Age of Empires Castle Siege Wiki
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Tag: rte-source
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Tag: rte-source
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*Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
 
*Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
 
{{Clr}}
 
{{Clr}}
  +
<!--
{{Template:Cultural Unit
 
  +
-->{{#vardefine:civilization|Franks}}<!--
|Civilization = Franks
 
  +
-->{{#vardefine:type|2}}<!--
|Type = 2
 
  +
-->{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
|Health1 = 1,750
 
  +
|-
|Attack1 = 83
 
  +
!scope="row"|Level
|DPS1 = 83
 
  +
!scope="col"|Health
|Health2 = 2,100
 
  +
!scope="col"|Attack
|Attack2 = 100
 
  +
!scope="col"|DPS
|DPS2 = 100
 
  +
!scope="col"|Training Cost
|Health3 = 2,520
 
  +
!scope="col"|Training Time
|Attack3 = 120
 
  +
!scope="col"|Upgrade Cost
|DPS3 = 120
 
  +
!scope="col"|Upgrade Time
|Health4 = 2,898
 
  +
!scope="col"|[[Cultural Barracks]] Level Required
|Attack4 = 138
 
  +
|-
|DPS4 = 138
 
  +
! scope="row"|1
|Health5 = 3,333
 
  +
|style="white-space: nowrap;"| 1,750 {{Health}}
|Attack5 = 159
 
  +
|style="white-space: nowrap;"| 83 {{Attack}}
|DPS5 = 159}} __NOTOC____NOEDITSECTION__</div>
 
  +
|style="white-space: nowrap;"| 83 {{Attack}}
  +
|style="white-space: nowrap;"| {{#expr: 40 * {{#var:type}}}} {{Food}}
  +
|style="white-space: nowrap;"| {{#expr: 65 * {{#var:type}}}}s
  +
|style="white-space: nowrap;"| 500 {{P{{#var:civilization}}}}
  +
|style="white-space: nowrap;"| N/A
  +
|style="white-space: nowrap;"| 5
  +
|-
  +
! scope="row"|2
  +
|style="white-space: nowrap;"| 2,100 {{Health}}
  +
|style="white-space: nowrap;"| 100 {{Attack}}
  +
|style="white-space: nowrap;"| 100 {{Attack}}
  +
|style="white-space: nowrap;"| {{#expr: 50 * {{#var:type}}}} {{Food}}
  +
|style="white-space: nowrap;"| {{#expr: 70 * {{#var:type}}}}s
  +
|style="white-space: nowrap;"| 1,500 {{P{{#var:civilization}}}} & 87,500 {{Wood}}
  +
|style="white-space: nowrap;"| 1d 8h
  +
|style="white-space: nowrap;"| 6
  +
|-
  +
! scope="row"|3
  +
|style="white-space: nowrap;"| 2,520 {{Health}}
  +
|style="white-space: nowrap;"| 120 {{Attack}}
  +
|style="white-space: nowrap;"| 120 {{Attack}}
  +
|style="white-space: nowrap;"| {{#expr: 60 * {{#var:type}}}} {{Food}}
  +
|style="white-space: nowrap;"| {{#expr: 75 * {{#var:type}}}}s
  +
|style="white-space: nowrap;"| 4,000 {{P{{#var:civilization}}}} & 375K {{Wood}}
  +
|style="white-space: nowrap;"| 2d 6h
  +
|style="white-space: nowrap;"| 7
  +
|-
  +
! scope="row"|4
  +
|style="white-space: nowrap;"| 2,898 {{Health}}
  +
|style="white-space: nowrap;"| 138 {{Attack}}
  +
|style="white-space: nowrap;"| 138 {{Attack}}
  +
|style="white-space: nowrap;"| {{#expr: 70 * {{#var:type}}}} {{Food}}
  +
|style="white-space: nowrap;"| {{#expr: 80 * {{#var:type}}}}s
  +
|style="white-space: nowrap;"| 7,500 {{P{{#var:civilization}}}} & 715K {{Wood}}
  +
|style="white-space: nowrap;"| 3d 12h
  +
|style="white-space: nowrap;"| 8
  +
|-
  +
! scope="row"|5
  +
|style="white-space: nowrap;"| 3,333 {{Health}}
  +
|style="white-space: nowrap;"| 159 {{Attack}}
  +
|style="white-space: nowrap;"| 159 {{Attack}}
  +
|style="white-space: nowrap;"| {{#expr: 80 * {{#var:type}}}} {{Food}}
  +
|style="white-space: nowrap;"| {{#expr: 85 * {{#var:type}}}}s
  +
|style="white-space: nowrap;"| 15,000 {{P{{#var:civilization}}}} & 1.5M {{Wood}}
  +
|style="white-space: nowrap;"| 4d
  +
|style="white-space: nowrap;"| 9
 
|} __NOTOC____NOEDITSECTION__</div>
 
[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Cultural Units]]
 
[[Category:Cultural Units]]

Revision as of 09:00, 30 August 2015

"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."


Summary

  • Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders.
  • Damage bonus against towers.
  • High health cavalry
  • Slowest cavalry unit.
  • Low damage against all builings and defenses other than towers.

Offensive Strategy

  • Deadly combination with crossbowman at taking down the towers.
  • Can absorb a lot of damage, so good tank units too.

Defensive Strategy

  • Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Cultural Barracks Level Required
1 1,750 Template:Health 83 Template:Attack 83 Template:Attack 80 Template:Food 130s 500 Template:PFranks N/A 5
2 2,100 Template:Health 100 Template:Attack 100 Template:Attack 100 Template:Food 140s 1,500 Template:PFranks & 87,500 Template:Wood 1d 8h 6
3 2,520 Template:Health 120 Template:Attack 120 Template:Attack 120 Template:Food 150s 4,000 Template:PFranks & 375K Template:Wood 2d 6h 7
4 2,898 Template:Health 138 Template:Attack 138 Template:Attack 140 Template:Food 160s 7,500 Template:PFranks & 715K Template:Wood 3d 12h 8
5 3,333 Template:Health 159 Template:Attack 159 Template:Attack 160 Template:Food 170s 15,000 Template:PFranks & 1.5M Template:Wood 4d 9