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+ | {{PortableInfoBox |
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− | {{Hero Infobox|name = Maslama ibn Abd al-Malik|image = Saracens2.png|imagecaption = |building = Hall of Heroes|type1 = xxx|squad_size = xxx|speed = xxx|radius1 = xxx|PreferredTarget = Any|civilization = Saracens|Ability = Smoke}} |
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+ | |imagenumber = 1 |
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− | Short description // Upgrade in <building> |
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+ | |image1 = Saracens2.png |
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− | ==General Assessment== |
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+ | |building = [[Hall of Heroes]] |
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− | ===Strengths=== |
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+ | |civilization = [[Saracens]] |
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+ | |preferredtarget = Any |
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+ | |type = Ranged |
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+ | |range = 4 |
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+ | |speed = --- |
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+ | |movementspeed = --- |
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+ | |ability = Smoke|unitspersquad = 7}} |
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+ | |||
+ | <div style="text-align:justify; "> |
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+ | ''"He was a general and military governor who rapidly increased Arab holdings at the expense of the Byzantines, even sieging Constantinople."'' |
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+ | ---- |
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+ | *Maslama gives cover to his troops with his Smoke special ability. Squads within the smoke are protected from ranged attackers (drag the Ability button onto the desired target or spot on the ground). |
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*Taking out building from range. |
*Taking out building from range. |
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− | * |
+ | *Protecting your other units. |
+ | *Limited smoke bombs. |
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− | ===Weaknesses=== |
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+ | ---- |
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− | *xxx |
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+ | ===Offensive Strategy=== |
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− | ==Tactics== |
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+ | </div> |
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− | ===Defense=== |
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− | *Heros cannot be used in defense. |
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+ | {{Clr}} |
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− | == Statistics == |
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− | {| |
+ | {|class="article-table" border="0" cellpadding="1" cellspacing="1" style="text-align: right; width=100%; margin:auto;" |
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− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col" style="text-align:center;"|Health |
− | ! |
+ | !scope="col" style="text-align:center;"|Attack |
− | ! |
+ | !scope="col" style="text-align:center;"|DPS |
− | ! |
+ | !scope="col" style="text-align:center;"|Recovery Time |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Cost |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Time |
+ | !scope="col" style="text-align:center;"|Ability |
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|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|1 |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|4,800 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|260 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|1h 15m {{Res|RES=Time}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|750 {{Res|RES=Saracens Pennant}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|N/A |
+ | |style="white-space: nowrap; text-align: right;"|x1 {{Res|RES=Ability 1}} |
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|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|2 |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|6,000 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|300 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|2h {{Res|RES=Time}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|1,500 {{Res|RES=Saracens Pennant}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|12h |
+ | |style="white-space: nowrap; text-align: right;"|x2 {{Res|RES=Ability 1}} |
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|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|3 |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|7,200 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|340 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|5h 15m {{Res|RES=Time}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|4,500 {{Res|RES=Saracens Pennant}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|1d |
+ | |style="white-space: nowrap; text-align: right;"|x3 {{Res|RES=Ability 1}} |
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|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|4 |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|8,280 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|391 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|156 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|6h {{Res|RES=Time}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|7,500 {{Res|RES=Saracens Pennant}} |
− | | |
+ | |style="white-space: nowrap; text-align: right;"|2d |
+ | |style="white-space: nowrap; text-align: right;"|x4 {{Res|RES=Ability 1}} |
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+ | |} |
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+ | |||
+ | |||
+ | {{UnitsMenu}} |
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+ | __NOTOC____NOEDITSECTION__ |
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+ | [[Category:Heroes]] |
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+ | [[Category:Saracens]] |
Latest revision as of 22:53, 16 May 2018
"He was a general and military governor who rapidly increased Arab holdings at the expense of the Byzantines, even sieging Constantinople."
Summary
- Maslama gives cover to his troops with his Smoke special ability. Squads within the smoke are protected from ranged attackers (drag the Ability button onto the desired target or spot on the ground).
- Taking out building from range.
- Protecting your other units.
- Limited smoke bombs.
Offensive Strategy
- Maslama is best used to cover your other units with his smoke ability. This protects units from towers, and ranged units exept cheirosiphons for a short period of time, however once he is upgraded to level 3 he can use it 3 times.
- Use him in combination with Trebuchets and distraction units for a strong push against enemy defenses.
Level | Health | Attack | DPS | Recovery Time | Upgrade Cost | Upgrade Time | Ability |
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1 | 4,800 | 260 | 1h 15m | 750 | N/A | x1 | |
2 | 6,000 | 300 | 2h | 1,500 | 12h | x2 | |
3 | 7,200 | 340 | 5h 15m | 4,500 | 1d | x3 | |
4 | 8,280 | 391 | 156 | 6h | 7,500 | 2d | x4 |
Units | |
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Heroes | Richard the Lionheart • Henry V • Edward the Black Prince • Belisarius • John Kourkouas • Nikephoros II Phokas • Charles Martel • Charlemagne • Joan of Arc • Sviatoslav I of Kiev • Rurik • Alexander Nevsky • Tariq ibn Ziyad • Maslama ibn Abd al-Malik • Saladin • Hermann von Salza • Conrad the Elder • Winrich von Kniprode |
Common Units | Spearman • Infantry • Raider • Ladder Invader • Crossbowman • Archer • Cavalry • Grenadier • Battering Ram • Siege Tower • Onager • Trebuchet |
Cultural Units | Longbowman • Cheirosiphon • Knight Templar • Raiders of Muscovy • Mamluk • Teutonic Knight |