Tags: Visual edit apiedit |
(Added missing damage icons in DPS column.) Tag: rte-source |
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+ | <tabview> |
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⚫ | |||
+ | Region:Ballista Tower/Western Europe|Western Europe |
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− | __NOTOC__ |
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+ | Region:Ballista Tower/Northern Europe|Northern Europe |
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− | ==General Assessment== |
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+ | Region:Ballista Tower/Middle East|Middle East |
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− | ===Strengths=== |
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+ | </tabview> |
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+ | |||
⚫ | |||
+ | ''"Ballista Tower (Level 1-3): Light artillery saw use primarily in siege attacks against enemy troops and fortifications but could also be deployed in a set defensive position."'' |
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+ | |||
+ | ''"Cannon Tower (Level 4-7): These early gunpowder weapons appeared in the west in the fourteenth century and proved instrumental in the Ottoman defeat of Constantinople in 1453."'' |
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+ | ---- |
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+ | ===Summary=== |
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⚫ | |||
*Great against siege weapons |
*Great against siege weapons |
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− | ===Weaknesses=== |
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*Cannot attack units in close proximity. Try grouping with Crossbow Towers. |
*Cannot attack units in close proximity. Try grouping with Crossbow Towers. |
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+ | *Slow firing speed, which allows fast units, such as [[Cavalry]], to get up close. |
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− | * Takes time to reload |
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+ | *Can pierce enemies in a line, making it very effective against bunched units. |
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− | ==Tactics== |
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+ | ---- |
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⚫ | |||
+ | ===Offensive Strategy=== |
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− | ==Statistics== |
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+ | *As ballista/cannon towers can only target one unit at a time, you can use [[Infantry]] to draw their fire while other units take down the tower. |
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⚫ | |||
+ | *While the ballista/cannon is distracted, the following units are good for attacking it. |
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− | |- |
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+ | **Age 5+: [[Crossbowman|Crossbowmen]]* |
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⚫ | |||
+ | **Age 5+: [[Knight Templar]]s* |
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⚫ | |||
+ | **Age 6+: [[Trebuchet]]s |
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⚫ | |||
+ | **Age 7+: [[Grenadier]]s* |
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⚫ | |||
+ | <nowiki>*</nowiki>Don't send these units in if there are [[Crossbow Tower]]s or [[Flame Tower]]s near the base of the tower |
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⚫ | |||
+ | ---- |
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⚫ | |||
+ | ===Defensive Strategy=== |
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⚫ | |||
⚫ | |||
− | |- |
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+ | </div> |
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− | ! scope="row" |1 Ballista Tower |
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− | | style="text-align:right;" |8,000 |
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− | | style="text-align:right;" |1,925 |
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− | | style="text-align:right;" |577 |
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− | | style="text-align:right;" | 24,000 stone |
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⚫ | |||
⚫ | |||
− | |- |
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− | ! scope="row" |2 Ballista Tower |
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⚫ | |||
− | | style="text-align:right;" |2,200 |
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− | | style="text-align:right;" |? |
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− | | style="text-align:right;" | 60,000 stone |
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− | | style="text-align:center;" |2d 12h |
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− | | style="text-align:center;" |6 |
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− | |- |
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− | ! scope="row" |3 Ballista Tower |
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− | | style="text-align:right;" |11,040 |
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− | | style="text-align:right;" |2,500 |
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− | | style="text-align:right;" |? |
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− | | style="text-align:right;" |120,000 stone |
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− | | style="text-align:center;" |3d 12h |
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− | | style="text-align:center;" |6 |
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− | |- |
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− | ! scope="row" style="text-align:center;" |4 Cannon Tower |
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− | | style="text-align:right;" |12,696 |
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− | | style="text-align:right;" |2,875 |
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− | | style="text-align:right;" |862 |
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− | | style="text-align:right;" |325,000 stone |
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− | | style="text-align:center;" |5d 6h |
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− | | style="text-align:center;" |7 |
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− | |- |
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− | ! scope="row" |5 Cannon Tower |
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− | | style="text-align:right;" |14,283 |
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− | | style="text-align:right;" |3,300 |
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− | | style="text-align:right;" |989 |
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− | | style="text-align:right;" |450,000 stone |
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− | | style="text-align:center;" |7d 12h |
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− | | style="text-align:center;" |8 |
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− | |- |
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− | ! scope="row" |6 Cannon Tower |
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− | | style="text-align:right;" |16,068 |
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− | | style="text-align:right;" |3,630 |
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− | | style="text-align:right;" |? |
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− | | style="text-align:right;" |1,250,000 stone |
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⚫ | |||
− | | style="text-align:center;" |9 |
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− | |} |
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+ | |||
− | ==Count by age== |
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⚫ | |||
− | Ref: http://age-of-empires-castle-siege.wikia.com/wiki/The_Keep |
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− | {| class="article-table" border="0" cellpadding="1" cellspacing="1" |
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|- |
|- |
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− | ! |
+ | !scope="row"|Level |
− | ! |
+ | !scope="col"|Health |
+ | !scope="col"|Attack |
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⚫ | |||
+ | !scope="col"|Upgrade Cost |
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⚫ | |||
+ | !scope="col"|Required Age |
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|- |
|- |
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− | ! |
+ | !scope="row"|1 |
+ | |8,000 {{Res|RES=Health}} |
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− | | style="text-align:right;" |0 |
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+ | |1,925 {{Res|RES=Damage}} |
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+ | |404 {{Res|RES=Damage}} |
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+ | |24,000 {{Res|RES=Stone}} |
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+ | |1d 12h |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|2 |
+ | |9,600 {{Res|RES=Health}} |
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− | | style="text-align:right;" |0 |
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+ | |2,200 {{Res|RES=Damage}} |
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+ | |461 {{Res|RES=Damage}} |
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+ | |60,000 {{Res|RES=Stone}} |
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+ | |2d 12h |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|3 |
+ | |11,040 {{Res|RES=Health}} |
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− | | style="text-align:right;" |0 |
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+ | |2,500 {{Res|RES=Damage}} |
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+ | |524 {{Res|RES=Damage}} |
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+ | |120,000 {{Res|RES=Stone}} |
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+ | |3d 12h |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|4 |
+ | |12,696 {{Res|RES=Health}} |
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− | | style="text-align:right;" |0 |
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+ | |2,875 {{Res|RES=Damage}} |
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+ | |689 {{Res|RES=Damage}} |
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+ | |325,000 {{Res|RES=Stone}} |
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+ | |5d 6h |
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⚫ | |||
|- |
|- |
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− | ! |
+ | !scope="row"|5 |
+ | |14,283 {{Res|RES=Health}} |
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− | | style="text-align:right;" |1 |
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+ | |3,300 {{Res|RES=Damage}} |
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+ | |989 {{Res|RES=Damage}} |
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+ | |450,000 {{Res|RES=Stone}} |
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+ | |7d 12h |
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⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"| |
+ | 6 |
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− | | style="text-align:right;" |2 |
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+ | |style="white-space: nowrap;"|16,068 {{Res|RES=Health}} |
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+ | |style="white-space: nowrap;"|3,630 {{Res|RES=Damage}} |
||
+ | |style="white-space: nowrap;"|1,088 {{Res|RES=Damage}} |
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+ | |style="white-space: nowrap;"|1,250,000 {{Res|RES=Stone}} |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
− | ! |
+ | !scope="row"| |
+ | 7 |
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− | | style="text-align:right;" |3 |
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+ | |style="white-space: nowrap;"|17,675 {{Res|RES=Health}} |
||
− | |- |
||
+ | |style="white-space: nowrap;"|3,940 {{Res|RES=Damage}} |
||
⚫ | |||
− | | |
+ | |style="white-space: nowrap;"|1,181 {{Res|RES=Damage}} |
+ | |style="white-space: nowrap;"|1,450,000 {{Res|RES=Stone}} |
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+ | |style="white-space: nowrap;"|12d |
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⚫ | |||
|} |
|} |
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+ | |||
⚫ | |||
+ | |||
+ | |||
+ | {{BuildingsMenu}} |
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+ | __NOTOC__ __NOEDITSECTION__ |
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⚫ | |||
[[Category:Fortification]] |
[[Category:Fortification]] |
Latest revision as of 21:05, 27 December 2016
"Ballista Tower (Level 1-3): Light artillery saw use primarily in siege attacks against enemy troops and fortifications but could also be deployed in a set defensive position."
"Cannon Tower (Level 4-7): These early gunpowder weapons appeared in the west in the fourteenth century and proved instrumental in the Ottoman defeat of Constantinople in 1453."
Summary
- Ballista towers (Cannon Tower starting at level 4) fire a huge spear-like projectile that does overwhelming damage to siege weapons. Although it takes a while to reload and cannot shoot units next to it, the ballista tower deals out massive damage with each shot.
- Great against siege weapons
- Cannot attack units in close proximity. Try grouping with Crossbow Towers.
- Slow firing speed, which allows fast units, such as Cavalry, to get up close.
- Can pierce enemies in a line, making it very effective against bunched units.
Offensive Strategy
- As ballista/cannon towers can only target one unit at a time, you can use Infantry to draw their fire while other units take down the tower.
- While the ballista/cannon is distracted, the following units are good for attacking it.
- Age 5+: Crossbowmen*
- Age 5+: Knight Templars*
- Age 6+: Trebuchets
- Age 7+: Grenadiers*
*Don't send these units in if there are Crossbow Towers or Flame Towers near the base of the tower
Defensive Strategy
- Placing ballista towers near areas of wall that are vulnerable to siege weapons is a great way to utilize their power.
Buildings | |
---|---|
Economy | Farm • Silo • Mill • Lumberyard • Quarry • Storehouse • Cathedral • Road |
Fortification | Archer Tower • Crossbow Tower • Ballista Tower • Flame Tower • Musket Tower • Catapult Emplacement • Trebuchet Emplacement • Watch Signal • Guard House • Patrol Point • Caltrops • Engineer Trap • Fire Trap • Wall |
Military | Army Camp • Barracks • Cultural Barracks • Stable • Hall of Heroes • Embassy • Archery Range • Siege Workshop • University |
Other Buildings | Keep • Honor |