Age of Empires Castle Siege Wiki
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{{Template:PortableInfoBox
{{Unit Infobox|name = Mamluk|image = Mamluk02.jpg|building = Castle|CampSpace = 2|speed = Very fast|imagecaption = Level 2|civilization = Saracens|type1 = Cavalry|PreferredTarget = Any}}
 
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|imagenumber = 3
The Mamluk is the unique unit of the [[Saracens]]. It has the lowest stats of all cavalry units but it has a ranged attack. Like all unique units they take up 2 army camp space. The Mamluk has no preferred target.
 
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|tab1 = 2-1
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|tab2 = 4-3
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|tab3 = 5
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|image1 = Mamluk_level01.png
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|image2 = Mamluk_level03.png
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|image3 = Mamluk_level05.png
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|building = [[Cultural Barracks]]
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|civilization = [[Saracens]]
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|armycampspace = 2
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|preferredtarget = Any
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|movementspeed = Very fast
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|type = Ranged
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|speed = ---
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|range = 3
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|unitspersquad = 6}}
   
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<div style="text-align:justify; ">
==General Assessment==
 
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''"A cast of Islamic warriors whose prowess on the battlefield won them land and political power in expanding sultanates."''
===Strengths===
 
  +
----
*Speed.
 
 
===Summary===
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*Mamluks are the greatly feared cavalry unit of the Saracens. Mamluks are very fast and do a lot of damage at range by throwing swords. Deploy them against enemy defenses or troops.
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* Lowest stats of all cavalry units.
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* Fastest unit of the game.
 
* Ranged attack.
 
* Ranged attack.
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* Mamluk can be killed easily by [[Spearman|spearmen]].
===Weaknesses===
 
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----
*[http://age-of-empires-castle-siege.wikia.com/wiki/Pikeman Pikemen.]
 
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===Offensive Strategy===
==Tactics==
 
 
*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
===Attack===
 
 
* They also make excellent siege weapon defenders.
*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
 
  +
* Mamluks are good in destroying emplacements. Make a way for them to the emplacements and they will destroy and come back within seconds
* They also make excellent siege weapon defenders.
 
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* Always hit and run with mamluks (run the Mamluks away from troops for a little while and then turn back to hit them with the Mamluk's attack, and then run away again).
* Mamluks are also ideal for running in quickly and destroying emplacements.
 
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* Don't use Mamluks against towers.
* Always hit and run with mamluks.
 
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* Mamluks can effectively loot if they have adequate cover.
===Defense===
 
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----
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===Defensive Strategy===
 
*Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
 
*Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
* Keep in mind that aggressive stance Mamluk defenders are easily picked off by [http://age-of-empires-castle-siege.wikia.com/wiki/Pikeman Pikemen] at the start of a battle.
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* Keep in mind that aggressive stance Mamluk defenders are easily picked off by [[Spearman|spearmen]] at the start of a battle.
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* In the maze spawn-block style castle probably the best guard house choice due to their seriously fast speed.
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</div>
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{{Clr}}
   
 
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
== Statistics ==
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
 
|-
 
|-
! scope="row" |Level
+
!scope="row"|Level
! scope="col" |Health
+
!scope="col"|Health
! scope="col" |Attack
+
!scope="col"|Attack
! scope="col" |Training Costs
+
!scope="col"|DPS
! scope="col" |Training Time
+
!scope="col"|Training Cost
! scope="col" |
+
!scope="col"|Training Time
Upgrade Costs
+
!scope="col"|Upgrade Cost
! scope="col" |Upgrade Time
+
!scope="col"|Upgrade Time
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!scope="col"|[[Cultural Barracks]] Level Required
 
|-
 
|-
! scope="row" |1
+
!scope="row"|1
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|style="white-space: nowrap;"|1,100 {{Res|RES=Health}}
|1,100
 
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|style="white-space: nowrap;"|110 {{Res|RES=Damage}}
|110
 
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|style="white-space: nowrap;"|110 {{Res|RES=Damage}}
|80 food
 
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|style="white-space: nowrap;"|80 {{Res|RES=Food}}
|130 sec
 
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|style="white-space: nowrap;"|130s
|500 pennants & 25,000 wood
 
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|style="white-space: nowrap;"|500 {{Res|RES=Saracens Pennant}}
|instantaneously
 
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| style="text-align:center;white-space:nowrap;"|N/A
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| style="text-align:center;white-space:nowrap;"|1
 
|-
 
|-
! scope="row" |2
+
!scope="row"|2
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|style="white-space: nowrap;"|1,300 {{Res|RES=Health}}
|1,300
 
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|style="white-space: nowrap;"|130 {{Res|RES=Damage}}
|132
 
