Age of Empires Castle Siege Wiki
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<tabview>
Content[[File:CrossbowTower02_Britons.jpg|thumb|British Crossbow Tower, level 2]] The Crossbow Tower shoots bursts of arrows in a small radius.
 
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Region:Crossbow Tower/Western Europe|Western Europe
__NOTOC__
 
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Region:Crossbow Tower/Northern Europe|Northern Europe, india
==General Assessment==
 
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Region:Crossbow Tower/Middle East|Middle East
===Strengths===
 
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</tabview>
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<div style="text-align:justify; ">
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''"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."''
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----
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===Summary===
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*Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops.
 
*Excel at wiping out infantry.
 
*Excel at wiping out infantry.
* Good for killing any troops that get close.
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*Good for killing any troops that get close.
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* Small range and large amounts of high-health units are its weaknesses
===Weaknesses===
 
 
* Susceptible to any unit that can out range it, such as Longbowmen and siege weapons.
*Small range.
 
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----
* Susceptible to any unit that can out range it, [http://age-of-empires-castle-siege.wikia.com/wiki/Longbowman Longbowmen] and siege weapons.
 
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===Offensive Strategy===
==Tactics==
 
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*
===Attack===
 
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----
*Cannot be used in an attack.
 
===Defense===
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===Defensive Strategy===
*A great defensive structure for protecting emplacements from the likes of [http://age-of-empires-castle-siege.wikia.com/wiki/Ladder_Invader Ladder Invaders] and [http://age-of-empires-castle-siege.wikia.com/wiki/Cavalry Cavalry].
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*A great defensive structure for protecting emplacements from the likes of [[Ladder Invader]]s and [[Cavalry]].
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</div>
==Statistics==
 
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{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
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{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="text-align: right; width=100%; margin:auto;"
 
|-
 
|-
! scope="row" style="text-align:center;"|Level
+
!scope="row" style="text-align: center;"|Level
! scope="col" style="text-align:center;"|Health
+
!scope="col" style="text-align: center;"|Health
! scope="col" style="text-align:center;"|Attack
+
!scope="col" style="text-align: center;"|Attack
! scope="col" style="text-align:center;"|Upgrade Costs
+
!scope="col" style="text-align: center;"|DPS
! scope="col" style="text-align:center;"|Upgrade Time
+
! scope="col" style="text-align: center;" |Upgrade Cost
! scope="col" style="text-align:center;"|Required Age
+
! scope="col" style="text-align: center;" |Upgrade Time
 
!scope="col" style="text-align: center;"|Required Age
 
|-
 
|-
! scope="row" style="text-align:center;"|1
+
!scope="row" style="text-align: center;"|1
| style="text-align:right;"|9,600
+
|style="white-space: nowrap;"|9,600 {{Res|RES=Health}}
| style="text-align:right;"|130
+
|style="white-space: nowrap;"|130 {{Res|RES=Damage}}
| style="text-align:right;"| 7,500 stone
+
|style="white-space: nowrap;"|134 {{Res|RES=Damage}}
| style="text-align:center;"|10h
+
|style="white-space: nowrap;"|7,500 {{Res|RES=Stone}}
| style="text-align:center;"|4
+
|style="white-space: nowrap;"|10h
 
|style="text-align: center;"|{{Res|RES=Age 4}}
 
|-
 
|-
! scope="row" style="text-align:center;"|2
+
!scope="row" style="text-align: center;"|2
| style="text-align:right;"|11,520
+
|style="white-space: nowrap;"|11,520 {{Res|RES=Health}}
| style="text-align:right;"|150
+
|style="white-space: nowrap;"|150 {{Res|RES=Damage}}
| style="text-align:right;" | 20,000 stone
+
|style="white-space: nowrap;"|155 {{Res|RES=Damage}}
| style="text-align:center;"|1d
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|style="white-space: nowrap;"|20,000 {{Res|RES=Stone}}
| style="text-align:center;"|5
+
|style="white-space: nowrap;"|1d
 
|style="text-align: center;"|{{Res|RES=Age 5}}
 
|-
 
|-
! scope="row" style="text-align:center;"|3
+
!scope="row" style="text-align: center;"|3
| style="text-align:right;"|13,824
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|style="white-space: nowrap;"|13,824 {{Res|RES=Health}}
| style="text-align:right;"|172
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|style="white-space: nowrap;"|172 {{Res|RES=Damage}}
| style="text-align:right;"| 75,000 stone
+
|style="white-space: nowrap;"|177 {{Res|RES=Damage}}
| style="text-align:center;"|2d
+
|style="white-space: nowrap;"|75,000 {{Res|RES=Stone}}
| style="text-align:center;"|6
+
|style="white-space: nowrap;"|2d
 
|style="text-align: center;"|{{Res|RES=Age 6}}
 
|-
 
|-
! scope="row" style="text-align:center;"|4
+
!scope="row" style="text-align: center;"|4
| style="text-align:right;"|15,898
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|style="white-space: nowrap;"|15,898 {{Res|RES=Health}}
| style="text-align:right;"|198
+
|style="white-space: nowrap;"|198 {{Res|RES=Damage}}
| style="text-align:right;" | 250,000 stone
+
|style="white-space: nowrap;"|204 {{Res|RES=Damage}}
| style="text-align:center;"|3d 12h
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|style="white-space: nowrap;"|250,000 {{Res|RES=Stone}}
| style="text-align:center;"|7
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|style="white-space: nowrap;"|3d 12h
 
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row" style="text-align:center;"|5
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!scope="row" style="text-align: center;"|5
| style="text-align:right;"|18282
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|style="white-space: nowrap;"|18,282 {{Res|RES=Health}}
| style="text-align:right;"|228
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|style="white-space: nowrap;"|228 {{Res|RES=Damage}}
| style="text-align:right;"|stone
+
|style="white-space: nowrap;"|235 {{Res|RES=Damage}}
| style="text-align:center;"|
+
|style="white-space: nowrap;"|350,000 {{Res|RES=Stone}}
| style="text-align:center;"|8
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|style="white-space: nowrap;"|5d
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|style="text-align: center;"|{{Res|RES=Age 8}}
 
|-
 
|-
! scope="row" style="text-align:center;"|6
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!scope="row" style="text-align: center;"|6
| style="text-align:right;"|Level 5 is max
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|style="white-space: nowrap;"|21,024 {{Res|RES=Health}}
| style="text-align:right;"|
+
|style="white-space: nowrap;"|274 {{Res|RES=Damage}}
| style="text-align:right;"|stone
+
|style="white-space: nowrap;"|283 {{Res|RES=Damage}}
| style="text-align:center;"|
+
|style="white-space: nowrap;"|950,000 {{Res|RES=Stone}}
| style="text-align:center;"|
+
|style="white-space: nowrap;"|6d
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|style="text-align: center;"|{{Res|RES=Age 9}}
|-
 
! scope="row" style="text-align:center;"|7
 
| style="text-align:right;"|
 
| style="text-align:right;"|
 
| style="text-align:right;"|stone
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
 
|}
 
|}
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[[Category:Building]]
 
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{{BuildingsMenu}}
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__NOTOC__ __NOEDITSECTION__
 
[[Category:Buildings]]
 
[[Category:Fortification]]
 
[[Category:Fortification]]

Latest revision as of 18:06, 3 June 2017


"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."


Summary

  • Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops.
  • Excel at wiping out infantry.
  • Good for killing any troops that get close.
  • Small range and large amounts of high-health units are its weaknesses
  • Susceptible to any unit that can out range it, such as Longbowmen and siege weapons.

Offensive Strategy


Defensive Strategy


Level Health Attack DPS Upgrade Cost Upgrade Time Required Age
1 9,600 Health 130 Damage 134 Damage 7,500 Stones 10h Age 4
2 11,520 Health 150 Damage 155 Damage 20,000 Stones 1d Age 5
3 13,824 Health 172 Damage 177 Damage 75,000 Stones 2d Age 6
4 15,898 Health 198 Damage 204 Damage 250,000 Stones 3d 12h Age 7
5 18,282 Health 228 Damage 235 Damage 350,000 Stones 5d Age 8
6 21,024 Health 274 Damage 283 Damage 950,000 Stones 6d Age 9


Buildings
Economy FarmSiloMillLumberyardQuarryStorehouseCathedralRoad
Fortification Archer TowerCrossbow TowerBallista TowerFlame TowerMusket TowerCatapult EmplacementTrebuchet EmplacementWatch SignalGuard HousePatrol PointCaltropsEngineer TrapFire TrapWall
Military Army CampBarracksCultural BarracksStableHall of HeroesEmbassyArchery RangeSiege WorkshopUniversity
Other Buildings KeepHonor