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"Battering Ram (Level 1-2); Capped Ram (Level 3-4) & Siege Ram (Level 5-6): The earliest siege weapons were tree trunks held or suspended to be bashed against defensive gates."
Summary
- Rams have a damage bonus against walls and gates. They are difficult to destroy but are vulnerable to ballistae and trebuchet emplacements.
- Rams are basic siege units, unlocked from the Level 1 Siege Workshop.
- Damage bonus against gates.
- Very high health points.
- Quite slow.
- Attack valuable only against walls and gates.
- Easily picked by Archer towers.
Offensive Strategy
- Can be used to reveal engineer traps at a cost of two units without risking precious trebs.
- Takes down a level 10 gate in merely 4 shots.(less than 3 seconds)
- Can be used as a tanking units as it can absorb nearly 5 shots from a level 5 Canon tower or 4 shots from a level 3 treb emplacement.
- Best used when tanking against catapult emplacements, it will take them forever to destroy one siege ram single handedly.
Defensive Strategy
- Rams CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Cost | Training Time | Upgrade Cost | Upgrade Time | Siege Workshop Level Required |
---|---|---|---|---|---|---|---|---|
1 | 6,200 Template:Health | 255 Template:Attack | Template:Attack | 50 Template:Food | 100s | N/A | N/A | 1 |
2 | 8,000 Template:Health | 295 Template:Attack | Template:Attack | 60 Template:Food | 100s | 2,400 Template:Wood | 3h | 1 |
3 | 10,500 Template:Health | 355 Template:Attack | 355 Template:Attack | 80 Template:Food | 130s | 30,000 Template:Wood | 1d | 2 |
4 | 12,500 Template:Health | 425 Template:Attack | 425 Template:Attack | 100 Template:Food | 140s | 100,000 Template:Wood | 2d | 4 |
5 | 15,000 Template:Health | 510 Template:Attack | 510 Template:Attack | 120 Template:Food | 150s | 350,000 Template:Wood | 3d 12h | 5 |
6 | 18,000 Template:Health | 612 Template:Attack | 612 Template:Attack | 120 Template:Food | 160s | 700,000 Template:Wood | 3d 12h | 6 |