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Mamluk

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{{Template:PortableInfoBox
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{{Template:UnitInfoBox
|imagenumber = 3
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|image = Mamluk_level03.png
|tab1 = 2-1
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|building = Cultural Barracks
|tab2 = 4-3
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|civilization = Saracens
|tab3 = 5
 
|image1 = Mamluk_level01.png
 
|image2 = Mamluk_level03.png
 
|image3 = Mamluk_level05.png
 
|building = [[Cultural Barracks]]
 
|civilization = [[Saracens]]
 
 
|armycampspace = 2
 
|armycampspace = 2
 
|preferredtarget = Any
 
|preferredtarget = Any
|movementspeed = Very fast
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|mouvementspeed = Very fast
|type = Ranged
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|type = }}
|speed = ---
 
|range = 3
 
|unitspersquad = 6}}
 
   
 
<div style="text-align:justify; ">
 
<div style="text-align:justify; ">
''"A cast of Islamic warriors whose prowess on the battlefield won them land and political power in expanding sultanates."''
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''A cast of Islamic warriors whose prowess on the battlefield won them land and political power in expanding sultanates.''
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'''Mamluks are the greatly feared cavalry unit of the Saracens. Mamluks are very fast and do a lot of damage at range by throwing swords. Deploy them against enemy defenses or troops.'''
 
===Summary===
 
===Summary===
*Mamluks are the greatly feared cavalry unit of the Saracens. Mamluks are very fast and do a lot of damage at range by throwing swords. Deploy them against enemy defenses or troops.
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* It has the lowest stats of all cavalry units but it has a ranged attack.
* Lowest stats of all cavalry units.
 
 
* Fastest unit of the game.
 
* Fastest unit of the game.
 
* Ranged attack.
 
* Ranged attack.
* Mamluk can be killed easily by [[Spearman|spearmen]].
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* Mamluk can be killed easily by [[Pikeman|pikemans]].
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===Offensive Strategy===
 
===Offensive Strategy===
 
*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
 
*Possibly the best unit for picking off buildings around the map due to high speed and a ranged attack. Mamluks are perhaps best used to skirmish at the beginning of a battle, killing defense units and buildings.
 
* They also make excellent siege weapon defenders.
 
* They also make excellent siege weapon defenders.
* Mamluks are good in destroying emplacements. Make a way for them to the emplacements and they will destroy and come back within seconds
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* Mamluks are good in destroying emplacemets. Make a way for them to the emplacements and they will destroy and come back within seconds
* Always hit and run with mamluks (run the Mamluks away from troops for a little while and then turn back to hit them with the Mamluk's attack, and then run away again).
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* Always hit and run with mamluks.
* Don't use Mamluks against towers.
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* Don't use mamaluks to destroy towers.
* Mamluks can effectively loot if they have adequate cover.
 
----
 
 
===Defensive Strategy===
 
===Defensive Strategy===
 
*Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
 
*Good in defense for high speed and attack. Very useful to take out Trebuchets the later the battle goes.
* Keep in mind that aggressive stance Mamluk defenders are easily picked off by [[Spearman|spearmen]] at the start of a battle.
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* Keep in mind that aggressive stance Mamluk defenders are easily picked off by [[Pikeman|Pikemen]] at the start of a battle.
 
* In the maze spawn-block style castle probably the best guard house choice due to their seriously fast speed.
 
* In the maze spawn-block style castle probably the best guard house choice due to their seriously fast speed.
 
</div>
 
</div>
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{{Clr}}
 
{{Clr}}
   
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
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{{Template:Cultural Unit
|-
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|Civilization = Saracens
!scope="row"|Level
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|Type = 2
!scope="col"|Health
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|Health1 = 1,100
!scope="col"|Attack
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|Attack1 = 110
!scope="col"|DPS
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|DPS1 = 110
!scope="col"|Training Cost
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|Health2 = 1,300
!scope="col"|Training Time
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|Attack2 = 130
!scope="col"|Upgrade Cost
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|DPS2 = 130
!scope="col"|Upgrade Time
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|Health3 = 1,560
!scope="col"|[[Cultural Barracks]] Level Required
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|Attack3 = 156
|-
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|DPS3 = 156
!scope="row"|1
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|Health4 = 1,794
|style="white-space: nowrap;"|1,100 {{Res|RES=Health}}
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|Attack4 = 180
|style="white-space: nowrap;"|110 {{Res|RES=Damage}}
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|DPS4 = 180
|style="white-space: nowrap;"|110 {{Res|RES=Damage}}
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|Health5 = 2,063
|style="white-space: nowrap;"|80 {{Res|RES=Food}}
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|Attack5 = 207
|style="white-space: nowrap;"|130s
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|DPS5 = 207
|style="white-space: nowrap;"|500 {{Res|RES=Saracens Pennant}}
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}}
| style="text-align:center;white-space:nowrap;"|N/A
 
| style="text-align:center;white-space:nowrap;"|1
 
|-
 
!scope="row"|2
 
|style="white-space: nowrap;"|1,300 {{Res|RES=Health}}
 
|style="white-space: nowrap;"|130 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|130 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|100 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|140s
 
|style="white-space: nowrap;"|1,500 {{Res|RES=Saracens Pennant}}
 
87,500 {{Res|RES=Wood}}
 
|style="white-space: nowrap;"|1d 8h
 
| style="text-align:center;white-space:nowrap;"|2
 
|-
 
!scope="row"|3
 
|style="white-space: nowrap;"|1,560 {{Res|RES=Health}}
 
|style="white-space: nowrap;"|156 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|156 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|120 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|150s
 
|style="white-space: nowrap;"|4,000 {{Res|RES=Saracens Pennant}}
 
375,000 {{Res|RES=Wood}}
 
|style="white-space: nowrap;"|2d 6h
 
| style="text-align:center;white-space:nowrap;"|3
 
|-
 
!scope="row"|4
 
|style="white-space: nowrap;"|1,794 {{Res|RES=Health}}
 
|style="white-space: nowrap;"|180 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|180 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|140 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|160s
 
|style="white-space: nowrap;"|7,500 {{Res|RES=Saracens Pennant}}
 
715,000 {{Res|RES=Wood}}
 
|style="white-space: nowrap;"|3d 12h
 
| style="text-align:center;white-space:nowrap;"|4
 
|-
 
!scope="row"|5
 
|style="white-space: nowrap;"|2,063 {{Res|RES=Health}}
 
|style="white-space: nowrap;"|207 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|207 {{Res|RES=Damage}}
 
|style="white-space: nowrap;"|160 {{Res|RES=Food}}
 
|style="white-space: nowrap;"|170s
 
|style="white-space: nowrap;"|15,000 {{Res|RES=Saracens Pennant}}
 
1,500,000 {{Res|RES=Wood}}
 
|style="white-space: nowrap;"|4d
 
| style="text-align:center;white-space:nowrap;"|5
 
|}
 
   
   
{{UnitsMenu}}
 
 
__NOTOC____NOEDITSECTION__
 
__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Cultural Units]]
 
[[Category:Cultural Units]]
[[Category:Saracens]]
 
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