Age of Empires Castle Siege Wiki
Tags: Visual edit apiedit
m (→‎Statistics: and formating)
Tags: Visual edit apiedit
Line 17: Line 17:
   
 
== Statistics ==
 
== Statistics ==
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
+
{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1"
 
|-
 
|-
 
! scope="row"|Level
 
! scope="row"|Level
 
! scope="col" style="text-align:center;"|Health
 
! scope="col" style="text-align:center;"|Health
! scope="col" style="text-align:center;"|Attack
+
! scope="col" style="text-align:center;" |DPS
 
! scope="col" style="text-align:center;" |Recovery Time
!
 
! scope="col" style="text-align:center;"|Recovery Time
+
! scope="col" style="text-align:center;" |Upgrade Costs
! scope="col" style="text-align:center;"|Upgrade Costs
+
! scope="col" style="text-align:center;" |Upgrade Time
! scope="col" style="text-align:center;"|Upgrade Time
 
 
|-
 
|-
! scope="row"|1
+
! scope="row" |1
| style="text-align:right;"|18,000
+
| style="text-align:right;" |18,000
| style="text-align:right;"|720
+
| style="text-align:right;" |360
|
 
 
| style="text-align:right;" | 1h 15m
 
| style="text-align:right;" | 1h 15m
 
| style="text-align:right;" |  750 pennants
 
| style="text-align:right;" |  750 pennants
 
| style="text-align:center;" | Instantaneously
 
| style="text-align:center;" | Instantaneously
 
|-
 
|-
! scope="row"|2
+
! scope="row" |2
| style="text-align:right;"|24,000
+
| style="text-align:right;" |24,000
| style="text-align:right;"|936
+
| style="text-align:right;" |
|
 
 
| style="text-align:right;" | 2h
 
| style="text-align:right;" | 2h
 
| style="text-align:right;" | 1,500 pennants
 
| style="text-align:right;" | 1,500 pennants
| style="text-align:center;"| 12h
+
| style="text-align:center;" | 12h
 
|-
 
|-
! scope="row"|3
+
! scope="row" |3
| style="text-align:right;"|28,000
+
| style="text-align:right;" |28,000
| style="text-align:right;"|1,124
+
| style="text-align:right;" |562
|562
 
 
| style="text-align:right;" | 5h 15m
 
| style="text-align:right;" | 5h 15m
| style="text-align:right;"|  4,500 pennants
+
| style="text-align:right;" |  4,500 pennants
| style="text-align:center;"| 24h
+
| style="text-align:center;" | 24h
 
|-
 
|-
  +
! scope="row" |4
!4
 
  +
| style="text-align:right;" |33,120
|33,120
 
  +
| style="text-align:right;" |646
!
 
  +
| style="text-align:right;" |6h
|646
 
  +
| style="text-align:right;" |7,500 pennants
|6h
 
  +
| style="text-align:center;" |2d
|7,500 pennants
 
|2d
 
 
|}__NOTOC__
 
|}__NOTOC__
 
[[Category:Hero]]
 
[[Category:Hero]]

Revision as of 14:07, 9 June 2015

Template:Hero Infobox Short description // Upgrade in <building>

General Assessment

Strengths

  • Highest Health points of the game.
  • Highest attack points for a non-siege unit.

Weaknesses

  • Slow moving.
  • Crossbows Towers and Flame Throwers.

Tactics

Attack

  • Clear away the defensive units , he scares them off thrice if ugraded to maximum.
  • Can be used to tank against any defense tower or emplacement.
  • Can take down any wall or tower in addition while tanking due to the immense hit points.

Defense

  • Can't be used.

Statistics

Level Health DPS Recovery Time Upgrade Costs Upgrade Time
1 18,000 360 1h 15m  750 pennants Instantaneously
2 24,000 2h 1,500 pennants 12h
3 28,000 562 5h 15m  4,500 pennants 24h
4 33,120 646 6h 7,500 pennants 2d