Keep | Economy | Fortification | Military | Honor |
- The Keep is the core of a player's castle.
- Economy buildings produce resources.
- Fortification buildings protect the player's keep.
- Military buildings allow the player to train and improve their army.
- Honor are decorative objects.
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |