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− | {{Template: |
+ | {{Template:PortableInfoBox |
|imagenumber = 3 |
|imagenumber = 3 |
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+ | |tab1 = 2-1 |
− | | |
+ | |tab2 = 4-3 |
− | | |
+ | |tab3 = 5 |
|image1 = Knight_templar_level01.png |
|image1 = Knight_templar_level01.png |
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|image2 = Knight_templar_level03.png |
|image2 = Knight_templar_level03.png |
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|image3 = Knight_templar_level05.png |
|image3 = Knight_templar_level05.png |
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− | |building = Cultural Barracks |
+ | |building = [[Cultural Barracks]] |
− | |civilization = Franks |
+ | |civilization = [[Franks]] |
|armycampspace = 2 |
|armycampspace = 2 |
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|preferredtarget = Any |
|preferredtarget = Any |
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|speed = --- |
|speed = --- |
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|range = --- |
|range = --- |
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+ | |movementspeed = --- |
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+ | |unitspersquad = 6}} |
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<div style="text-align:justify; "> |
<div style="text-align:justify; "> |
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''"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."'' |
''"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."'' |
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---- |
---- |
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+ | |||
===Summary=== |
===Summary=== |
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*Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders. |
*Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders. |
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− | *Damage bonus against towers |
+ | *Damage bonus against towers and walls |
*High health cavalry |
*High health cavalry |
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*Slowest cavalry unit. |
*Slowest cavalry unit. |
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− | * |
+ | *Moderate damage against all buildings and defenses other than towers. |
+ | *Lowest attack per second of all cavalry units. |
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---- |
---- |
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===Offensive Strategy=== |
===Offensive Strategy=== |
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− | *Deadly combination with crossbowman at taking down the towers. |
+ | *Deadly combination with [http://age-of-empires-castle-siege.wikia.com/wiki/Crossbowman crossbowman] at taking down the towers. |
*Can absorb a lot of damage, so good tank units too. |
*Can absorb a lot of damage, so good tank units too. |
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+ | *Work well as a bunched unit, as their high health allows them to outlast adversaries, and together, they have relatively high attack. |
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---- |
---- |
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===Defensive Strategy=== |
===Defensive Strategy=== |
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− | *Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few. |
+ | *Can prevail at patrol points as their high health allows them to absorb hits from bunched [http://age-of-empires-castle-siege.wikia.com/wiki/Longbowman longbowman] and take down a few. |
+ | </div> |
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+ | |||
{{Clr}} |
{{Clr}} |
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+ | |||
− | {{Template:Cultural Unit |
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+ | {| class="article-table" style="width=100%; margin:auto;" border="0" cellspacing="1" cellpadding="1" |
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− | |Civilization = Franks |
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+ | |- |
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− | |Type = 2 |
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+ | ! scope="row" |Level |
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− | |Health1 = 1,750 |
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+ | ! scope="col" |Health |
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− | |Attack1 = 83 |
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+ | ! scope="col" |Attack |
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− | |DPS1 = 83 |
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+ | ! scope="col" |DPS |
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− | |Health2 = 2,100 |
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+ | ! scope="col" |Training Cost |
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− | |Attack2 = 100 |
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+ | ! scope="col" |Training Time |
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− | |DPS2 = 100 |
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+ | ! scope="col" |Upgrade Cost |
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− | |Health3 = 2,520 |
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+ | ! scope="col" |Upgrade Time |
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− | |Attack3 = 120 |
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+ | ! scope="col" |[[Cultural Barracks]] Level Required |
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− | |DPS3 = 120 |
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+ | |- |
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− | |Health4 = 2,898 |
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+ | ! scope="row" |1 |
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− | |Attack4 = 138 |
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+ | | style="white-space: nowrap;" |1,750 {{Res|RES=Health}} |
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− | |DPS4 = 138 |
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+ | | style="white-space: nowrap;" |83 {{Res|RES=Damage}} |
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− | |Health5 = 3,333 |
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+ | | style="white-space: nowrap;" |83 {{Res|RES=Damage}} |
