The Keep is the center of a castle. The next age is researched at the Keep
This building possesses some defensive capabilities but should be heavily defended. If trade routes are possessed,Gold is provides every day.
Levels:
Age | Health | Attack | DPS | Upgrade Costs | Upgrade Time | Trade Routes | Pennants (max) | Manned Walls |
---|---|---|---|---|---|---|---|---|
I | 8,750 | 10 | ? | / | / | 1 | 25 | ? |
II | 11,200 | 13 | 26 | 400 Template:Wood | 5m | 1 | 50 | ? |
III | 14,500 | 17 | ? | 2,750 Template:Wood | 2h | 1 | 100 | ? |
IV | 17,500 | 22 | 44 | 6K Template:Wood | 6h | 2 | 300 | ? |
V | 22,000 | 26 | 56 | 20K Template:Wood | 1d | 2 | 2,000 | ? |
VI | 25,300 | 26 | 66 | 65K Template:Wood | 2d | 3 | 5,000 | ? |
VII | 29,095 | 38 | 76 | 265K Template:Wood | 4d | 3 | 7,500 | 10 |
VIII | 32,732 | 44 | 88 | 825K Template:Wood | 7d | 4 | 12,000 | 12 |
IX | 37,650 | 44 | 100 | 1.3M Template:Wood | 10d | 4 | 18,000 | ? |
Table of maximum upgrades of buildings:
Within the bracket is the number of buildings available.
Age I | Age II | Age III | Age IV | Age V | Age VI | Age VII | Age VIII | Age IX | |
---|---|---|---|---|---|---|---|---|---|
Military | |||||||||
Barracks | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Archery Range | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Stable | - | - | - | - | 1 | 2 | 3 | 4 | 5 |
Siege Workshop | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Castle (Special Units) | - | - | - | - | 1 | 2 | 3 | 4 | 5 |
Hall of Heroes | - | - | 1 | 1 | 2 | 3 | 3 | 4 | 4 |
University | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 6 |
Army Camp | 1(1) | 2(2) | 3(2) | 4(2) | 5(3) | 6(4) | 7(4) | 8(4) | 9(4) |
Economy | |||||||||
Farm | (1) | (2) | (3) | (3) | (3) | (4) | (4) | 9(4) | 10(4) |
Mill | (1) | (2) | (3) | (3) | (3) | (4) | (4) | 9(4) | 10(4) |
Quarry | - | - | - | (2) | (2) | (3) | (3) | (3) | (3) |
Silo | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 |
Lumberyard | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 4 |
Storehouse | - | - | 1 | 1 | 1 | 2 | 2 | 2 | 2 |
Cathedral (max) | - | - | 1 | 2 | 3 | 4 | 5 | 6 | 6 |
Road | 20 | 20 | 20 | 38 | 38 | 50 | 50 | 70 | 70 |
Fortification (number) | |||||||||
Wall | - | - | 35 | 55 | 70 | 85 | 95 | 110 | 120 |
Patrol Point | - | 1 | 1 | 2 | 2 | 3 | 3 | 3 | 3 |
Guard House | - | - | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Archer Tower | 1 | 2 | 3 | 4 | 5 | 5 | 6 | 6 | 7 |
Crossbow Tower | - | - | - | 1 | 2 | 2 | 2 | 3 | 3 |
Ballista Tower | - | - | - | - | 1 | 2 | 3 | 4 | 4 |
Flame Tower | - | - | - | - | - | 1 | 1 | 2 | 2 |
Catapult Emplacement | - | - | 1 | 1 | 2 | 2 | 3 | 3 | 3 |
Trebuchet Emplacement | - | - | - | - | - | 1 | 1 | 2 | 2 |
Caltrops | - | - | 5 | 8 | 10 | 12 | 14 | 14 | 14 |
Engineer Trap | - | - | - | - | 1 | 2 | 3 | 4 | 4 |
Firetrap | - | - | - | - | 1 | 1 | 2 | 2 | 2 |