Age of Empires Castle Siege Wiki
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File:Keep07 Britons.jpg

British Keep, level 7

The Keep is the center of a castle. The next age is researched at the Keep

This building possesses some defensive capabilities but should be heavily defended. If trade routes are possessed,Gold is provides every day.

Levels:

Age Health Attack DPS Upgrade Costs Upgrade Time Trade Routes Pennants (max) Manned Walls
I 8,750 10 ? / / 1 25 ?
II 11,200 13 26 400 Template:Wood 5m 1 50 ?
III 14,500 17 ? 2,750 Template:Wood 2h 1 100 ?
IV 17,500 22 44 6K Template:Wood 6h 2 300 ?
V 22,000 26 56 20K Template:Wood 1d 2 2,000 ?
VI 25,300 26 66 65K Template:Wood 2d 3 5,000 ?
VII 29,095 38 76 265K Template:Wood 4d 3 7,500 10
VIII 32,732 44 88 825K Template:Wood 7d 4 12,000 12
IX 37,650 44 100 1.3M Template:Wood 10d 4 18,000 ?

Table of maximum upgrades of buildings:

Within the bracket is the number of buildings available.

Age I Age II Age III Age IV Age V Age VI Age VII Age VIII Age IX
Military
Barracks 1 2 3 4 5 6 7 8 9
Archery Range - 1 2 3 4 5 6 7 8
Stable - - - - 1 2 3 4 5
Siege Workshop - - 1 2 3 4 5 6 7
Castle (Special Units) - - - - 1 2 3 4 5
Hall of Heroes - - 1 1 2 3 3 4 4
University - - 1 2 3 4 5 6 6
Army Camp 1(1) 2(2) 3(2) 4(2) 5(3) 6(4) 7(4) 8(4) 9(4)
Economy
Farm (1) (2) (3) (3) (3) (4) (4) 9(4) 10(4)
Mill (1) (2) (3) (3) (3) (4) (4) 9(4) 10(4)
Quarry - - - (2) (2) (3) (3) (3) (3)
Silo 1 1 2 2 3 3 4 4 4
Lumberyard 1 1 2 2 3 3 4 4 4
Storehouse - - 1 1 1 2 2 2 2
Cathedral (max) - - 1 2 3 4 5 6 6
Road 20 20 20 38 38 50 50 70 70
Fortification (number)
Wall - - 35 55 70 85 95 110 120
Patrol Point - 1 1 2 2 3 3 3 3
Guard House - - 1 1 2 2 2 2 2
Archer Tower 1 2 3 4 5 5 6 6 7
Crossbow Tower - - - 1 2 2 2 3 3
Ballista Tower - - - - 1 2 3 4 4
Flame Tower - - - - - 1 1 2 2
Catapult Emplacement - - 1 1 2 2 3 3 3
Trebuchet Emplacement - - - - - 1 1 2 2
Caltrops - - 5 8 10 12 14 14 14
Engineer Trap - - - - 1 2 3 4 4
Firetrap - - - - 1 1 2 2 2
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