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− | |Attack5 = 159 |
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+ | | style="white-space: nowrap;" |80 {{Res|RES=Food}} |
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⚫ | |||
+ | | style="white-space: nowrap;text-align:center;" |130s |
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+ | | style="white-space: nowrap;" |500 {{Res|RES=Franks Pennant}} |
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+ | | style="white-space: nowrap;text-align:center;" |N/A |
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+ | | style="white-space: nowrap;text-align:center;" |1 |
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+ | |- |
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+ | ! scope="row" |2 |
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+ | | style="white-space: nowrap;" |2,100 {{Res|RES=Health}} |
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+ | | style="white-space: nowrap;" |100 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |100 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |100 {{Res|RES=Food}} |
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+ | | style="white-space: nowrap;text-align:center;" |140s |
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+ | | style="white-space: nowrap;" |1,500 {{Res|RES=Franks Pennant}} |
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+ | 87,500 {{Res|RES=Wood}} |
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+ | | style="white-space: nowrap;text-align:center;" |1d 8h |
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+ | | style="white-space: nowrap;text-align:center;" |2 |
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+ | |- |
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+ | ! scope="row" |3 |
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+ | | style="white-space: nowrap;" |2,520 {{Res|RES=Health}} |
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+ | | style="white-space: nowrap;" |120 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |120 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |120 {{Res|RES=Food}} |
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+ | | style="white-space: nowrap;text-align:center;" |150s |
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+ | | style="white-space: nowrap;" |4,000 {{Res|RES=Franks Pennant}} |
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+ | 375,000 {{Res|RES=Wood}} |
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+ | | style="white-space: nowrap;text-align:center;" |2d 6h |
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+ | | style="white-space: nowrap;text-align:center;" |3 |
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+ | |- |
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+ | ! scope="row" |4 |
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+ | | style="white-space: nowrap;" |2,898 {{Res|RES=Health}} |
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+ | | style="white-space: nowrap;" |138 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |138 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |140 {{Res|RES=Food}} |
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+ | | style="white-space: nowrap;text-align:center;" |160s |
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+ | | style="white-space: nowrap;" |7,500 {{Res|RES=Franks Pennant}} |
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+ | 715,000 {{Res|RES=Wood}} |
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+ | | style="white-space: nowrap;text-align:center;" |3d 12h |
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+ | | style="white-space: nowrap;text-align:center;" |4 |
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+ | |- |
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+ | ! scope="row" |5 |
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+ | | style="white-space: nowrap;" |3,333 {{Res|RES=Health}} |
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+ | | style="white-space: nowrap;" |159 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |159 {{Res|RES=Damage}} |
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+ | | style="white-space: nowrap;" |160 {{Res|RES=Food}} |
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+ | | style="white-space: nowrap;text-align:center;" |170s |
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+ | | style="white-space: nowrap;" |15,000 {{Res|RES=Franks Pennant}} |
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+ | 1,500,000 {{Res|RES=Wood}} |
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+ | | style="white-space: nowrap;text-align:center;" |4d |
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+ | | style="white-space: nowrap;text-align:center;" |5 |
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⚫ | |||
+ | |||
+ | {{UnitsMenu}} |
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⚫ | |||
[[Category:Units]] |
[[Category:Units]] |
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[[Category:Cultural Units]] |
[[Category:Cultural Units]] |
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+ | [[Category:Franks]] |
Latest revision as of 01:23, 26 March 2018
"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."
Summary
- Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders.
- Damage bonus against towers and walls
- High health cavalry
- Slowest cavalry unit.
- Moderate damage against all buildings and defenses other than towers.
- Lowest attack per second of all cavalry units.
Offensive Strategy
- Deadly combination with crossbowman at taking down the towers.
- Can absorb a lot of damage, so good tank units too.
- Work well as a bunched unit, as their high health allows them to outlast adversaries, and together, they have relatively high attack.
Defensive Strategy
- Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Cultural Barracks Level Required |
---|---|---|---|---|---|---|---|---|
1 | 1,750 | 83 | 83 | 80 | 130s | 500 | N/A | 1 |
2 | 2,100 | 100 | 100 | 100 | 140s | 1,500 | 1d 8h | 2 |
3 | 2,520 | 120 | 120 | 120 | 150s | 4,000 | 2d 6h | 3 |
4 | 2,898 | 138 | 138 | 140 | 160s | 7,500 | 3d 12h | 4 |
5 | 3,333 | 159 | 159 | 160 | 170s | 15,000 | 4d | 5 |