 12h 7
6 Raider 858 51 51 60 food 80 sec 700,000 food 5d 8
7 Raider 1,030 58  food 85 sec 1,500,000 food 7d 9
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Barracks Level Required
1 Template:Health Template:Attack Template:Attack Template:Food s Template:Food N/A
2 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
3 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
4 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
5 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
6 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
7 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
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