(Change attack value) Tag: rte-wysiwyg |
No edit summary Tag: rte-wysiwyg |
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+ | {{PortableInfoBox |
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− | {{BuildingInfoBox/Draft |
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− | | |
+ | |image1=Caltrops trap.png |
|buildingsize=1x1 |
|buildingsize=1x1 |
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|age1=0 |
|age1=0 |
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|age8=14 |
|age8=14 |
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|age9=14 |
|age9=14 |
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+ | |age10=14 |
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|type= |
|type= |
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|speed= |
|speed= |
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|range= |
|range= |
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|duration=60s |
|duration=60s |
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− | |deploytime= |
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− | |redeploytime= |
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|triggerradius=0 |
|triggerradius=0 |
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− | |unit1age= |
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− | |unit1= |
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− | |unit2age= |
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− | |unit2= |
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− | |unit3age= |
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− | |unit3= |
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− | |unit4age= |
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− | |unit4= |
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− | |unit5age= |
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− | |unit5= |
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}} |
}} |
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+ | |||
+ | <div style="text-align:justify; "> |
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''"A caltrop is composed of four spikes arranged so that when it is tossed on the ground, one spike is always pointing up to slow an advance."'' |
''"A caltrop is composed of four spikes arranged so that when it is tossed on the ground, one spike is always pointing up to slow an advance."'' |
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---- |
---- |
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Line 42: | Line 33: | ||
*Close to the keep to slow down the rush |
*Close to the keep to slow down the rush |
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*Outside the castle to slow attackers down and keep them under fire |
*Outside the castle to slow attackers down and keep them under fire |
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+ | ---- |
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+ | ===Trivia=== |
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+ | *Duration of caltrops increased from 10s to 60s (Patch 1.11) |
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+ | |||
{{Clr}} |
{{Clr}} |
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− | {| |
+ | {|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;" |
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|- |
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− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col" style="text-align:center;"|Attack |
− | ! |
+ | !scope="col" style="text-align:center;"|DPS |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Cost |
− | ! |
+ | !scope="col" style="text-align:center;"|Upgrade Time |
− | ! |
+ | !scope="col" style="text-align:center;"|Age Required |
|- |
|- |
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− | ! |
+ | !scope="row"|1 |
− | |120 {{ |
+ | |120 {{Res|RES=Damage}} |
− | |2 {{ |
+ | |2 {{Res|RES=Damage}} |
− | |300 {{Food}} |
+ | |300 {{Res|RES=Food}} |
− | | |
+ | |15m |
+ | |style="text-align: center;"|{{Res|RES=Age 3}} |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|2 |
− | |180 {{ |
+ | |180 {{Res|RES=Damage}} |
− | |3 {{ |
+ | |3 {{Res|RES=Damage}} |
− | | |
+ | |600 {{Res|RES=Food}} |
− | | |
+ | |45m |
+ | |style="text-align: center;"|{{Res|RES=Age 4}} |
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− | |4 |
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|- |
|- |
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− | ! |
+ | !scope="row"|3 |
− | |240 {{ |
+ | |240 {{Res|RES=Damage}} |
− | |4 {{ |
+ | |4 {{Res|RES=Damage}} |
− | | |
+ | |2,000 {{Res|RES=Food}} |
− | | |
+ | |2h |
+ | |style="text-align: center;"|{{Res|RES=Age 5}} |
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− | |5 |
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|- |
|- |
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− | ! |
+ | !scope="row"|4 |
− | |300 {{ |
+ | |300 {{Res|RES=Damage}} |
− | |5 {{ |
+ | |5 {{Res|RES=Damage}} |
− | | |
+ | |7,500 {{Res|RES=Food}} |
− | | |
+ | |3h |
+ | |style="text-align: center;"|{{Res|RES=Age 6}} |
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− | |6 |
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|- |
|- |
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− | ! |
+ | !scope="row"|5 |
− | |360 {{ |
+ | |360 {{Res|RES=Damage}} |
− | |6 {{ |
+ | |6 {{Res|RES=Damage}} |
− | | |
+ | |15,000 {{Res|RES=Food}} |
− | | |
+ | |4h |
+ | |style="text-align: center;"|{{Res|RES=Age 6}} |
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− | |6 |
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|- |
|- |
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− | ! |
+ | !scope="row"|6 |
− | |420 {{ |
+ | |420 {{Res|RES=Damage}} |
− | |7 {{ |
+ | |7 {{Res|RES=Damage}} |
− | | |
+ | |40,000 {{Res|RES=Food}} |
− | | |
+ | |6h |
+ | |style="text-align: center;"|{{Res|RES=Age 7}} |
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− | |7 |
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|- |
|- |
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− | ! |
+ | !scope="row"|7 |
− | |480 {{ |
+ | |480 {{Res|RES=Damage}} |
− | |8 {{ |
+ | |8 {{Res|RES=Damage}} |
− | |60,000 {{Food}} |
+ | |60,000 {{Res|RES=Food}} |
|9h |
|9h |
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+ | |style="text-align: center;"|{{Res|RES=Age 7}} |
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− | |7 |
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⚫ | |||
+ | !scope="row"|8 |
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+ | |540 {{Res|RES=Damage}} |
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+ | |9 {{Res|RES=Damage}} |
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+ | |75,000 {{Res|RES=Food}} |
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+ | |12h |
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+ | |style="text-align: center;"|{{Res|RES=Age 10}} |
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|} |
|} |
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+ | </div> |
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− | __NOTOC__ |
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+ | |||
+ | |||
+ | {{BuildingsMenu}} |
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+ | __NOTOC__ __NOEDITSECTION__ |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Fortification]] |
[[Category:Fortification]] |
Latest revision as of 02:39, 30 October 2016
"A caltrop is composed of four spikes arranged so that when it is tossed on the ground, one spike is always pointing up to slow an advance."
Summary
- Caltrops are small metal spikes placed on the ground and hidden from enemy view. Troops crossing an area filled with caltrops suffer damage and are slowed down. Use caltrops to slow the enemy advance.
- Hidden trap that damages and slows down soldiers that come near it during it's duration.
Offensive Strategy
- Avoid them!
- Keep siege units away from them
Defensive Strategy
- Close to the keep to slow down the rush
- Outside the castle to slow attackers down and keep them under fire
Trivia
- Duration of caltrops increased from 10s to 60s (Patch 1.11)
Level | Attack | DPS | Upgrade Cost | Upgrade Time | Age Required |
---|---|---|---|---|---|
1 | 120 | 2 | 300 | 15m | |
2 | 180 | 3 | 600 | 45m | |
3 | 240 | 4 | 2,000 | 2h | |
4 | 300 | 5 | 7,500 | 3h | |
5 | 360 | 6 | 15,000 | 4h | |
6 | 420 | 7 | 40,000 | 6h | |
7 | 480 | 8 | 60,000 | 9h | |
8 | 540 | 9 | 75,000 | 12h |
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |