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{{Unit Infobox|name = Raider|image = Raider03.jpg|building = [[Barracks]]|CampSpace = 1|PreferredTarget = Resources|type1 = Footsoldier|speed = Fast|radius1 = Melee|squad_size = 9}}
 
{{Unit Infobox|name = Raider|image = Raider03.jpg|building = [[Barracks]]|CampSpace = 1|PreferredTarget = Resources|type1 = Footsoldier|speed = Fast|radius1 = Melee|squad_size = 9}}
Raiders are basic melee soldiers, unlocked from the Level 2 [[Barracks]]. Like all [[Barracks]] units they take up 1 army camp space. The preferred target of the Raiders are Resources and they get bonus damage against Resource buildings.
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Raiders are basic melee soldiers, unlocked from the Level 2 [[Barracks]]. Like all [[Barracks]] units they take up 1 [[Army Camp]] space. The preferred target of the Raiders are Resources and they get bonus damage against Resource buildings.
 
==General Assessment==
 
==General Assessment==
 
===Strengths===
 
===Strengths===

Revision as of 13:52, November 18, 2014

Template:Unit Infobox Raiders are basic melee soldiers, unlocked from the Level 2 Barracks. Like all Barracks units they take up 1 Army Camp space. The preferred target of the Raiders are Resources and they get bonus damage against Resource buildings.

General Assessment

Strengths

  • Fast moving
  • Strong attack
  • Bonus against resources

Weaknesses

  • Low health

Tactics

Attack

  • Keep clear of defensive structures
  • Good at pillaging resources while other troops are fighting

Defense

  • Defensive structures in general are strong against Raiders
  • Mounted troops such as Cavalry destroy Raiders easily
  • Raiders cannot be stationed in the Patrol Point or the Guard House

Statistics

Level Health Attack Training Costs Training Time

Upgrade Costs

Upgrade Time Required Barracks
1 250 20 15 food 40 sec free instantaneously 2
2 327 24 30 food 50 sec 2,600 food 3 hours 3
3 425 30 40 food 65 sec 20,000 food 1 day 5
4 550 36 food 70 sec 100,000 food 2 days 6
5 715 44 food sec 350,000 food 3d 12h 7
6 food sec food d h m
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