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{{DifferentTileSetsPortableInfoBox
+
<tabview>
|imagenumber=4
+
Region:Flame Tower/Western Europe|Western Europe
|image1=flame_tower_level01.png
+
Region:Flame Tower/Northern Europe|Northern Europe
|image2=flame_tower_level02.png
+
Region:Flame Tower/Middle East|Middle East
|image3=flame_tower_level03.png
+
</tabview>
|image4=flame_tower_level04.png
 
|buildingsize=1x1
 
|age1=0
 
|age2=0
 
|age3=0
 
|age4=0
 
|age5=0
 
|age6=1
 
|age7=1
 
|age8=2
 
|age9=2
 
|type=Multiple Targets
 
|speed=0.8s
 
|range=4.75
 
|preferredtarget=Foot Soldiers
 
}}
 
   
 
<div style="text-align:justify; ">
 
<div style="text-align:justify; ">
 
''"While other civilizations acquired the secrets of the Byzantine's Greek fire, it was so closely guarded and dangerous that it is lost to us today."''
 
''"While other civilizations acquired the secrets of the Byzantine's Greek fire, it was so closely guarded and dangerous that it is lost to us today."''
 
----
 
----
==Summary==
+
===Summary===
 
*The flame tower shoots devastating bouts of Greek fire down upon the enemy. Attackers struck by this fire burn for a short period even if they move out of range. The tower fires continuously at short range and is excellent for taking out troops.
 
*The flame tower shoots devastating bouts of Greek fire down upon the enemy. Attackers struck by this fire burn for a short period even if they move out of range. The tower fires continuously at short range and is excellent for taking out troops.
 
*The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
 
*The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
*Fires continuously at close range.
 
 
*Ignites enemies, doing damage over time.
 
*Ignites enemies, doing damage over time.
 
----
 
----
==Offensive Strategy==
+
===Offensive Strategy===
 
*
 
*
 
----
 
----
==Defensive Strategy==
+
===Defensive Strategy===
 
*Place near important buildings.
 
*Place near important buildings.
 
*Will protect trebuchet from ladder invaders but needs other towers to protect it from attacking trebuchets
 
*Will protect trebuchet from ladder invaders but needs other towers to protect it from attacking trebuchets
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{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
+
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
 
|-
 
|-
! scope="row" style="text-align: center;"|Level
+
!scope="row" style="text-align: center;"|Level
! scope="col" style="text-align: center;"|Health
+
!scope="col" style="text-align: center;"|Health
! scope="col" style="text-align: center;"|Attack
+
!scope="col" style="text-align: center;"|Attack
! scope="col" style="text-align: center;"|DPS
+
!scope="col" style="text-align: center;"|DPS
! scope="col" style="text-align: center;"|Upgrade Time
+
!scope="col" style="text-align: center;"|Upgrade Cost
! scope="col" style="text-align: center;"|Upgrade Cost
+
!scope="col" style="text-align: center;"|Upgrade Time
! scope="col" style="text-align: center;"|Required Age
+
!scope="col" style="text-align: center;"|Required Age
 
|-
 
|-
! scope="row"|1
+
!scope="row"|1
 
|12,000 {{Res|RES=Health}}
 
|12,000 {{Res|RES=Health}}
 
|150 {{Res|RES=Damage}}
 
|150 {{Res|RES=Damage}}
 
|189 {{Res|RES=Damage}}
 
|189 {{Res|RES=Damage}}
| 75,000 {{Res|RES=Stone}}
+
|75,000 {{Res|RES=Stone}}
 
|3d
 
|3d
| style="text-align: center;"|{{Res|RES=Age 6}}
+
|style="text-align: center;"|{{Res|RES=Age 6}}
 
|-
 
|-
! scope="row"|2
+
!scope="row"|2
 
|13,500 {{Res|RES=Health}}
 
|13,500 {{Res|RES=Health}}
 
|173 {{Res|RES=Damage}}
 
|173 {{Res|RES=Damage}}
 
|218 {{Res|RES=Damage}}
 
|218 {{Res|RES=Damage}}
| 200,000 {{Res|RES=Stone}}
+
|200,000 {{Res|RES=Stone}}
 
|4d 12h
 
|4d 12h
| style="text-align: center;"|{{Res|RES=Age 7}}
+
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row"|3
+
!scope="row"|3
 
|15,188 {{Res|RES=Health}}
 
|15,188 {{Res|RES=Health}}
 
|200 {{Res|RES=Damage}}
 
|200 {{Res|RES=Damage}}
 
|251 {{Res|RES=Damage}}
 
|251 {{Res|RES=Damage}}
| 300.000 {{Res|RES=Stone}}
+
|300,000 {{Res|RES=Stone}}
 
|6d
 
|6d
| style="text-align: center;"|{{Res|RES=Age 7}}
+
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row"|4
+
!scope="row"|4
| style="white-space: nowrap;"|16,707 {{Res|RES=Health}}
+
|style="white-space: nowrap;"|16,707 {{Res|RES=Health}}
| style="white-space: nowrap;"|230 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"|230 {{Res|RES=Damage}}
| style="white-space: nowrap;"|289 {{Res|RES=Damage}}
+
|style="white-space: nowrap;"|289 {{Res|RES=Damage}}
| style="white-space: nowrap;"| 400,000 {{Res|RES=Stone}}
+
|style="white-space: nowrap;"|400,000 {{Res|RES=Stone}}
| style="white-space: nowrap;"|7d 12h
+
|style="white-space: nowrap;"|7d 12h
| style="text-align: center;"|{{Res|RES=Age 8}}
+
|style="text-align: center;"|{{Res|RES=Age 8}}
  +
|-
  +
!5
  +
|18,380 {{Res|RES=Health}}
  +
|265 {{Res|RES = Damage}}
  +
|333 {{Res|RES=Damage}}
  +
|500,000 {{Res|RES=Stone}}
  +
|9d
  +
|style="text-align: center;"|{{Res|RES=Age 9}}
 
|}
 
|}
   

Latest revision as of 03:17, October 30, 2016

"While other civilizations acquired the secrets of the Byzantine's Greek fire, it was so closely guarded and dangerous that it is lost to us today."


Summary

  • The flame tower shoots devastating bouts of Greek fire down upon the enemy. Attackers struck by this fire burn for a short period even if they move out of range. The tower fires continuously at short range and is excellent for taking out troops.
  • The Flame Tower is a defensive structure that bathes enemies in flames. It's preferred target is foot soldiers. At close range it fires continuously.
  • Ignites enemies, doing damage over time.

Offensive Strategy


Defensive Strategy

  • Place near important buildings.
  • Will protect trebuchet from ladder invaders but needs other towers to protect it from attacking trebuchets


Level Health Attack DPS Upgrade Cost Upgrade Time Required Age
1 12,000 Health 150 DPS 189 DPS 75,000 Stone 3d Age06
2 13,500 Health 173 DPS 218 DPS 200,000 Stone 4d 12h Age07
3 15,188 Health 200 DPS 251 DPS 300,000 Stone 6d Age07
4 16,707 Health 230 DPS 289 DPS 400,000 Stone 7d 12h Age08
5 18,380 Health 265 DPS 333 DPS 500,000 Stone 9d Age09


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