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|mouvementspeed = Fast |
|mouvementspeed = Fast |
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|range = --- |
|range = --- |
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− | }} |
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<div style="text-align:justify; "> |
<div style="text-align:justify; "> |
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===Summary=== |
===Summary=== |
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*Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage. |
*Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage. |
||
− | *Raiders are basic melee soldiers, unlocked from the Level 2 [[Barracks]]. |
+ | *Raiders are basic melee soldiers, unlocked from the Level 2 [[Barracks]]. |
*Defensive structures in general are strong against Raiders |
*Defensive structures in general are strong against Raiders |
||
*Mounted troops such as [[Cavalry]] destroy Raiders easily |
*Mounted troops such as [[Cavalry]] destroy Raiders easily |
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{{Clr}} |
{{Clr}} |
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− | {| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" |
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− | |- |
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− | ! scope="row" |Level |
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− | ! scope="col" |Health |
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− | ! scope="col" |Attack |
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− | ! scope="col" |DPS |
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− | ! scope="col" |Training Costs |
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− | ! scope="col" |Training Time |
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− | ! scope="col" | |
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− | Upgrade Costs |
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− | ! scope="col" |Upgrade Time |
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− | ! scope="col" |Required [[Barracks]] |
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− | |- |
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− | ! scope="row" |1 Raider |
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− | | style="text-align:right;" |250 |
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− | | style="text-align:right;" |20 |
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− | | style="text-align:right;" | |
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− | | style="text-align:right;" |15 food |
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− | | style="text-align:right;" |40 sec |
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− | | style="text-align:right;" |free |
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− | | style="text-align:center;" |instantaneously |
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− | | style="text-align:center;" |2 |
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− | |- |
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− | ! scope="row" |2 Raider |
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− | | style="text-align:right;" |327 |
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− | | style="text-align:right;" |24 |
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− | | style="text-align:right;" | |
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− | | style="text-align:right;" |30 food |
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− | | style="text-align:right;" |50 sec |
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− | | style="text-align:right;" |2,600 food |
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− | | style="text-align:center;" |3 hours |
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− | | style="text-align:center;" |3 |
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− | |- |
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− | ! scope="row" |3 Raider |
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− | | style="text-align:right;" |425 |
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− | | style="text-align:right;" |30 |
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− | | style="text-align:right;" | |
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− | | style="text-align:right;" |40 food |
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− | | style="text-align:right;" |65 sec |
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− | | style="text-align:right;" |20,000 food |
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− | | style="text-align:center;" |1 day |
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− | | style="text-align:center;" |5 |
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− | |- |
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− | ! scope="row" |4 Raider |
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− | | style="text-align:right;" |550 |
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− | | style="text-align:right;" |36 |
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− | | style="text-align:right;" | |
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− | | style="text-align:right;" |50 food |
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− | | style="text-align:right;" |70 sec |
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− | | style="text-align:right;" |100,000 food |
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− | | style="text-align:center;" |2 days |
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− | | style="text-align:center;" |6 |
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− | |- |
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− | ! scope="row" |5 Raider |
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− | | style="text-align:right;" |715 |
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− | | style="text-align:right;" |44 |
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− | | style="text-align:right;" |44 |
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− | | style="text-align:right;" |55 food |
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− | | style="text-align:right;" |75 sec |
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− | | style="text-align:right;" |350,000 food |
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− | | style="text-align:center;" |3d 12h |
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− | | style="text-align:center;" |7 |
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− | |- |
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− | ! scope="row" |6 Raider |
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− | | style="text-align:right;" |858 |
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− | | style="text-align:right;" |51 |
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− | | style="text-align:right;" |51 |
