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"The earliest siege weapons were tree trunks held or suspended to be bashed against defensive gates."
Summary
- Rams have a damage bonus against walls and gates. They are difficult to destroy but are vulnerable to ballistae and trebuchet emplacements.
- Rams are basic siege units, unlocked from the Level 1 Siege Workshop.
- Rams are also known as Battering Rams, Capped Rams and Siege Rams depending on the upgrade level.
- Damage bonus against gates.
- Very high health points.
- Quite slow.
- Attack valuable only against walls and gates.
- Easily picked by Archer towers.
Offensive Strategy
- Can be used to reveal engineer traps at a cost of two units without risking precious trebs.
- Takes down a level 10 gate in merely 4 shots.(less than 3 seconds)
- Can be used as a tanking units as it can absorb nearly 5 shots from a level 5 Canon tower or 4 shots from a level 3 treb emplacement.
- Best used when tanking against catapult emplacements, it will take them forever to destroy one siege ram single handedly.
Defensive Strategy
- Rams CAN NOT be used in defense.
Level | Health | Attack | DPS | Training Costs | Training Time | Upgrade Costs | Upgrade Time | Required Siege Workshop |
---|---|---|---|---|---|---|---|---|
1 Battering Ram | 6200 | 225 | 50 Template:Food | 100s | / | / | 1 | |
2 Battering Ram | 8000 | 295 | 60 Template:Food | 100s | 2400 Template:Wood | 3h | 1 | |
3 Capped Ram | 10,500 | 355 | 355 | 80 Template:Food | 130s | 30K Template:Wood | 1d | 2 |
4 Capped Ram | 12,500 | 425 | 425 | 100 Template:Food | 140s | 100K Template:Wood | 2d | 4 |
5 Siege Ram | 15,000 | 510 | 510 | 120 Template:Food | 150s | 350K Template:Wood | 3d 12h | 5 |
6 Siege Ram | 18,000 | 602 | 612 | 120 Template:Food | 160s | 700K Template:Wood | 3d 12h | 6 |