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{{Template:PortableInfoBox
{{Unit Infobox|name = Knight Templar|image = KnightTemplar02.jpg|building = Castle|civilization = Franks|CampSpace = 2|imagecaption = Level 2|type1 = Cavalry|PreferredTarget = Any|speed = Fast|radius1 = Melee}}
 
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|imagenumber = 3
The Knight Templar is the unique unit of the [[Franks]]. Like all unique units they take up 2 army camp space. The Knight Templar has no preferred target according to the description, but they do extra damage to towers.
 
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|tab1 = 2-1
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|tab2 = 4-3
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|tab3 = 5
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|image1 = Knight_templar_level01.png
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|image2 = Knight_templar_level03.png
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|image3 = Knight_templar_level05.png
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|building = [[Cultural Barracks]]
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|civilization = [[Franks]]
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|armycampspace = 2
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|preferredtarget = Any
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|type = Melee
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|speed = ---
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|range = ---
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|movementspeed = ---
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|unitspersquad = 6}}
   
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<div style="text-align:justify; ">
==General Assessment==
 
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''"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."''
===Strengths===
 
  +
----
*Damage bonus against towers.
 
*High health cavalry
 
   
===Weaknesses===
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===Summary===
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*Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders.
 
*Damage bonus against towers and walls
 
*High health cavalry
 
*Slowest cavalry unit.
 
*Slowest cavalry unit.
*Low hit points against all builings and defenses other than towers.
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*Moderate damage against all buildings and defenses other than towers.
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*Lowest attack per second of all cavalry units.
 
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----
==Tactics==
 
===Attack===
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===Offensive Strategy===
*Deadly combination with crossbowman at taking down the towers.
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*Deadly combination with [http://age-of-empires-castle-siege.wikia.com/wiki/Crossbowman crossbowman] at taking down the towers.
 
*Can absorb a lot of damage, so good tank units too.
 
*Can absorb a lot of damage, so good tank units too.
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*Work well as a bunched unit, as their high health allows them to outlast adversaries, and together, they have relatively high attack.
===Defense===
 
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----
*Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
 
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===Defensive Strategy===
 
*Can prevail at patrol points as their high health allows them to absorb hits from bunched [http://age-of-empires-castle-siege.wikia.com/wiki/Longbowman longbowman] and take down a few.
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</div>
   
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{{Clr}}
== Statistics ==
 
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{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
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{| class="article-table" style="width=100%; margin:auto;" border="0" cellspacing="1" cellpadding="1"
 
|-
 
|-
 
! scope="row" |Level
 
! scope="row" |Level
Line 25: Line 46:
 
! scope="col" |Attack
 
! scope="col" |Attack
 
! scope="col" |DPS
 
! scope="col" |DPS
! scope="col" |Training Costs
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! scope="col" |Training Cost
 
! scope="col" |Training Time
 
! scope="col" |Training Time
! scope="col" |
+
! scope="col" |Upgrade Cost
Upgrade Costs
 
 
! scope="col" |Upgrade Time
 
! scope="col" |Upgrade Time
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! scope="col" |[[Cultural Barracks]] Level Required
 
|-
 
|-
 
! scope="row" |1
 
! scope="row" |1
  +
| style="white-space: nowrap;" |1,750 {{Res|RES=Health}}
|1,750
 
  +
| style="white-space: nowrap;" |83 {{Res|RES=Damage}}
|83
 
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| style="white-space: nowrap;" |83 {{Res|RES=Damage}}
|83
 
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| style="white-space: nowrap;" |80 {{Res|RES=Food}}
|80 food
 
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| style="white-space: nowrap;text-align:center;" |130s
|130 sec
 
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| style="white-space: nowrap;" |500 {{Res|RES=Franks Pennant}}
|500 pennants & 25,000 wood
 
  +
| style="white-space: nowrap;text-align:center;" |N/A
|instantaneously
 
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| style="white-space: nowrap;text-align:center;" |1
 
|-
 
|-
 
! scope="row" |2
 
! scope="row" |2
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| style="white-space: nowrap;" |2,100 {{Res|RES=Health}}
|2,100
 
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| style="white-space: nowrap;" |100 {{Res|RES=Damage}}
|100
 
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| style="white-space: nowrap;" |100 {{Res|RES=Damage}}
|100
 
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| style="white-space: nowrap;" |100 {{Res|RES=Food}}
|100 food
 
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| style="white-space: nowrap;text-align:center;" |140s
|140 sec
 
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| style="white-space: nowrap;" |1,500 {{Res|RES=Franks Pennant}}
|1,500 pennants & 87,500 wood
 
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87,500 {{Res|RES=Wood}}
|1 day 8 hours
 
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| style="white-space: nowrap;text-align:center;" |1d 8h
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| style="white-space: nowrap;text-align:center;" |2
 
|-
 
|-
 
! scope="row" |3
 
! scope="row" |3
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| style="white-space: nowrap;" |2,520 {{Res|RES=Health}}
|2,520
 
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| style="white-space: nowrap;" |120 {{Res|RES=Damage}}
|120
 
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| style="white-space: nowrap;" |120 {{Res|RES=Damage}}
|120
 
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| style="white-space: nowrap;" |120 {{Res|RES=Food}}
|120 food
 
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| style="white-space: nowrap;text-align:center;" |150s
|150 sec
 
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| style="white-space: nowrap;" |4,000 {{Res|RES=Franks Pennant}}
|4,000 pennants & 375,000 wood
 
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375,000 {{Res|RES=Wood}}
|2 days 6 hours
 
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| style="white-space: nowrap;text-align:center;" |2d 6h
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| style="white-space: nowrap;text-align:center;" |3
 
|-
 
|-
 
! scope="row" |4
 
! scope="row" |4
  +
| style="white-space: nowrap;" |2,898 {{Res|RES=Health}}
|2,898
 
  +
| style="white-space: nowrap;" |138 {{Res|RES=Damage}}
|138
 
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| style="white-space: nowrap;" |138 {{Res|RES=Damage}}
|138
 
  +
| style="white-space: nowrap;" |140 {{Res|RES=Food}}
|140 food
 
  +
| style="white-space: nowrap;text-align:center;" |160s
|160 sec
 
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| style="white-space: nowrap;" |7,500 {{Res|RES=Franks Pennant}}
|7,500 pennants & 715,000 wood
 
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715,000 {{Res|RES=Wood}}
|3d 12h
 
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| style="white-space: nowrap;text-align:center;" |3d 12h
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| style="white-space: nowrap;text-align:center;" |4
 
|-
 
|-
 
! scope="row" |5
 
! scope="row" |5
  +
| style="white-space: nowrap;" |3,333 {{Res|RES=Health}}
|3,333
 
  +
| style="white-space: nowrap;" |159 {{Res|RES=Damage}}
|159
 
  +
| style="white-space: nowrap;" |159 {{Res|RES=Damage}}
|
 
  +
| style="white-space: nowrap;" |160 {{Res|RES=Food}}
|160? food
 
  +
| style="white-space: nowrap;text-align:center;" |170s
|170 sec
 
  +
| style="white-space: nowrap;" |15,000 {{Res|RES=Franks Pennant}}
|15,000 pennants & 1,500,000 wood
 
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1,500,000 {{Res|RES=Wood}}
|4d
 
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| style="white-space: nowrap;text-align:center;" |4d
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| style="white-space: nowrap;text-align:center;" |5
 
|}
 
|}
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__NOTOC__
 
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{{UnitsMenu}}
[[Category:Unit]]
 
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__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
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[[Category:Cultural Units]]
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[[Category:Franks]]

Latest revision as of 01:23, 26 March 2018

"An order of elite religious warriors. Highly trained, equipped, and motivated, they were some of the best knights of Europe."


Summary

  • Knight Templars are powerful warriors that seek out enemy troops. They use the speed of their mounts to reach the enemy quickly. Deploy Templars to destroy enemy defenders.
  • Damage bonus against towers and walls
  • High health cavalry
  • Slowest cavalry unit.
  • Moderate damage against all buildings and defenses other than towers.
  • Lowest attack per second of all cavalry units.

Offensive Strategy

  • Deadly combination with crossbowman at taking down the towers.
  • Can absorb a lot of damage, so good tank units too.
  • Work well as a bunched unit, as their high health allows them to outlast adversaries, and together, they have relatively high attack.

Defensive Strategy

  • Can prevail at patrol points as their high health allows them to absorb hits from bunched longbowman and take down a few.
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Cultural Barracks Level Required
1 1,750 Health 83 Damage 83 Damage 80 Food 130s 500 Franks N/A 1
2 2,100 Health 100 Damage 100 Damage 100 Food 140s 1,500 Franks

87,500 Wood

1d 8h 2
3 2,520 Health 120 Damage 120 Damage 120 Food 150s 4,000 Franks

375,000 Wood

2d 6h 3
4 2,898 Health 138 Damage 138 Damage 140 Food 160s 7,500 Franks

715,000 Wood

3d 12h 4
5 3,333 Health 159 Damage 159 Damage 160 Food 170s 15,000 Franks

1,500,000 Wood

4d 5
Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight