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*It is wise to have them behind walls instead of outside them.
 
*It is wise to have them behind walls instead of outside them.
   
==Statistics==
+
==Lumberyard Levels==
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
|-
 
|-
! scope="row" |0Level
+
! scope="row" |Level
 
! scope="col" style="text-align:center;"|Health
 
! scope="col" style="text-align:center;"|Health
 
! scope="col" style="text-align:center;"|Capacity
 
! scope="col" style="text-align:center;"|Capacity
! scope="col" style="text-align:center;"|Upgrade Costs
+
! scope="col" style="text-align:center;"|
! scope="col" style="text-align:center;"|Upgrade Time
+
! scope="col" style="text-align:center;"|Required Age
+
Upgrade
  +
  +
Costs
  +
! scope="col" style="text-align:center;"|
  +
  +
Upgrade
  +
  +
Time
  +
! scope="col" style="text-align:center;"|
  +
  +
Required
  +
  +
Age
 
|-
 
|-
 
! scope="row"|1
 
! scope="row"|1
| style="text-align:right;"|1,400
+
| style="text-align: right;"|1,400
| style="text-align:right;"|400
+
| style="text-align: right;"|400
| style="text-align:right;"|150 food
+
| style="text-align: right;"|150 {{Food}}
| style="text-align:center;"|30s
+
| style="text-align: right;"|30s
| style="text-align:center;"|1
+
| style="text-align: right;"|1
 
|-
 
|-
 
! scope="row"|2
 
! scope="row"|2
| style="text-align:right;"|1,850
+
| style="text-align: right;"|1,850
| style="text-align:right;"|1,200
+
| style="text-align: right;"|1,200
| style="text-align:right;"|250 food
+
| style="text-align: right;"|250 {{Food}}
| style="text-align:center;"|2m
+
| style="text-align: right;"|2m
| style="text-align:center;"|1
+
| style="text-align: right;"|1
 
|-
 
|-
 
! scope="row"|3
 
! scope="row"|3
| style="text-align:right;"|2,425
+
| style="text-align: right;"|2,425
| style="text-align:right;"|3,250
+
| style="text-align: right;"|3,250
| style="text-align:right;" |900 food
+
| style="text-align: right;"|900 {{Food}}
| style="text-align:center;" |45m
+
| style="text-align: right;"|45m
| style="text-align:center;"|2
+
| style="text-align: right;"|2
 
|-
 
|-
 
! scope="row"|4
 
! scope="row"|4
| style="text-align:right;"|2,900
+
| style="text-align: right;"|2,900
| style="text-align:right;"|5,000
+
| style="text-align: right;"|5,000
| style="text-align:right;" |2,500 food
+
| style="text-align: right;"|2.5K {{Food}}
| style="text-align:center;"|2h
+
| style="text-align: right;"|2h
| style="text-align:center;"|3
+
| style="text-align: right;"|3
 
|-
 
|-
 
! scope="row"|5
 
! scope="row"|5
| style="text-align:right;"|3,480
+
| style="text-align: right;"|3,480
| style="text-align:right;"|17,500
+
| style="text-align: right;"|17,500
| style="text-align:right;"|8,000 food
+
| style="text-align: right;"|8K {{Food}}
| style="text-align:center;"|6h
+
| style="text-align: right;"|6h
| style="text-align:center;"|4
+
| style="text-align: right;"|4
 
|-
 
|-
 
! scope="row"|6
 
! scope="row"|6
| style="text-align:right;"|4,080
+
| style="text-align: right;"|4,080
| style="text-align:right;"|50,000
+
| style="text-align: right;"|50,000
| style="text-align:right;"|27,500 food
+
| style="text-align: right;"|27.5K {{Food}}
| style="text-align:center;"|12h
+
| style="text-align: right;"|12h
| style="text-align:center;"|5
+
| style="text-align: right;"|5
 
|-
 
|-
 
! scope="row"|7
 
! scope="row"|7
| style="text-align:right;"|7,038
+
| style="text-align: right;"|7,038
| style="text-align:right;"|125,000
+
| style="text-align: right;"|125,000
| style="text-align:right;"|100,000 food
+
| style="text-align: right;"|100K {{Food}}
| style="text-align:center;"|1d
+
| style="text-align: right;"|1d
| style="text-align:center;"|6
+
| style="text-align: right;"|6
 
|-
 
|-
 
! scope="row"|8
 
! scope="row"|8
| style="text-align:right;"|10,560
+
| style="text-align: right;"|10,560
| style="text-align:right;"|240,000
+
| style="text-align: right;"|240,000
| style="text-align:right;"|325,000 food
+
| style="text-align: right;"|325K {{Food}}
| style="text-align:center;"|2d
+
| style="text-align: right;"|2d
| style="text-align:center;"|7
+
| style="text-align: right;"|7
 
|-
 
|-
 
! scope="row"|9
 
! scope="row"|9
| style="text-align:right;"|11,880
+
| style="text-align: right;"|11,880
| style="text-align:right;"|400,000
+
| style="text-align: right;"|400,000
| style="text-align:right;" |525,000 food
+
| style="text-align: right;"|525K {{Food}}
| style="text-align:center;"|3d
+
| style="text-align: right;"|3d
| style="text-align:center;"|8
+
| style="text-align: right;"|8
 
|-
 
|-
 
! scope="row" |10
 
! scope="row" |10
| style="text-align:right;"|13,366
+
| style="text-align: right;"|13,366
| style="text-align:right;"|875,000
+
| style="text-align: right;"|875,000
| style="text-align:right;" |1,500,000 food
+
| style="text-align: right;"|1.5M {{Food}}
| style="text-align:center;"|4d
+
| style="text-align: right;"|4d
| style="text-align:center;"|9
+
| style="text-align: right;"|9
 
|}
 
|}
 
[[Category:Economy]]
 
[[Category:Economy]]

Revision as of 12:25, August 11, 2015

Lumberyard, Level 07
  • Western Europe
  • Northern Europe
  • Middle East

The Lumberyard is a building that stores Wood.

Tactics

Attack

  • Attacking and destroying these is the best way to get wood from a castle.

Defense

  • Lumberyards should be protected by defensive structures because destroying one will reward the attacker with a lot of wood.
  • It is wise to have them behind walls instead of outside them.

Lumberyard Levels

Level Health Capacity

Upgrade

Costs

Upgrade

Time

Required

Age

1 1,400 400 150 Template:Food 30s 1
2 1,850 1,200 250 Template:Food 2m 1
3 2,425 3,250 900 Template:Food 45m 2
4 2,900 5,000 2.5K Template:Food 2h 3
5 3,480 17,500 8K Template:Food 6h 4
6 4,080 50,000 27.5K Template:Food 12h 5
7 7,038 125,000 100K Template:Food 1d 6
8 10,560 240,000 325K Template:Food 2d 7
9 11,880 400,000 525K Template:Food 3d 8
10 13,366 875,000 1.5M Template:Food 4d 9
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