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+ | {{Template:PortableInfoBox |
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− | {{Unit Infobox|name = Catapult|image = Catapult03.jpg|imagecaption = Level 3|building = Siege Workshop|type1 = Siege Weapon|squad_size = 1|speed = Slow|radius1 = xxx|PreferredTarget = Any|CampSpace = 3}} |
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+ | |imagenumber = 3 |
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− | Short description // Upgrade in <building> |
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+ | |tab1 = 2-1 |
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− | ==General Assessment== |
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+ | |tab2 = 5-3 |
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− | ===Strengths=== |
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+ | |tab3 = 6-8 |
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− | *xxx |
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+ | |image1 = Catapult_level01.png |
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− | ===Weaknesses=== |
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+ | |image2 = Catapult_level03.png |
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− | *xxx |
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+ | |image3 = Catapult_level06.png |
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− | ==Tactics== |
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+ | |building = [[Siege Workshop]] |
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⚫ | |||
+ | |armycampspace = 3 |
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− | *xxx |
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+ | |unitspersquad = 1 |
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− | ===Defense=== |
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+ | |preferredtarget = Any |
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− | *xxx |
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+ | |type = Area Splash xx Tile Radius |
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+ | |speed = --- |
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+ | |movementspeed = Slow |
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+ | |range = 3 |
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+ | }} |
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+ | <div style="text-align:justify; "> |
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− | == Statistics == |
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+ | ''"Onager (Level 1-3): These early catapults were based on ancient Roman technology, they used tensioned rope that when released launched stones at enemy fortifications."'' |
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⚫ | |||
+ | |||
+ | ''"Catapult (Level 4-5): Catapults were increasingly important as a weapon to destroy castle fortifications as castles became bigger and stronger."'' |
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+ | |||
+ | ''"Mangonel (Level 6-8): Mangonels were similar to trebuchets in that they used counter weights rather than tensioned rope to trigger the launch of projectiles."'' |
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+ | ---- |
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+ | |||
⚫ | |||
+ | *Onagers have a damage bonus against towers and their shots do area-of-effect damage. Onagers are vulnerable to ballistae and trebuchet emplacements. |
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+ | *Onagers are basic siege units, unlocked from the Level 2 Siege Workshop. |
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+ | *Onagers are also known as Catapults or Mangonel depending on the upgrade level. |
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+ | *Area of effect damage. |
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+ | *Can defend itself from defending units,unlike trebuchet. |
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+ | *Fast enough to accompany teutonic knights. |
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+ | *Virtually invincible to catapult emplacements. |
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+ | *Does extra damage to towers. |
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+ | *Slow, vulnerable to engineer traps, and trebs. |
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+ | *Low damage early on in the game. |
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+ | *Can be used to expose fire traps. |
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+ | ---- |
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+ | ===Offensive Strategy=== |
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+ | *Target a wall outside the range of a tower and one can take down one or two surrounding buildings or defense without taking any damage. |
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+ | *Usually not used when compared to trebuchets but can be used, maybe one, at the end of the battle to inflict some strategic damage and earn 2 stars. |
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+ | *Siege rush with [[Conrad the Elder]] is still good in Age VII: 2 [[Trebuchet|trebuchets]] + 2 [[Battering Ram|rams]] + 5 onagers + protecting units like [[Mamluk|Mamluks]]. |
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+ | *Make sure to use other units to provide a distraction for onagers, as they can be easily killed by focused attacks from towers. |
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+ | ---- |
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+ | ===Defensive Strategy=== |
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+ | *Onagers '''CAN NOT''' be used in defense. |
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+ | </div> |
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+ | |||
+ | {{Clr}} |
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+ | |||
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col"|Health |
− | ! |
+ | !scope="col"|Attack |
− | ! |
+ | !scope="col"|DPS |
− | ! |
+ | !scope="col"|Training Cost |
− | ! |
+ | !scope="col"|Training Time |
− | ! |
+ | !scope="col"|Upgrade Cost |
+ | !scope="col"|Upgrade Time |
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− | ! scope="col" style="text-align:center;"|<span style="font-weight:bold;">Required </span>[[Siege Workshop]] |
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+ | !scope="col"|[[Siege Workshop]] Level Required |
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|- |
|- |
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− | ! |
+ | !scope="row"|1 |
− | | |
+ | |style="white-space: nowrap;"| 2,400 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 280 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 92 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 70 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|180s |
− | | |
+ | |style="white-space: nowrap;"|N/A |
− | | |
+ | |style="white-space: nowrap;"|N/A |
