(added template age) Tag: rte-source |
No edit summary Tag: apiedit |
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+ | <tabview> |
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− | <gallery type="slideshow" widths="250" caption="Crossbow Tower, Level 05"> |
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− | + | Region:Crossbow Tower/Western Europe|Western Europe |
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− | + | Region:Crossbow Tower/Northern Europe|Northern Europe, india |
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− | + | Region:Crossbow Tower/Middle East|Middle East |
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− | </ |
+ | </tabview> |
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− | The Crossbow Tower shoots large bursts of arrows in a small radius. |
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+ | ''"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."'' |
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+ | ---- |
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− | ==General Assessment== |
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+ | *Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops. |
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− | ===Strengths=== |
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*Excel at wiping out infantry. |
*Excel at wiping out infantry. |
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− | * |
+ | *Good for killing any troops that get close. |
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− | ===Weaknesses=== |
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− | * Small range. |
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* Susceptible to any unit that can out range it, such as Longbowmen and siege weapons. |
* Susceptible to any unit that can out range it, such as Longbowmen and siege weapons. |
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+ | ---- |
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+ | ===Offensive Strategy=== |
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+ | * |
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+ | ---- |
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+ | ===Defensive Strategy=== |
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+ | </div> |
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− | ==Tactics== |
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− | *Cannot be used in an attack. |
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− | ===Defense=== |
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− | ==Statistics== |
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− | {{BuildingAttackInfo |
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− | |Range = 2.5 |
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− | |AttackSpeed = 0.97s}} |
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− | |||
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− | |{{Template:NumberAvailable |
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− | |Age1 = ''-'' |
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− | |Age2 = ''-'' |
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− | |Age3 = ''-'' |
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+ | ! scope="col" style="text-align: center;" |Upgrade Cost |
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− | |Age4 = '''1''' |
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+ | ! scope="col" style="text-align: center;" |Upgrade Time |
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− | |Age5 = '''2''' |
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+ | !scope="col" style="text-align: center;"|Required Age |
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− | |Age6 = ''2'' |
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− | |Age7 = ''2'' |
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− | |Age8 = '''3''' |
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− | |Age9 = ''3''}} |
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− | |{{Template:BuildingSize|1x1}} |
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− | |} |
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− | |||
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|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|1 |
− | + | |style="white-space: nowrap;"|9,600 {{Res|RES=Health}} |
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⚫ | |||
⚫ | |||
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− | + | |style="white-space: nowrap;"|7,500 {{Res|RES=Stone}} |
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− | + | |style="white-space: nowrap;"|10h |
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− | + | |style="text-align: center;"|{{Res|RES=Age 4}} |
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|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|2 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|11,520 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|150 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|155 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|20,000 {{Res|RES=Stone}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|1d |
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 5}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|3 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|13,824 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|172 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|177 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|75,000 {{Res|RES=Stone}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|2d |
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 6}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|4 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|15,898 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|198 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|204 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|250,000 {{Res|RES=Stone}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|3d 12h |
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 7}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|5 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|18,282 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|228 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|235 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|350,000 {{Res|RES=Stone}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|5d |
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 8}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|6 |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|21,024 {{Res|RES=Health}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|274 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|283 {{Res|RES=Damage}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|950,000 {{Res|RES=Stone}} |
− | |style="white-space: nowrap;"| |
+ | |style="white-space: nowrap;"|6d |
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 9}} |
− | |- |
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⚫ | |||
− | |style="white-space: nowrap;"| 21,024 {{Health}} |
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⚫ | |||
⚫ | |||
− | |style="white-space: nowrap;"| 950,000 {{Stone}} |
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− | |style="white-space: nowrap;"| 6d |
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|} |
|} |
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+ | |||
− | __NOTOC__ |
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+ | {{BuildingsMenu}} |
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+ | __NOTOC__ __NOEDITSECTION__ |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Fortification]] |
[[Category:Fortification]] |
Latest revision as of 18:06, 3 June 2017
"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."
Summary
- Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops.
- Excel at wiping out infantry.
- Good for killing any troops that get close.
- Small range and large amounts of high-health units are its weaknesses
- Susceptible to any unit that can out range it, such as Longbowmen and siege weapons.
Offensive Strategy
Defensive Strategy
- A great defensive structure for protecting emplacements from the likes of Ladder Invaders and Cavalry.
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |