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+ | <tabview> |
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− | Content[[File:CrossbowTower02_Britons.jpg|thumb|British Crossbow Tower, level 2]] needed |
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+ | Region:Crossbow Tower/Western Europe|Western Europe |
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− | __NOTOC__ |
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+ | Region:Crossbow Tower/Northern Europe|Northern Europe, india |
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− | ==General Assessment== |
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+ | Region:Crossbow Tower/Middle East|Middle East |
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− | ===Strengths=== |
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+ | </tabview> |
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+ | |||
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+ | ''"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."'' |
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+ | ---- |
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+ | |||
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+ | *Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops. |
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*Excel at wiping out infantry. |
*Excel at wiping out infantry. |
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− | * |
+ | *Good for killing any troops that get close. |
+ | * Small range and large amounts of high-health units are its weaknesses |
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− | ===Weaknesses=== |
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− | *Small range. |
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+ | ---- |
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+ | ===Offensive Strategy=== |
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− | ==Tactics== |
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+ | * |
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+ | ---- |
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− | *Cannot be used in an attack. |
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− | === |
+ | ===Defensive Strategy=== |
− | *A great defensive structure for protecting emplacements from the likes of [ |
+ | *A great defensive structure for protecting emplacements from the likes of [[Ladder Invader]]s and [[Cavalry]]. |
+ | </div> |
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− | ==Statistics== |
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+ | |||
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+ | |||
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|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|Level |
− | ! |
+ | !scope="col" style="text-align: center;"|Health |
− | ! |
+ | !scope="col" style="text-align: center;"|Attack |
− | ! |
+ | !scope="col" style="text-align: center;"|DPS |
− | ! scope="col" style="text-align:center;"|Upgrade |
+ | ! scope="col" style="text-align: center;" |Upgrade Cost |
− | ! scope="col" style="text-align:center;"| |
+ | ! scope="col" style="text-align: center;" |Upgrade Time |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|1 |
− | | |
+ | |style="white-space: nowrap;"|9,600 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|130 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|134 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|7,500 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|10h |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|2 |
− | | |
+ | |style="white-space: nowrap;"|11,520 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|150 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|155 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|20,000 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|1d |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|3 |
− | | |
+ | |style="white-space: nowrap;"|13,824 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|172 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|177 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|75,000 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|2d |
⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|4 |
− | | |
+ | |style="white-space: nowrap;"|15,898 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|198 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|204 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|250,000 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|3d 12h |
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|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|5 |
− | | |
+ | |style="white-space: nowrap;"|18,282 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|228 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|235 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|350,000 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|5d |
+ | |style="text-align: center;"|{{Res|RES=Age 8}} |
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|- |
|- |
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− | ! |
+ | !scope="row" style="text-align: center;"|6 |
− | | |
+ | |style="white-space: nowrap;"|21,024 {{Res|RES=Health}} |
− | | |
+ | |style="white-space: nowrap;"|274 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|283 {{Res|RES=Damage}} |
− | | |
+ | |style="white-space: nowrap;"|950,000 {{Res|RES=Stone}} |
− | | |
+ | |style="white-space: nowrap;"|6d |
+ | |style="text-align: center;"|{{Res|RES=Age 9}} |
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− | |- |
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|} |
|} |
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+ | |||
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+ | |||
+ | {{BuildingsMenu}} |
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+ | __NOTOC__ __NOEDITSECTION__ |
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⚫ | |||
[[Category:Fortification]] |
[[Category:Fortification]] |
Latest revision as of 18:06, 3 June 2017
"Simple to use, cheap to make, and highly deadly, the crossbow gave even common peasants the power to kill armor-clad knights with ease."
Summary
- Crossbow towers fire large bursts of crossbow bolts at many enemies. Each burst is devastating to enemy troops.
- Excel at wiping out infantry.
- Good for killing any troops that get close.
- Small range and large amounts of high-health units are its weaknesses
- Susceptible to any unit that can out range it, such as Longbowmen and siege weapons.
Offensive Strategy
Defensive Strategy
- A great defensive structure for protecting emplacements from the likes of Ladder Invaders and Cavalry.
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |