Age of Empires Castle Siege Wiki
(cleaned up attack/dps)
Tag: rte-wysiwyg
 
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{{PortableInfoBox
{{Hero Infobox|name = Charlemagne|image = Franks02_Charlemagne_02.jpg|imagecaption = Level 2|building = Hall of Heroes|type1 = xxx|squad_size = xxx|speed = xxx|radius1 = xxx|PreferredTarget = Foot Soldiers|civilization = Franks|Ability = Charge}}
 
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|imagenumber = 1
Short description // Upgrade in <building>
 
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|image1 = Franks2.png
==General Assessment==
 
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|building = [[Hall of Heroes]]
===Strengths===
 
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|civilization = [[Franks]]
*xxx
 
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|preferredtarget = Foot Soldiers
===Weaknesses===
 
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|type = Melee
*xxx
 
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|range = ---
==Tactics==
 
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|speed = ---
===Attack===
 
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|movementspeed = ---
*xxx
 
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|ability = Charge|unitspersquad = 7}}
===Defense===
 
*xxx
 
   
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<div style="text-align:justify; ">
== Statistics ==
 
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''"Charlemagne united much of Western Europe under Frankish rule - the first time it had been done since Roman times."''
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
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----
 
===Summary===
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*Charlemagne uses his Charge ability to rally nearby cavalry and give them a damage bonus to a single target(drag the Ability button onto the desired target).
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*Uses Charge ability to rally nearby Cavalry and give them a damage bonus against a single target.
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*Low Health
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----
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===Offensive Strategy===
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*Charlemagne can be used together with large number of cavalry to quickly take down the Keep. Use the ability to rally the cavalry to attack the keep (5 seconds tops when ability is used on the keep)
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</div>
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{{Clr}}
 
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="text-align: right; width=100%; margin:auto;"
 
|-
 
|-
! scope="row"|Level
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!scope="row"|Level
! scope="col" style="text-align:center;"|Health
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!scope="col" style="text-align:center;"|Health
! scope="col" style="text-align:center;"|Attack
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!scope="col" style="text-align:center;"|Attack
! scope="col" style="text-align:center;"|Recovery Time
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!scope="col" style="text-align:center;"|DPS
! scope="col" style="text-align:center;"|Upgrade Costs
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!scope="col" style="text-align:center;"|Recovery Time
! scope="col" style="text-align:center;"|Upgrade Time
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!scope="col" style="text-align:center;"|Upgrade Cost
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!scope="col" style="text-align:center;"|Upgrade Time
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!scope="col" style="text-align:center;"|Ability
 
|-
 
|-
! scope="row"|1
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!scope="row" style="text-align: center;"|1
| style="text-align:right;"|5,000
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|style="white-space: nowrap; text-align: right;"|5,000 {{Res|RES=Health}}
| style="text-align:right;"|240
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|style="white-space: nowrap; text-align: right;"|240 {{Res|RES=Damage}}
| style="text-align:right;" | 1h 15m
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|style="white-space: nowrap; text-align: right;"|240 {{Res|RES=Damage}}
| style="text-align:right;" |  750 pennants
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|style="white-space: nowrap; text-align: right;"|1h 15m {{Res|RES=Time}}
| style="text-align:center;" | Instantaneously
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|style="white-space: nowrap; text-align: right;"|750 {{Res|RES=Franks Pennant}}
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|style="white-space: nowrap; text-align: right;"|N/A
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|style="white-space: nowrap; text-align: right;"|1 {{Res|RES=Damage}}
 
|-
 
|-
! scope="row"|2
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!scope="row" style="text-align: center;"|2
| style="text-align:right;"|6,400
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|style="white-space: nowrap; text-align: right;"|6,400 {{Res|RES=Health}}
| style="text-align:right;"|300
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|style="white-space: nowrap; text-align: right;"|300 {{Res|RES=Damage}}
| style="text-align:right;" | 2h
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|style="white-space: nowrap; text-align: right;"|300 {{Res|RES=Damage}}
| style="text-align:right;" | 1,500 pennants
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|style="white-space: nowrap; text-align: right;"|2h {{Res|RES=Time}}
| style="text-align:center;"| 12h
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|style="white-space: nowrap; text-align: right;"|1,500 {{Res|RES=Franks Pennant}}
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|style="white-space: nowrap; text-align: right;"|12h
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|style="white-space: nowrap; text-align: right;"|2 {{Res|RES=Damage}}
 
|-
 
|-
! scope="row"|3
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!scope="row" style="text-align: center;"|3
| style="text-align:right;"|8,000
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|style="white-space: nowrap; text-align: right;"|8,000 {{Res|RES=Health}}
| style="text-align:right;"|360
+
|style="white-space: nowrap; text-align: right;"|360 {{Res|RES=Damage}}
| style="text-align:right;" | 5h 15m
+
|style="white-space: nowrap; text-align: right;"|360 {{Res|RES=Damage}}
| style="text-align:right;"|  4,500 pennants
+
|style="white-space: nowrap; text-align: right;"|5h 15m {{Res|RES=Time}}
| style="text-align:center;" | 1d
+
|style="white-space: nowrap; text-align: right;"|4,500 {{Res|RES=Franks Pennant}}
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|style="white-space: nowrap; text-align: right;"|1d
|}__NOTOC__
 
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| style="white-space: nowrap; text-align: right;" |3 {{Res|RES=Damage}}
[[Category:Hero]]
 
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|-
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!scope="row" style="text-align: center;"|4
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|style="white-space: nowrap; text-align: right;"|9,200 {{Res|RES=Health}}
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|style="white-space: nowrap; text-align: right;"|415 {{Res|RES=Damage}}
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|style="white-space: nowrap; text-align: right;"|415 {{Res|RES=Damage}}
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|style="white-space: nowrap; text-align: right;"|6h {{Res|RES=Time}}
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|style="white-space: nowrap; text-align: right;"|7,500 {{Res|RES=Franks Pennant}}
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|style="white-space: nowrap; text-align: right;"|2d
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|style="white-space: nowrap; text-align: right;"|? {{Res|RES=Damage}}
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|}
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{{UnitsMenu}}
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__NOTOC____NOEDITSECTION__
 
[[Category:Units]]
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[[Category:Heroes]]
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[[Category:Franks]]

Latest revision as of 22:39, 30 October 2016

"Charlemagne united much of Western Europe under Frankish rule - the first time it had been done since Roman times."


Summary

  • Charlemagne uses his Charge ability to rally nearby cavalry and give them a damage bonus to a single target(drag the Ability button onto the desired target).
  • Uses Charge ability to rally nearby Cavalry and give them a damage bonus against a single target.
  • Low Health

Offensive Strategy

  • Charlemagne can be used together with large number of cavalry to quickly take down the Keep. Use the ability to rally the cavalry to attack the keep (5 seconds tops when ability is used on the keep)
Level Health Attack DPS Recovery Time Upgrade Cost Upgrade Time Ability
1 5,000 Health 240 Damage 240 Damage 1h 15m Time 750 Franks N/A 1 Damage
2 6,400 Health 300 Damage 300 Damage 2h Time 1,500 Franks 12h 2 Damage
3 8,000 Health 360 Damage 360 Damage 5h 15m Time 4,500 Franks 1d 3 Damage
4 9,200 Health 415 Damage 415 Damage 6h Time 7,500 Franks 2d ? Damage


Units
Heroes Richard the LionheartHenry VEdward the Black PrinceBelisariusJohn KourkouasNikephoros II PhokasCharles MartelCharlemagneJoan of ArcSviatoslav I of KievRurikAlexander NevskyTariq ibn ZiyadMaslama ibn Abd al-MalikSaladinHermann von SalzaConrad the ElderWinrich von Kniprode
Common Units SpearmanInfantryRaiderLadder InvaderCrossbowmanArcherCavalryGrenadierBattering RamSiege TowerOnagerTrebuchet
Cultural Units LongbowmanCheirosiphonKnight TemplarRaiders of MuscovyMamlukTeutonic Knight