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"Eighth-century Europe saw the rise of raiding troops focused more on pillage and plunder rather than combat or conquest."


Summary

  • Raiders have a damage bonus against resource collectors and storage. They are a fast unit but cannot withstand a lot of damage.
  • Raiders are basic melee soldiers, unlocked from the Level 2 Barracks.
  • Defensive structures in general are strong against Raiders
  • Mounted troops such as Cavalry destroy Raiders easily
  • Fast moving
  • Strong attack
  • Bonus against resources
  • Low health

Offensive Strategy

  • Keep clear of defensive structures.
  • Can be used to reveal traps.
  • Good at pillaging resources while other troops are fighting.

Defensive Strategy

  • Raiders CAN NOT be used in defense.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Barracks Level Required
1 250 Health 20 Damage Damage 15 Food 40s N/A N/A 2
2 327 Health 24 Damage Damage 30 Food 50s 2,600 Food 3h 3
3 425 Health 30 Damage Damage 40 Food 65s 20,000 Food 1d 5
4 550 Health 36 Damage Damage 50 Food 70s 100,000 Food 2d 6
5 715 Health 44 Damage 44 Damage 55 Food 75s 350,000 Food 3d 12h 7
6 858 Health 51 Damage 51 Damage 60 Food 80s 700,000 Food 5d 8
7 1,030 Health 58 Damage 58 Damage 65 Food 85s 1,500,000 Food 7d 9
8 1,185 Health 65 Damage 65 Damage Food 90s 2,500,000 Food 10d 10


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight
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