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!scope="row"|Level
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!scope="col"|Health
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!scope="col"|Attack
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!scope="col"|DPS
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!scope="col"|Training Cost
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!scope="col"|Training Time
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!scope="col"|Upgrade Cost
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!scope="col"|Upgrade Time
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!scope="col"|[[Archery Range]] Level Required
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__NOTOC__ __NOEDITSECTION__
 
[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Common Units]]
 
[[Category:Common Units]]

Revision as of 05:24, August 22, 2015

Template:UnitInfoBox

"Crossbowman: Crossbows were easy to use though slow. They were able to pierce defenses previously unreachable in battle."

"Heavy Crossbowman: Though longbows were faster, heavy crossbows still carried more impact and remained common on the battlefields of Medieval Europe. "

"Arquebuser: These low-velocity matchlock weapons were the first proto muskets and were able to pierce all but the heaviest plate at close range."


Summary

  • Crossbowmen receive a damage bonus against towers. They are lightly armored and should be deployed behind heavy infantry or other well-armored troops.
  • Crossbowmen are basic ranged soldiers, unlocked from the Level 1 Archery Range.
  • Crossbowmen will be slain easily if engaged in melee by your troops
  • Crossbowman are also known as Heavy Crossbowman or Arquebusiers depending on the upgrade level.
  • Bonus against towers and grenadiers.
  • Ranged attack
  • Poor health and attack.
  • Poor range, need to get in close.

Offensive Strategy

  • Deploy Crossbowmen to take out enemy towers. Always use other units such as infantry to act as a meat shield.
  • Also put to good use if deployed while other units are fighting defensive units as they take out the defensive units quikely
  • Do not deploy alone as they have very low health and only takes one blow from the like of a catapult emplacement to wipe them out entirely

Defensive Strategy

  • Crossbowmen CAN NOT be used in defense.
Level Health Attack DPS Training Costs Training Time Upgrade Costs Upgrade Time Required Archery Range
1 Crossbowman 140 7 7 20 food sec free Instantaneously 1
2 Crossbowman 150 9 30 food 50 sec 2,600 food d h m 2
3 Crossbowman 195 12 35 food 60 sec 9,000 food 10h 3
4 Heavy Crossbowman 255 16 40 food 65 sec 25,000 food 1d 4
5 Heavy Crossbowman 333 18 18 50 food 70 sec 75,000 food 2d 5
6 Arquebuser 400 21 21 food 80 sec 700,000 food 5d 7
7 1,400,000 8
Level Health Attack DPS Training Cost Training Time Upgrade Cost Upgrade Time Archery Range Level Required
1 Template:Health Template:Attack Template:Attack Template:Food s Template:Food N/A
2 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
3 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
4 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
5 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
6 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
7 Template:Health Template:Attack Template:Attack Template:Food s Template:Food
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