+ | |style="white-space: nowrap;"|2 |
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|- |
|- |
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− | ! |
+ | !scope="row"|2 |
− | | |
+ | |style="white-space: nowrap;"| 3,120 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 364 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 119 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 80 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|180s |
− | | |
+ | |style="white-space: nowrap;"| 11,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|10h |
+ | |style="white-space: nowrap;"|2 |
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|- |
|- |
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− | ! |
+ | !scope="row"|3 |
− | | |
+ | |style="white-space: nowrap;"| 4,056 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 473 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 155 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 120 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|195s |
− | | |
+ | |style="white-space: nowrap;"| 40,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|1d |
+ | |style="white-space: nowrap;"|3 |
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|- |
|- |
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− | ! |
+ | !scope="row"|4 |
− | | |
+ | |style="white-space: nowrap;"| 4,865 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 568 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 186 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 150 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|210s |
− | | |
+ | |style="white-space: nowrap;"| 100,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|2d |
+ | |style="white-space: nowrap;"|4 |
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|- |
|- |
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− | ! |
+ | !scope="row"|5 |
− | | |
+ | |style="white-space: nowrap;"| 5,838 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 681 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 224 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 200 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|225s |
− | | |
+ | |style="white-space: nowrap;"| 400,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|3d 12h |
+ | |style="white-space: nowrap;"|5 |
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|- |
|- |
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− | ! |
+ | !scope="row"|6 |
− | | |
+ | |style="white-space: nowrap;"| 6,715 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 784 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 258 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 240 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|240s |
− | | |
+ | |style="white-space: nowrap;"| 725,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|5d |
+ | |style="white-space: nowrap;"|6 |
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|- |
|- |
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− | ! |
+ | !scope="row"|7 |
− | | |
+ | |style="white-space: nowrap;"| 7,722 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"| 899 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 296 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"| 270 {{Res|RES=Food}} |
− | | |
+ | |style="white-space: nowrap;"|255s |
− | | |
+ | |style="white-space: nowrap;"| 1,750,000 {{Res|RES=Wood}} |
− | | |
+ | |style="white-space: nowrap;"|7d |
+ | |style="white-space: nowrap;"|7 |
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+ | |- |
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+ | !scope="row"|8 |
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+ | |style="white-space: nowrap;"| 8,494 {{Res|RES=Health}} |
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+ | |style="white-space: nowrap;"| 990 {{Res|RES=Damage}} |
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+ | |style="white-space: nowrap;"| 326 {{Res|RES=Damage}} |
||
+ | |style="white-space: nowrap;"| {{Res|RES=Food}} |
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+ | |style="white-space: nowrap;"|270s |
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+ | |style="white-space: nowrap;"| 3,000,000 {{Res|RES=Wood}} |
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+ | |style="white-space: nowrap;"|10d |
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+ | |style="white-space: nowrap;"|8 |
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|} |
|} |
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+ | |||
− | __NOTOC__ |
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+ | |||
⚫ | |||
+ | {{UnitsMenu}} |
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+ | __NOTOC____NOEDITSECTION__ |
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⚫ | |||
+ | [[Category:Common Units]] |
Latest revision as of 17:45, 6 December 2017
"Onager (Level 1-3): These early catapults were based on ancient Roman technology, they used tensioned rope that when released launched stones at enemy fortifications."
"Catapult (Level 4-5): Catapults were increasingly important as a weapon to destroy castle fortifications as castles became bigger and stronger."
"Mangonel (Level 6-8): Mangonels were similar to trebuchets in that they used counter weights rather than tensioned rope to trigger the launch of projectiles."
Summary
- Onagers have a damage bonus against towers and their shots do area-of-effect damage. Onagers are vulnerable to ballistae and trebuchet emplacements.
- Onagers are basic siege units, unlocked from the Level 2 Siege Workshop.
- Onagers are also known as Catapults or Mangonel depending on the upgrade level.
- Area of effect damage.
- Can defend itself from defending units,unlike trebuchet.
- Fast enough to accompany teutonic knights.
- Virtually invincible to catapult emplacements.
- Does extra damage to towers.
- Slow, vulnerable to engineer traps, and trebs.
- Low damage early on in the game.
- Can be used to expose fire traps.
Offensive Strategy
- Target a wall outside the range of a tower and one can take down one or two surrounding buildings or defense without taking any damage.
- Usually not used when compared to trebuchets but can be used, maybe one, at the end of the battle to inflict some strategic damage and earn 2 stars.
- Siege rush with Conrad the Elder is still good in Age VII: 2 trebuchets + 2 rams + 5 onagers + protecting units like Mamluks.
- Make sure to use other units to provide a distraction for onagers, as they can be easily killed by focused attacks from towers.
Defensive Strategy
- Onagers CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 2,400 | 280 | 92 | 70 | 180s | N/A | N/A | 2 |
2 | 3,120 | 364 | 119 | 80 | 180s | 11,000 | 10h | 2 |
3 | 4,056 | 473 | 155 | 120 | 195s | 40,000 | 1d | 3 |
4 | 4,865 | 568 | 186 | 150 | 210s | 100,000 | 2d | 4 |
5 | 5,838 | 681 | 224 | 200 | 225s | 400,000 | 3d 12h | 5 |
6 | 6,715 | 784 | 258 | 240 | 240s | 725,000 | 5d | 6 |
7 | 7,722 | 899 | 296 | 270 | 255s | 1,750,000 | 7d | 7 |
8 | 8,494 | 990 | 326 | 270s | 3,000,000 | 10d | 8 |