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− | | style="text-align:right;" |60 food |
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− | | style="text-align:right;" |80 sec |
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− | | style="text-align:right;" |700,000 food |
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− | | style="text-align:center;" |5d |
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− | | style="text-align:center;" |8 |
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− | |- |
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− | ! scope="row" |7 Raider |
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− | | style="text-align:right;" |1,030 |
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− | | style="text-align:right;" |58 |
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− | | style="text-align:right;" | |
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− | | style="text-align:right;" | food |
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− | | style="text-align:right;" |85 sec |
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− | | style="text-align:right;" |1,500,000 food |
||
⚫ | |||
⚫ | |||
⚫ | |||
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;" |
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;" |
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|- |
|- |
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! scope="row"|1 |
! scope="row"|1 |
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− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 250 {{Health}} |
⚫ | |||
|style="white-space: nowrap;"| {{Attack}} |
|style="white-space: nowrap;"| {{Attack}} |
||
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"| 15 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 40s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| N/A |
− | |style="white-space: nowrap;"| {{Food}} |
||
|style="white-space: nowrap;"| N/A |
|style="white-space: nowrap;"| N/A |
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− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2 |
|- |
|- |
||
! scope="row"|2 |
! scope="row"|2 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 327 {{Health}} |
⚫ | |||
|style="white-space: nowrap;"| {{Attack}} |
|style="white-space: nowrap;"| {{Attack}} |
||
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"| 30 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 50s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 2,600 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3h |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3 |
− | |style="white-space: nowrap;"| |
||
|- |
|- |
||
! scope="row"|3 |
! scope="row"|3 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 425 {{Health}} |
⚫ | |||
|style="white-space: nowrap;"| {{Attack}} |
|style="white-space: nowrap;"| {{Attack}} |
||
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"| 40 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 65s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 20,000 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|5 |
− | |style="white-space: nowrap;"| |
||
|- |
|- |
||
! scope="row"|4 |
! scope="row"|4 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 550 {{Health}} |
⚫ | |||
|style="white-space: nowrap;"| {{Attack}} |
|style="white-space: nowrap;"| {{Attack}} |
||
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"| 50 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 70s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 100,000 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|6 |
− | |style="white-space: nowrap;"| |
||
|- |
|- |
||
! scope="row"|5 |
! scope="row"|5 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 715 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 44 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 44 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 55 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 75s |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 350,000 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3d 12h |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|7 |
|- |
|- |
||
! scope="row"|6 |
! scope="row"|6 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 858 {{Health}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 51 {{Attack}} |
− | |style="white-space: nowrap;"| {{Attack}} |
+ | |style="white-space: nowrap;"| 51 {{Attack}} |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 60 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 80s |
− | |style="white-space: nowrap;"| {{Food}} |
+ | |style="white-space: nowrap;"| 700,000 {{Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|5d |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|8 |
|- |
|- |
||
! scope="row"|7 |
! scope="row"|7 |
||
− | |style="white-space: nowrap;"| {{Health}} |
+ | |style="white-space: nowrap;"| 1,030 {{Health}} |
⚫ | |||
|style="white-space: nowrap;"| {{Attack}} |
|style="white-space: nowrap;"| {{Attack}} |
||
⚫ | |||
⚫ | |||
− | |style="white-space: nowrap;"| s |
||
|style="white-space: nowrap;"| {{Food}} |
|style="white-space: nowrap;"| {{Food}} |
||
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 85s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"| 1,500,000 {{Food}} |
⚫ | |||
⚫ | |||
|} |
|} |
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Revision as of 06:11, 22 August 2015
Template:UnitInfoBox
"Eighth-century Europe saw the rise of raiding troops focused more on pillage and plunder rather than combat or conquest."
Summary
- Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage.
- Raiders are basic melee soldiers, unlocked from the Level 2 Barracks.
- Defensive structures in general are strong against Raiders
- Mounted troops such as Cavalry destroy Raiders easily
- Fast moving
- Strong attack
- Bonus against resources
- Low health
Offensive Strategy
- Keep clear of defensive structures
- Good at pillaging resources while other troops are fighting
Defensive Strategy
- Raiders CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Barracks Level Required |
---|---|---|---|---|---|---|---|---|
1 | 250 Template:Health | 20 Template:Attack | Template:Attack | 15 Template:Food | 40s | N/A | N/A | 2 |
2 | 327 Template:Health | 24 Template:Attack | Template:Attack | 30 Template:Food | 50s | 2,600 Template:Food | 3h | 3 |
3 | 425 Template:Health | 30 Template:Attack | Template:Attack | 40 Template:Food | 65s | 20,000 Template:Food | 1d | 5 |
4 | 550 Template:Health | 36 Template:Attack | Template:Attack | 50 Template:Food | 70s | 100,000 Template:Food | 2d | 6 |
5 | 715 Template:Health | 44 Template:Attack | 44 Template:Attack | 55 Template:Food | 75s | 350,000 Template:Food | 3d 12h | 7 |
6 | 858 Template:Health | 51 Template:Attack | 51 Template:Attack | 60 Template:Food | 80s | 700,000 Template:Food | 5d | 8 |
7 | 1,030 Template:Health | 58 Template:Attack | Template:Attack | Template:Food | 85s | 1,500,000 Template:Food | 7d | 9 |