Template:DifferentCivsPortableInfoBox
"Age of Barbarians (Age Template:Age): In this time, a series of barbarian invasions culminate in the fall of the Western Roman Empire, which cuts off communication and trade in Europe."
"Dark Ages (Age Template:Age): The darkest days have passed. Warlords are gathering increasing lands, while in the east, a new religion sets off Islamic expansion."
"Age of Feudalism (Age Template:Age): The beginning of the medieval period. Local strongmen become knights and even kings as they lead armies and construct great fortifications across Europe."
"Age of Monarchy (Age Template:Age): Strong states come to dominate in both the east and west. Saracen nations expand greatly."
"Age of Chivalry (Age Template:Age): Increased centralization and organization leads to flourishing trade. Chivalry is born, and Byzantium reclaims lost territory from Saracen expansion."
"Age of Crusades (Age Template:Age): A period of great east-versus-west conflict centered on the Holy Land. Cities change hands and both sides exhaust themselves in war."
"Late Middle Ages (Age Template:Age): The height of the Middle Ages sees increasing complexity and consolidation of government and bureaucracies."
"Renaissance (Age Template:Age): A new age for Europe, art, and technology flourishes, while on the battlefield, swords and bows turn to gunpowder. In the east, the last remnant of Rome finally falls."
"High Renaissance (Age Template:Age): Continued progress in art, literature, philosophy, politics, science and religion sparks yet more advancement as states move on from the Late Middle Ages."
Summary
- The keep is the core of your castle and stores a large stockpile of your resources. Upgrade the keep to advance to the next age and unlock new buildings, technologies, and army units. This building possesses some defensive capabilities but should be heavily defended.
- If trade routes are possessed, Gold is provides every day.
Defensive Strategy
Trivia
- Increased HP of Age 7 Keep by 20%, Age 8 Keep by 25% and Age 9 Keep by 30% (Patch 1.11)
Age | Health | Attack | DPS | Upgrade Cost | Upgrade Time | Trade Routes | Pennants Capacity | Manned Walls |
---|---|---|---|---|---|---|---|---|
Template:Age | 8,750 Template:Health | 10 Template:Attack | ? Template:Attack | N/A | N/A | 1 | 25 | 0 |
Template:Age | 11,200 Template:Health | 13 Template:Attack | 26 Template:Attack | 400 Template:Wood | 5m | 1 | 50 | 0 |
Template:Age | 14,500 Template:Health | 17 Template:Attack | ? Template:Attack | 2,750 Template:Wood | 2h | 1 | 100 | ? |
Template:Age | 17,500 Template:Health | 22 Template:Attack | 44 Template:Attack | 6,000 Template:Wood | 6h | 2 | 300 | ? |
Template:Age | 22,000 Template:Health | ? Template:Attack | 56 Template:Attack | 20,000 Template:Wood | 1d | 2 | 2,000 | ? |
Template:Age | 25,300 Template:Health | 26 Template:Attack | 66 Template:Attack | 65,000 Template:Wood | 2d | 3 | 5,000 | ? |
Template:Age | 34,914 Template:Health | 38 Template:Attack | 76 Template:Attack | 265,000 Template:Wood | 4d | 3 | 7,500 | 10 |
Template:Age | 40,915 Template:Health | 44 Template:Attack | 88 Template:Attack | 825,000 Template:Wood | 7d | 4 | 12,000 | 12 |
Template:Age | 48,945 Template:Health | ? Template:Attack | 100 Template:Attack | 1,300,000 Template:Wood | 10d | 4 | 18,000 | 14 |
Buildings Available:
Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | |
---|---|---|---|---|---|---|---|---|---|
Military | |||||||||
Army Camp | 1 | 2 | 2 | 2 | 3 | 4 | 4 | 4 | 4 |
File:Barracks weurope level07.png Barracks | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
File:Archery Range weurope level07.png Archery Range | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Stable | - | - | - | - | 1 | 1 | 1 | 1 | 1 |
File:Siege Workshop weurope level07.png Siege Workshop | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Cultural Barracks | - | - | - | - | 1 | 1 | 1 | 1 | 1 |
University | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Hall of Heroes | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Economy | |||||||||
Farm | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |
Silo | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 |
Mill | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |
Lumberyard | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 |
Quarry | - | - | - | 2 | 2 | 3 | 3 | 3 | 3 |
Storehouse | - | - | 1 | 1 | 1 | 2 | 2 | 2 | 2 |
Cathedral | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Road | 20 | 20 | 20 | 38 | 38 | 50 | 50 | 70 | 70 |
Fortification | |||||||||
Archer Tower | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 6 | 7 |
Crossbow Tower | - | - | - | 1 | 2 | 2 | 2 | 3 | 3 |
Ballista Tower | - | - | - | - | 1 | 2 | 3 | 4 | 4 |
Flame Tower | - | - | - | - | - | 1 | 1 | 2 | 2 |
Musket Tower | - | - | - | - | - | - | - | - | 1 |
Catapult Emp. | - | - | 1 | 1 | 2 | 2 | 3 | 3 | 3 |
Trebuchet Emp. | - | - | - | - | - | 1 | 1 | 2 | 2 |
Watch Signal | - | - | - | 1 | 1 | 1 | 1 | 1 | 1 |
Guard House | - | - | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Patrol Point | - | 1 | 1 | 2 | 2 | 3 | 3 | 3 | 3 |
Caltrops | - | - | 5 | 8 | 10 | 12 | 14 | 14 | 14 |
Engineer Trap | - | - | - | - | 1 | 2 | 3 | 4 | 4 |
Fire Trap | - | - | - | - | 1 | 1 | 2 | 2 | 2 |
Wall | - | - | 35 | 55 | 70 | 85 | 95 | 110 | 120 |
Maximum Available Level
Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | Template:Age | |
---|---|---|---|---|---|---|---|---|---|
Military | |||||||||
Army Camp | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
File:Barracks weurope level07.png Barracks | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
File:Archery Range weurope level07.png Archery Range | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Stable | - | - | - | - | 1 | 2 | 3 | 4 | 5 |
File:Siege Workshop weurope level07.png Siege Workshop | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Cultural Barracks | - | - | - | - | 1 | 2 | 3 | 4 | 5 |
University | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 6 |
Hall of Heroes | - | - | 1 | 1 | 2 | 3 | 3 | 4 | 4 |
Economy | |||||||||
Farm | |||||||||
Silo | |||||||||
Mill | |||||||||
Lumberyard | |||||||||
Quarry | |||||||||
Storehouse | |||||||||
Cathedral | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 6 |
Road | |||||||||
Fortification | |||||||||
Archer Tower | |||||||||
Crossbow Tower | |||||||||
Ballista Tower | |||||||||
Flame Tower | |||||||||
Musket Tower | |||||||||
Catapult Emp. | |||||||||
Trebuchet Emp. | |||||||||
Watch Signal | |||||||||
Guard House | |||||||||
Patrol Point | |||||||||
Caltrops | |||||||||
Engineer Trap | |||||||||
Fire Trap | |||||||||
Wall |