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Template:Unit Infobox Rams are basic siege units, unlocked from the Level 1 Siege Workshop. They take up 2 army camp space. The preferred target of Rams are Gates and they get bonus damage against Gates and Walls.

Rams are also known as Battering Rams, Capped Rams and Siege Rams depending on the upgrade level.

General Assessment

Strengths

  • Damage bonus against gates.
  • Very high health points.

Weaknesses

  • Quite slow.
  • Attack valuable only against walls and gates.
  • Easily picked by Archer towers.

Tactics

Attack

  • Can be used to reveal engineer traps at a cost of two units without risking precious trebs.
  • Takes down a level 10 gate in merely 4 shots.(less than 3 seconds)
  • Can be used as a tanking units as it can absorb nearly 5 shots from a level 5 Canon tower or 4 shots from a level 3 treb emplacement.
  • Best used when tanking against catapult emplacements, it will take them forever to destroy one siege ram single handedly.

Defense

  • Cannot be used in defense.

Statistics

Level Health Attack DPS Training Costs Training Time Upgrade Costs Upgrade Time Required Siege Workshop
1 Battering Ram 6200 225 50 Template:Food 100s / / 1
2 Battering Ram 8000 295 60 Template:Food 100s 2400 Template:Wood 3h 1
3 Capped Ram 10,500 355 355 80 Template:Food 130s 30K Template:Wood 1d 2
4 Capped Ram 12,500 425 425 100 Template:Food 140s 100K Template:Wood 2d 4
5 Siege Ram 15,000 510 510 120 Template:Food 150s 350K Template:Wood 3d 12h 5
6 Siege Ram 18,000 602 612 120 Template:Food 160s 700K Template:Wood 3d 12h 6
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