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|style="white-space: nowrap;"|130 {{Res|RES=Damage}}
|100 food
 
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|style="white-space: nowrap;"|100 {{Res|RES=Food}}
|140 sec
 
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|style="white-space: nowrap;"|140s
|1,500 pennants & 87,500 wood
 
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|style="white-space: nowrap;"|1,500 {{Res|RES=Saracens Pennant}}
|1 day 8 hours
 
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87,500 {{Res|RES=Wood}}
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|style="white-space: nowrap;"|1d 8h
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| style="text-align:center;white-space:nowrap;"|2
 
|-
 
|-
! scope="row" |3
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!scope="row"|3
  +
|style="white-space: nowrap;"|1,560 {{Res|RES=Health}}
|1,560
 
  +
|style="white-space: nowrap;"|156 {{Res|RES=Damage}}
|156
 
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|style="white-space: nowrap;"|156 {{Res|RES=Damage}}
|
 
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|style="white-space: nowrap;"|120 {{Res|RES=Food}}
|150 sec
 
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|style="white-space: nowrap;"|150s
|4,000 pennants & 375,000 wood
 
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|style="white-space: nowrap;"|4,000 {{Res|RES=Saracens Pennant}}
|2 days 6 hours
 
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375,000 {{Res|RES=Wood}}
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|style="white-space: nowrap;"|2d 6h
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| style="text-align:center;white-space:nowrap;"|3
 
|-
 
|-
! scope="row" |4
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!scope="row"|4
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|style="white-space: nowrap;"|1,794 {{Res|RES=Health}}
|
 
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|style="white-space: nowrap;"|180 {{Res|RES=Damage}}
|
 
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|style="white-space: nowrap;"|180 {{Res|RES=Damage}}
|
 
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|style="white-space: nowrap;"|140 {{Res|RES=Food}}
|
 
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|style="white-space: nowrap;"|160s
|
 
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|style="white-space: nowrap;"|7,500 {{Res|RES=Saracens Pennant}}
|
 
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715,000 {{Res|RES=Wood}}
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|style="white-space: nowrap;"|3d 12h
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| style="text-align:center;white-space:nowrap;"|4
 
|-
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!scope="row"|5
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|style="white-space: nowrap;"|2,063 {{Res|RES=Health}}
  +
|style="white-space: nowrap;"|207 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"|207 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"|160 {{Res|RES=Food}}
  +
|style="white-space: nowrap;"|170s
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|style="white-space: nowrap;"|15,000 {{Res|RES=Saracens Pennant}}
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1,500,000 {{Res|RES=Wood}}
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|style="white-space: nowrap;"|4d
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| style="text-align:center;white-space:nowrap;"|5
 
|}
 
|}
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__NOTOC__
 
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[[Category:Unit]]
 
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{{UnitsMenu}}
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__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
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[[Category:Cultural Units]]
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[[Category:Saracens]]

Latest revision as of 18:55, 23 October 2017

"A cast of Islamic warriors whose prowess on the battlefield won them land and political power in expanding sultanates."


Summary

  • Mamluks are the greatly feared cavalry unit of the Saracens. Mamluks are very fast and do a lot of damage at range by throwing swords. Deploy them against enemy defenses or troops.
  • Lowest stats of all cavalry units.
  • Fastest unit of the game.
  • Ranged attack.
  • Mamluk can be killed easily by spearmen.

Offensive Strategy

  • Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
  • They also make excellent siege weapon defenders.
  • Mamluks are good in destroying emplacements. Make a way for them to the emplacements and they will destroy and come back within seconds
  • Always hit and run with mamluks (run the Mamluks away from troops for a little while and then turn back to hit them with the Mamluk's attack, and then run away again).
  • Don't use Mamluks against towers.
  • Mamluks can effectively loot if they have adequate cover.

Defensive Strategy

  • Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
  • Keep in mind that aggressive stance Mamluk defenders are easily picked off by spearmen at the start of a battle.
  • In the maze spawn-block style castle probably the best guard house choice due to their seriously fast speed.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Cultural Barracks Level Required
1 1,100 Health 110 Damage 110 Damage 80 Food 130s 500 Saracens N/A 1
2 1,300 Health 130 Damage 130 Damage 100 Food 140s 1,500 Saracens

87,500 Wood

1d 8h 2
3 1,560 Health 156 Damage 156 Damage 120 Food 150s 4,000 Saracens

375,000 Wood

2d 6h 3
4 1,794 Health 180 Damage 180 Damage 140 Food 160s 7,500 Saracens

715,000 Wood

3d 12h 4
5 2,063 Health 207 Damage 207 Damage 160 Food 170s 15,000 Saracens

1,500,000 Wood

4d 5


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight