No edit summary Tag: rte-wysiwyg |
(I updated the attack of John Kourkouas level 2, so that it was correct, and fixed a typo 'ugraded' to 'upgraded'. I also changed the 'scares off thrice' to 'scares off four times' because his level 4 had 4 ability uses. Basically, small page updates.) Tags: Visual edit apiedit |
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+ | {{PortableInfoBox |
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− | {| |
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+ | |imagenumber = 1 |
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− | |- |
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− | | |
+ | |image1 = Byzantines2.png |
+ | |building = [[Hall of Heroes]] |
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⚫ | |||
+ | |civilization = [[Byzantines]] |
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− | |||
+ | |preferredtarget = Foot Soldiers |
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− | |||
+ | |type = Melee |
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⚫ | |||
+ | |range = --- |
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− | |} |
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+ | |speed = --- |
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− | |||
+ | |movementspeed = --- |
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− | {| class="article-table" border="0" cellpadding="1" cellspacing="1" style="text-align: right; width=100%; margin:auto;" |
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+ | |ability = Terrorize|unitspersquad = 1}} |
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− | |- |
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− | ! scope="col" style="text-align: center;"| Prefered Target |
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− | ! scope="col" style="text-align: center;"| Attack Type |
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− | ! scope="col" style="text-align: center;"| Attack Speed |
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− | ! scope="col" style="text-align: center;"| Movement Speed |
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− | ! scope="col" style="text-align: center;"| Range |
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− | ! scope="col" style="text-align: center;"| Units per Squad |
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− | ! scope="col" style="text-align: center;"| Ability |
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− | |- |
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− | | style="text-align: center;"| Foot Soldiers |
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⚫ | |||
− | | style="text-align: center;"| ? |
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− | | style="text-align: center;"| ? |
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− | | style="text-align: center;"| ? |
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− | | style="text-align: center;"| 1 |
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− | | style="text-align: center;"| Terrorize |
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− | |} |
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⚫ | |||
− | ==Strengths== |
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⚫ | |||
+ | ---- |
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+ | ===Summary=== |
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⚫ | |||
*Highest Health points of the game. |
*Highest Health points of the game. |
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* Highest attack points for a non-siege unit. |
* Highest attack points for a non-siege unit. |
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− | ==Weaknesses== |
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*Slow moving. |
*Slow moving. |
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− | * Crossbows Towers and Flame Throwers |
+ | * Crossbows Towers and Flame Throwers are his weaknesses |
+ | ---- |
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− | ==Offensive Strategy== |
+ | ===Offensive Strategy=== |
− | *Clear away the defensive units , he scares them off |
+ | *Clear away the defensive units , he scares them off four times if upgraded to maximum. |
* Can be used to tank against any defense tower or emplacement. |
* Can be used to tank against any defense tower or emplacement. |
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* Can take down any wall or tower in addition while tanking due to the immense hit points. |
* Can take down any wall or tower in addition while tanking due to the immense hit points. |
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+ | </div> |
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+ | {{Clr}} |
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− | |||
− | {| |
+ | {|class="article-table" border="0" cellpadding="1" cellspacing="1" style="text-align: right; width=100%; margin:auto;" |
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!scope="row"|Level |
!scope="row"|Level |
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!scope="row" style="text-align: center;"|1 |
!scope="row" style="text-align: center;"|1 |
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− | |style="white-space: nowrap; text-align: right;"|18,000 {{Health}} |
+ | |style="white-space: nowrap; text-align: right;"|18,000 {{Res|RES=Health}} |
− | |style="white-space: nowrap; text-align: right;"|{{ |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|360 {{ |
+ | |style="white-space: nowrap; text-align: right;"|360 {{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|1h 15m {{Time}} |
+ | |style="white-space: nowrap; text-align: right;"|1h 15m {{Res|RES=Time}} |
− | |style="white-space: nowrap; text-align: right;"|750 {{ |
+ | |style="white-space: nowrap; text-align: right;"|750 {{Res|RES=Byzantines Pennant}} |
|style="white-space: nowrap; text-align: right;"|N/A |
|style="white-space: nowrap; text-align: right;"|N/A |
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− | |style="white-space: nowrap; text-align: right;"|x1 {{ |
+ | |style="white-space: nowrap; text-align: right;"|x1 {{Res|RES=Damage}} |
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|- |
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!scope="row" style="text-align: center;"|2 |
!scope="row" style="text-align: center;"|2 |
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− | |style="white-space: nowrap; text-align: right;"|24,000 {{Health}} |
+ | |style="white-space: nowrap; text-align: right;"|24,000 {{Res|RES=Health}} |
− | |style="white-space: nowrap; text-align: right;"|{{ |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"| |
+ | | style="white-space: nowrap; text-align: right;" |468 {{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|2h {{Time}} |
+ | |style="white-space: nowrap; text-align: right;"|2h {{Res|RES=Time}} |
− | |style="white-space: nowrap; text-align: right;"|1,500 {{ |
+ | |style="white-space: nowrap; text-align: right;"|1,500 {{Res|RES=Byzantines Pennant}} |
|style="white-space: nowrap; text-align: right;"|12h |
|style="white-space: nowrap; text-align: right;"|12h |
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− | |style="white-space: nowrap; text-align: right;"|x2 {{ |
+ | |style="white-space: nowrap; text-align: right;"|x2 {{Res|RES=Damage}} |
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!scope="row" style="text-align: center;"|3 |
!scope="row" style="text-align: center;"|3 |
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− | |style="white-space: nowrap; text-align: right;"|28,000 {{Health}} |
+ | |style="white-space: nowrap; text-align: right;"|28,000 {{Res|RES=Health}} |
− | |style="white-space: nowrap; text-align: right;"|{{ |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"| |
+ | |style="white-space: nowrap; text-align: right;"|562 {{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|5h 15m {{Time}} |
+ | |style="white-space: nowrap; text-align: right;"|5h 15m {{Res|RES=Time}} |
− | |style="white-space: nowrap; text-align: right;"|4,500 {{ |
+ | |style="white-space: nowrap; text-align: right;"|4,500 {{Res|RES=Byzantines Pennant}} |
|style="white-space: nowrap; text-align: right;"|1d |
|style="white-space: nowrap; text-align: right;"|1d |
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− | |style="white-space: nowrap; text-align: right;"|x3 {{ |
+ | |style="white-space: nowrap; text-align: right;"|x3 {{Res|RES=Damage}} |
|- |
|- |
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!scope="row" style="text-align: center;"|4 |
!scope="row" style="text-align: center;"|4 |
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− | |style="white-space: nowrap; text-align: right;"|32,120 {{Health}} |
+ | |style="white-space: nowrap; text-align: right;"|32,120 {{Res|RES=Health}} |
− | |style="white-space: nowrap; text-align: right;"|{{ |
+ | |style="white-space: nowrap; text-align: right;"|{{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|646 {{ |
+ | |style="white-space: nowrap; text-align: right;"|646 {{Res|RES=Damage}} |
− | |style="white-space: nowrap; text-align: right;"|6h {{Time}} |
+ | |style="white-space: nowrap; text-align: right;"|6h {{Res|RES=Time}} |
− | |style="white-space: nowrap; text-align: right;"|7,500 {{ |
+ | |style="white-space: nowrap; text-align: right;"|7,500 {{Res|RES=Byzantines Pennant}} |
|style="white-space: nowrap; text-align: right;"|2d |
|style="white-space: nowrap; text-align: right;"|2d |
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− | |style="white-space: nowrap; text-align: right;"|x4 {{ |
+ | |style="white-space: nowrap; text-align: right;"|x4 {{Res|RES=Damage}} |
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+ | |||
+ | {{UnitsMenu}} |
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__NOTOC____NOEDITSECTION__ |
__NOTOC____NOEDITSECTION__ |
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[[Category:Units]] |
[[Category:Units]] |
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[[Category:Heroes]] |
[[Category:Heroes]] |
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+ | [[Category:Byzantines]] |
Latest revision as of 17:26, 7 September 2015
"John Kourkouas fought tirelessly against the Arab advances of the tenth century, temporarily reversing Byzantine fortunes."
Summary
- John Kourkouas rides a war elephant into battle. His special ability, Terrorize, causes enemies to flee in fear of the giant beast.
- Highest Health points of the game.
- Highest attack points for a non-siege unit.
- Slow moving.
- Crossbows Towers and Flame Throwers are his weaknesses
Offensive Strategy
- Clear away the defensive units , he scares them off four times if upgraded to maximum.
- Can be used to tank against any defense tower or emplacement.
- Can take down any wall or tower in addition while tanking due to the immense hit points.
Level | Health | Attack | DPS | Recovery Time | Upgrade Cost | Upgrade Time | Ability |
---|---|---|---|---|---|---|---|
1 | 18,000 | 360 | 1h 15m | 750 | N/A | x1 | |
2 | 24,000 | 468 | 2h | 1,500 | 12h | x2 | |
3 | 28,000 | 562 | 5h 15m | 4,500 | 1d | x3 | |
4 | 32,120 | 646 | 6h | 7,500 | 2d | x4 |