Age of Empires Castle Siege Wiki
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<tabview>
[[File:Flametower01_Britons.jpg|thumb|British Flame Tower, level 1]] The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
 
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Region:Flame Tower/Western Europe|Western Europe
__NOTOC__
 
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Region:Flame Tower/Northern Europe|Northern Europe
==General Assessment==
 
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Region:Flame Tower/Middle East|Middle East
===Strengths===
 
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</tabview>
*Fires continuously at close range.
 
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<div style="text-align:justify; ">
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''"While other civilizations acquired the secrets of the Byzantine's Greek fire, it was so closely guarded and dangerous that it is lost to us today."''
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----
 
===Summary===
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*The flame tower shoots devastating bouts of Greek fire down upon the enemy. Attackers struck by this fire burn for a short period even if they move out of range. The tower fires continuously at short range and is excellent for taking out troops.
 
*The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
 
*Ignites enemies, doing damage over time.
 
*Ignites enemies, doing damage over time.
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----
===Weaknesses===
 
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===Offensive Strategy===
*Short range
 
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*
==Tactics==
 
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----
===Attack===
 
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===Defensive Strategy===
*Attack at range, soldier will get slaughtered.
 
===Defense===
 
 
*Place near important buildings.
 
*Place near important buildings.
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*Will protect trebuchet from ladder invaders but needs other towers to protect it from attacking trebuchets
==Statistics==
 
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</div>
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
|-
 
! scope="row" style="text-align:center;"|Level
 
! scope="col" style="text-align:center;"|Health
 
! scope="col" style="text-align:center;"|Attack
 
! scope="col" style="text-align:center;"|Upgrade Costs
 
! scope="col" style="text-align:center;"|Upgrade Time
 
! scope="col" style="text-align:center;"|Required Age
 
   
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{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
! scope="row" style="text-align:center;"|1
+
!scope="row" style="text-align: center;"|Level
| style="text-align:right;"|12,000
+
!scope="col" style="text-align: center;"|Health
| style="text-align:right;"|150
+
!scope="col" style="text-align: center;"|Attack
| style="text-align:right;"| 75,000 stone
+
!scope="col" style="text-align: center;"|DPS
| style="text-align:center;"|3d
+
!scope="col" style="text-align: center;"|Upgrade Cost
| style="text-align:center;"|6
+
!scope="col" style="text-align: center;"|Upgrade Time
 
!scope="col" style="text-align: center;"|Required Age
 
|-
 
|-
! scope="row" style="text-align:center;"|2
+
!scope="row"|1
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|12,000 {{Res|RES=Health}}
| style="text-align:right;"|13,500
 
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|150 {{Res|RES=Damage}}
| style="text-align:right;"|173
 
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|189 {{Res|RES=Damage}}
| style="text-align:right;"| 200,000 stone
 
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|75,000 {{Res|RES=Stone}}
| style="text-align:center;"|4d 12h
 
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|3d
| style="text-align:center;"|
 
 
|style="text-align: center;"|{{Res|RES=Age 6}}
 
|-
 
|-
! scope="row" style="text-align:center;"|3
+
!scope="row"|2
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|13,500 {{Res|RES=Health}}
| style="text-align:right;"|15,188
 
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|173 {{Res|RES=Damage}}
| style="text-align:right;"|200
 
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|218 {{Res|RES=Damage}}
| style="text-align:right;"| stone
 
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|200,000 {{Res|RES=Stone}}
| style="text-align:center;"|
 
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|4d 12h
| style="text-align:center;"|
 
 
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row" style="text-align:center;"|4
+
!scope="row"|3
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|15,188 {{Res|RES=Health}}
| style="text-align:right;"|16,707
 
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|200 {{Res|RES=Damage}}
| style="text-align:right;"|230
 
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|251 {{Res|RES=Damage}}
| style="text-align:right;"| stone
 
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|300,000 {{Res|RES=Stone}}
| style="text-align:center;"|
 
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|6d
| style="text-align:center;"|
 
 
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row" style="text-align:center;"|5
+
!scope="row"|4
| style="text-align:right;"|
+
|style="white-space: nowrap;"|16,707 {{Res|RES=Health}}
| style="text-align:right;"|
+
|style="white-space: nowrap;"|230 {{Res|RES=Damage}}
| style="text-align:right;"|stone
+
|style="white-space: nowrap;"|289 {{Res|RES=Damage}}
| style="text-align:center;"|
+
|style="white-space: nowrap;"|400,000 {{Res|RES=Stone}}
| style="text-align:center;"|
+
|style="white-space: nowrap;"|7d 12h
 
|style="text-align: center;"|{{Res|RES=Age 8}}
 
|-
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!5
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|18,380 {{Res|RES=Health}}
  +
|265 {{Res|RES = Damage}}
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|333 {{Res|RES=Damage}}
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|500,000 {{Res|RES=Stone}}
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|9d
 
|style="text-align: center;"|{{Res|RES=Age 9}}
 
|}
 
|}
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[[Category:Building]]
 
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{{BuildingsMenu}}
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__NOTOC__ __NOEDITSECTION__
 
[[Category:Buildings]]
 
[[Category:Fortification]]
 
[[Category:Fortification]]

Latest revision as of 03:17, 30 October 2016


"While other civilizations acquired the secrets of the Byzantine's Greek fire, it was so closely guarded and dangerous that it is lost to us today."


Summary

  • The flame tower shoots devastating bouts of Greek fire down upon the enemy. Attackers struck by this fire burn for a short period even if they move out of range. The tower fires continuously at short range and is excellent for taking out troops.
  • The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
  • Ignites enemies, doing damage over time.

Offensive Strategy


Defensive Strategy

  • Place near important buildings.
  • Will protect trebuchet from ladder invaders but needs other towers to protect it from attacking trebuchets


Level Health Attack DPS Upgrade Cost Upgrade Time Required Age
1 12,000 Health 150 Damage 189 Damage 75,000 Stones 3d Age 6
2 13,500 Health 173 Damage 218 Damage 200,000 Stones 4d 12h Age 7
3 15,188 Health 200 Damage 251 Damage 300,000 Stones 6d Age 7
4 16,707 Health 230 Damage 289 Damage 400,000 Stones 7d 12h Age 8
5 18,380 Health 265 Damage 333 Damage 500,000 Stones 9d Age 9


Buildings
Economy FarmSiloMillLumberyardQuarryStorehouseCathedralRoad
Fortification Archer TowerCrossbow TowerBallista TowerFlame TowerMusket TowerCatapult EmplacementTrebuchet EmplacementWatch SignalGuard HousePatrol PointCaltropsEngineer TrapFire TrapWall
Military Army CampBarracksCultural BarracksStableHall of HeroesEmbassyArchery RangeSiege WorkshopUniversity
Other Buildings KeepHonor