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{{Template:PortableInfoBox |
{{Template:PortableInfoBox |
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|imagenumber = 3 |
|imagenumber = 3 |
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− | |tab1 = |
+ | |tab1 = 2-1 |
− | |tab2 = |
+ | |tab2 = 4-3 |
|tab3 = 5 |
|tab3 = 5 |
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|image1 = Mamluk_level01.png |
|image1 = Mamluk_level01.png |
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|armycampspace = 2 |
|armycampspace = 2 |
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|preferredtarget = Any |
|preferredtarget = Any |
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− | | |
+ | |movementspeed = Very fast |
|type = Ranged |
|type = Ranged |
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|speed = --- |
|speed = --- |
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*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings. |
*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings. |
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* They also make excellent siege weapon defenders. |
* They also make excellent siege weapon defenders. |
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− | * Mamluks are good in destroying |
+ | * Mamluks are good in destroying emplacements. Make a way for them to the emplacements and they will destroy and come back within seconds |
− | * Always hit and run with mamluks. |
+ | * Always hit and run with mamluks (run the Mamluks away from troops for a little while and then turn back to hit them with the Mamluk's attack, and then run away again). |
− | * Don't use |
+ | * Don't use Mamluks against towers. |
+ | * Mamluks can effectively loot if they have adequate cover. |
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---- |
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===Defensive Strategy=== |
===Defensive Strategy=== |
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{{Clr}} |
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− | <!-- |
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− | -->{{#vardefine:civilization|Saracens}}<!-- |
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− | -->{{#vardefine:type|2}}<!-- |
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!scope="row"|Level |
!scope="row"|Level |
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!scope="col"|[[Cultural Barracks]] Level Required |
!scope="col"|[[Cultural Barracks]] Level Required |
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|- |
|- |
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− | ! |
+ | !scope="row"|1 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1,100 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|110 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|110 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"|80 {{Res|RES=Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|130s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|500 {{Res|RES=Saracens Pennant}} |
− | |style="white-space: |
+ | | style="text-align:center;white-space:nowrap;"|N/A |
− | |style="white-space: |
+ | | style="text-align:center;white-space:nowrap;"|1 |
|- |
|- |
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− | ! |
+ | !scope="row"|2 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1,300 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|130 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|130 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"|100 {{Res|RES=Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|140s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1,500 {{Res|RES=Saracens Pennant}} |
+ | 87,500 {{Res|RES=Wood}} |
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⚫ | |||
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1d 8h |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|3 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1,560 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|156 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|156 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"|120 {{Res|RES=Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|150s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|4,000 {{Res|RES=Saracens Pennant}} |
+ | 375,000 {{Res|RES=Wood}} |
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⚫ | |||
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2d 6h |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|4 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1,794 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|180 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|180 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"|140 {{Res|RES=Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|160s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|7,500 {{Res|RES=Saracens Pennant}} |
+ | 715,000 {{Res|RES=Wood}} |
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⚫ | |||
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3d 12h |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|5 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2,063 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|207 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|207 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| {{ |
+ | |style="white-space: nowrap;"|160 {{Res|RES=Food}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|170s |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|15,000 {{Res|RES=Saracens Pennant}} |
+ | 1,500,000 {{Res|RES=Wood}} |
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⚫ | |||
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|4d |
⚫ | |||
|} |
|} |
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+ | |||
+ | {{UnitsMenu}} |
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__NOTOC____NOEDITSECTION__ |
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[[Category:Units]] |
[[Category:Units]] |
Latest revision as of 18:55, 23 October 2017
"A cast of Islamic warriors whose prowess on the battlefield won them land and political power in expanding sultanates."
Summary
- Mamluks are the greatly feared cavalry unit of the Saracens. Mamluks are very fast and do a lot of damage at range by throwing swords. Deploy them against enemy defenses or troops.
- Lowest stats of all cavalry units.
- Fastest unit of the game.
- Ranged attack.
- Mamluk can be killed easily by spearmen.
Offensive Strategy
- Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
- They also make excellent siege weapon defenders.
- Mamluks are good in destroying emplacements. Make a way for them to the emplacements and they will destroy and come back within seconds
- Always hit and run with mamluks (run the Mamluks away from troops for a little while and then turn back to hit them with the Mamluk's attack, and then run away again).
- Don't use Mamluks against towers.
- Mamluks can effectively loot if they have adequate cover.
Defensive Strategy
- Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
- Keep in mind that aggressive stance Mamluk defenders are easily picked off by spearmen at the start of a battle.
- In the maze spawn-block style castle probably the best guard house choice due to their seriously fast speed.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Cultural Barracks Level Required |
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1 | 1,100 | 110 | 110 | 80 | 130s | 500 | N/A | 1 |
2 | 1,300 | 130 | 130 | 100 | 140s | 1,500 | 1d 8h | 2 |
3 | 1,560 | 156 | 156 | 120 | 150s | 4,000 | 2d 6h | 3 |
4 | 1,794 | 180 | 180 | 140 | 160s | 7,500 | 3d 12h | 4 |
5 | 2,063 | 207 | 207 | 160 | 170s | 15,000 | 4d | 5 |