No edit summary Tag: rte-wysiwyg |
(Corrected Catapult 2-3 Upgrade Cost) Tag: Visual edit |
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+ | {{PortableInfoBox |
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− | <gallery type="slideshow" widths="250" caption="Catapult Emplacement, Level 05"> |
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+ | |imagenumber=7 |
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⚫ | |||
+ | |image1=Catapult emplacement level01.png |
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− | </gallery> |
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+ | |image2=Catapult emplacement level02.png |
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+ | |image3=Catapult emplacement level03.png |
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+ | |image4=Catapult emplacement level04.png |
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⚫ | |||
+ | |image6=Catapult emplacement level06.png |
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+ | |image7=Catapult emplacement level07.png |
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+ | |buildingsize=1x1 |
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+ | |age1=0 |
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+ | |age2=0 |
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+ | |age3=1 |
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+ | |age4=1 |
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+ | |age5=2 |
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+ | |age6=2 |
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+ | |age7=3 |
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+ | |age8=3 |
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+ | |age9=3 |
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+ | |age10=3 |
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+ | |type=Area Splash |
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+ | |speed=4s |
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+ | |range=1.5-6 |
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+ | |preferredtarget=Any |
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+ | }} |
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− | |||
+ | ''"Invented by the ancient Greeks, catapults enabled armies to decimate large swaths of enemy forces and fortifications."'' |
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− | The Catapult Emplacement is a defensive structure that fires rock from long-range. These projectiles do area damage and are very dangerous. Even though these are very deadly they have two weaknesses. First, they take a while to reload. Second, they cannot attack adjacent enemies. |
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+ | ---- |
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− | ==General Assessment== |
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− | === |
+ | ===Summary=== |
+ | *Catapult emplacements shoot rocks at long range but cannot shoot troops next to it. The projectile does splash damage over a wide area and is effective at destroying large numbers of enemy troops. |
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− | * |
+ | *Moderate damage |
*Area attack |
*Area attack |
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⚫ | |||
− | ===Weaknesses=== |
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⚫ | |||
*Cannot attack adjacent units |
*Cannot attack adjacent units |
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+ | *Short stun time |
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− | ==Tactics== |
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+ | *Good range |
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− | ===Attack=== |
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+ | ---- |
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− | *xxx |
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− | === |
+ | ===Offensive Strategy=== |
+ | *Ladder Invaders are good at destroying them. |
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− | *xxx |
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+ | ---- |
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− | ==Statistics== |
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+ | ===Defensive Strategy=== |
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+ | *Guard with cross-bow and flame towers, then your catapult protects your short-ranged towers and your short-ranged towers protect your catapult. |
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+ | </div> |
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+ | {{Clr}} |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col" style="text-align:center;"|Health |
− | ! |
+ | !scope="col" style="text-align:center;"|Attack |
− | ! |
+ | !scope="col" style="text-align:center;"|DPS |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Cost |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Time |
− | ! |
+ | !scope="col" style="text-align:center;"|Age Required |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|1 |
+ | |2,925 {{Res|RES=Health}} |
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− | | style="text-align:right;"|2,925 |
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+ | |330 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|330 |
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+ | |82 {{Res|RES=Damage}} |
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⚫ | |||
+ | |4,500 {{Res|RES=Wood}} |
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⚫ | |||
+ | |4h 30m |
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⚫ | |||
− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 3}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|2 |
+ | |3,510 {{Res|RES=Health}} |
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− | | style="text-align:right;"|3,510 |
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+ | |378 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|378 |
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+ | |94 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|94 |
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+ | |15,000 {{Res|RES=Wood}} |
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− | | style="text-align:right;"|15,000 wood |
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+ | |16h |
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− | | style="text-align:center;"|16h |
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− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 4}} |
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|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|3 |
+ | |4,212 {{Res|RES=Health}} |
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− | | style="text-align:right;"|4,212 |
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+ | |392 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|435 |
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+ | |98 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|108 |
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+ | |160,000 {{Res|RES=Wood}} |
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− | | style="text-align:right;"|200,000 wood |
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+ | |3d |
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− | | style="text-align:center;"|3d |
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− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 6}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|4 |
+ | |4,844 {{Res|RES=Health}} |
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− | | style="text-align:right;"|4,844 |
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+ | |500 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|500 |
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+ | |125 {{Res|RES=Damage}} |
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− | | style="text-align:right;"|125 |
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+ | |580,000 {{Res|RES=Wood}} |
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− | | style="text-align:right;"|640,000 wood |
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+ | |5d 6h |
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− | | style="text-align:center;"|5d 6h |
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− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 7}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|5 |
+ | |5,450 {{Res|RES=Health}} |
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− | | style="text-align:right;" |5,450 |
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+ | |563 {{Res|RES=Damage}} |
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− | | style="text-align:right;" |563 |
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+ | |140 {{Res|RES=Damage}} |
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− | | style="text-align:right;" |140 |
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+ | |950,000 {{Res|RES=Wood}} |
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− | | style="text-align:right;" |950,000 wood |
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+ | |7d 12h |
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− | | style="text-align:center;" |7d 12h |
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− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 8}} |
|- |
|- |
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− | ! |
+ | !scope="row" style="text-align:center;"|6 |
+ | |6,131 {{Res|RES=Health}} |
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− | | style="text-align:right;" |6,131 |
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+ | |633 {{Res|RES=Damage}} |
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− | | style="text-align:right;" |633 |
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+ | |158 {{Res|RES=Damage}} |
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− | | style="text-align:right;" |158 |
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+ | |2,750,000 {{Res|RES=Wood}} |
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− | | style="text-align:right;" |2,750,000 wood |
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+ | |8d |
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− | | style="text-align:center;" |8d |
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− | | |
+ | |style="text-align: center;"|{{Res|RES=Age 9}} |
+ | |- |
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⚫ | |||
+ | |6,744 {{Res|RES=Health}} |
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+ | |697 {{Res|RES=Damage}} |
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+ | |174 {{Res|RES=Damage}} |
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+ | |3,200,000 {{Res|RES=Wood}} |
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+ | |10d |
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⚫ | |||
|} |
|} |
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+ | |||
− | __NOTOC__ |
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+ | |||
+ | {{BuildingsMenu}} |
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+ | __NOTOC__ __NOEDITSECTION__ |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Fortification]] |
[[Category:Fortification]] |
Latest revision as of 13:56, 1 November 2018
"Invented by the ancient Greeks, catapults enabled armies to decimate large swaths of enemy forces and fortifications."
Summary
- Catapult emplacements shoot rocks at long range but cannot shoot troops next to it. The projectile does splash damage over a wide area and is effective at destroying large numbers of enemy troops.
- Moderate damage
- Area attack
- Medium-Long reload
- Cannot attack adjacent units
- Short stun time
- Good range
Offensive Strategy
- Ladder Invaders are good at destroying them.
Defensive Strategy
- Guard with cross-bow and flame towers, then your catapult protects your short-ranged towers and your short-ranged towers protect your catapult.
Buildings | |
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Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |