Age of Empires Castle Siege Wiki
Tags: Visual edit apiedit
(Added missing damage icons in DPS column.)
Tag: rte-source
 
(25 intermediate revisions by 14 users not shown)
Line 1: Line 1:
  +
<tabview>
[[File:BallistaTower01_Britons.jpg|thumb|Ballista Tower, level 1]]Ballista towers fire a huge spear-like projectile that does overwhelming damage to siege weapons. Although it takes a while to reload and cannot shoot units next to it, the ballista tower deals out massive damage with each shot.
 
  +
Region:Ballista Tower/Western Europe|Western Europe
__NOTOC__
 
  +
Region:Ballista Tower/Northern Europe|Northern Europe
==General Assessment==
 
  +
Region:Ballista Tower/Middle East|Middle East
===Strengths===
 
  +
</tabview>
  +
 
<div style="text-align:justify; ">
  +
''"Ballista Tower (Level 1-3): Light artillery saw use primarily in siege attacks against enemy troops and fortifications but could also be deployed in a set defensive position."''
  +
  +
''"Cannon Tower (Level 4-7): These early gunpowder weapons appeared in the west in the fourteenth century and proved instrumental in the Ottoman defeat of Constantinople in 1453."''
  +
----
  +
===Summary===
 
*Ballista towers (Cannon Tower starting at level 4) fire a huge spear-like projectile that does overwhelming damage to siege weapons. Although it takes a while to reload and cannot shoot units next to it, the ballista tower deals out massive damage with each shot.
 
*Great against siege weapons
 
*Great against siege weapons
===Weaknesses===
 
 
*Cannot attack units in close proximity. Try grouping with Crossbow Towers.
 
*Cannot attack units in close proximity. Try grouping with Crossbow Towers.
  +
*Slow firing speed, which allows fast units, such as [[Cavalry]], to get up close.
* Takes time to reload
 
  +
*Can pierce enemies in a line, making it very effective against bunched units.
==Tactics==
 
  +
----
===Placing ballista towers near areas of wall that are vulnerable to siege weapons is a great way to utilize their power.===
 
  +
===Offensive Strategy===
==Statistics==
 
  +
*As ballista/cannon towers can only target one unit at a time, you can use [[Infantry]] to draw their fire while other units take down the tower.
{| class="article-table" border="0" cellpadding="1" cellspacing="1"
 
  +
*While the ballista/cannon is distracted, the following units are good for attacking it.
|-
 
  +
**Age 5+: [[Crossbowman|Crossbowmen]]*
! scope="row"|Level
 
  +
**Age 5+: [[Knight Templar]]s*
! scope="col" style="text-align:center;"|Health
 
  +
**Age 6+: [[Trebuchet]]s
! scope="col" style="text-align:center;"|Attack
 
  +
**Age 7+: [[Grenadier]]s*
! scope="col" style="text-align:center;" |DPS
 
  +
<nowiki>*</nowiki>Don't send these units in if there are [[Crossbow Tower]]s or [[Flame Tower]]s near the base of the tower
! scope="col" style="text-align:center;" |Upgrade Costs
 
  +
----
! scope="col" style="text-align:center;" |Upgrade Time
 
  +
===Defensive Strategy===
! scope="col" style="text-align:center;" |Required Age
 
 
*Placing ballista towers near areas of wall that are vulnerable to siege weapons is a great way to utilize their power.
|-
 
  +
</div>
! scope="row" |1 Ballista Tower
 
| style="text-align:right;" |8,000
 
| style="text-align:right;" |1,925
 
| style="text-align:right;" |577
 
| style="text-align:right;" | 24,000 stone
 
| style="text-align:center;" |1d 12h
 
| style="text-align:center;" |5
 
|-
 
! scope="row" |2 Ballista Tower
 
| style="text-align:right;" |9,600
 
| style="text-align:right;" |2,200
 
| style="text-align:right;" |?
 
| style="text-align:right;" | 60,000 stone
 
| style="text-align:center;" |2d 12h
 
| style="text-align:center;" |6
 
|-
 
! scope="row" |3 Ballista Tower
 
| style="text-align:right;" |11,040
 
| style="text-align:right;" |2,500
 
| style="text-align:right;" |?
 
| style="text-align:right;" |120,000 stone
 
| style="text-align:center;" |3d 12h
 
| style="text-align:center;" |6
 
|-
 
! scope="row" style="text-align:center;" |4 Cannon Tower
 
| style="text-align:right;" |12,696
 
| style="text-align:right;" |2,875
 
| style="text-align:right;" |862
 
| style="text-align:right;" |325,000 stone
 
| style="text-align:center;" |5d 6h
 
| style="text-align:center;" |7
 
|-
 
! scope="row" |5 Cannon Tower
 
| style="text-align:right;" |14,283
 
| style="text-align:right;" |3,300
 
| style="text-align:right;" |989
 
| style="text-align:right;" |450,000 stone
 
| style="text-align:center;" |7d 12h
 
| style="text-align:center;" |8
 
|-
 
! scope="row" |6 Cannon Tower
 
| style="text-align:right;" |16,068
 
| style="text-align:right;" |3,630
 
| style="text-align:right;" |?
 
| style="text-align:right;" |1,250,000 stone
 
| style="text-align:center;" |10d
 
| style="text-align:center;" |9
 
|}
 
   
  +
==Count by age==
 
 
{|class="article-table" border="0" cellpadding="1" cellspacing="1" style="width=100%; margin:auto;"
Ref: http://age-of-empires-castle-siege.wikia.com/wiki/The_Keep
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1"
 
 
|-
 
|-
! scope="row" |Age
+
!scope="row"|Level
! scope="col" style="text-align:center;" |Count
+
!scope="col"|Health
  +
!scope="col"|Attack
 
!scope="col"|DPS
  +
!scope="col"|Upgrade Cost
 
!scope="col"|Upgrade Time
  +
!scope="col"|Required Age
 
|-
 
|-
! scope="row" |1
+
!scope="row"|1
  +
|8,000 {{Res|RES=Health}}
| style="text-align:right;" |0
 
  +
|1,925 {{Res|RES=Damage}}
  +
|404 {{Res|RES=Damage}}
  +
|24,000 {{Res|RES=Stone}}
  +
|1d 12h
 
|style="text-align: center;"|{{Res|RES=Age 5}}
 
|-
 
|-
! scope="row" |2
+
!scope="row"|2
  +
|9,600 {{Res|RES=Health}}
| style="text-align:right;" |0
 
  +
|2,200 {{Res|RES=Damage}}
  +
|461 {{Res|RES=Damage}}
  +
|60,000 {{Res|RES=Stone}}
  +
|2d 12h
 
|style="text-align: center;"|{{Res|RES=Age 6}}
 
|-
 
|-
! scope="row" |3
+
!scope="row"|3
  +
|11,040 {{Res|RES=Health}}
| style="text-align:right;" |0
 
  +
|2,500 {{Res|RES=Damage}}
  +
|524 {{Res|RES=Damage}}
  +
|120,000 {{Res|RES=Stone}}
  +
|3d 12h
 
|style="text-align: center;"|{{Res|RES=Age 6}}
 
|-
 
|-
! scope="row" |4
+
!scope="row"|4
  +
|12,696 {{Res|RES=Health}}
| style="text-align:right;" |0
 
  +
|2,875 {{Res|RES=Damage}}
  +
|689 {{Res|RES=Damage}}
  +
|325,000 {{Res|RES=Stone}}
  +
|5d 6h
 
|style="text-align: center;"|{{Res|RES=Age 7}}
 
|-
 
|-
! scope="row" |5
+
!scope="row"|5
  +
|14,283 {{Res|RES=Health}}
| style="text-align:right;" |1
 
  +
|3,300 {{Res|RES=Damage}}
  +
|989 {{Res|RES=Damage}}
  +
|450,000 {{Res|RES=Stone}}
  +
|7d 12h
 
|style="text-align: center;"|{{Res|RES=Age 8}}
 
|-
 
|-
! scope="row" |6
+
!scope="row"|
  +
6
| style="text-align:right;" |2
 
  +
|style="white-space: nowrap;"|16,068 {{Res|RES=Health}}
  +
|style="white-space: nowrap;"|3,630 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"|1,088 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"|1,250,000 {{Res|RES=Stone}}
 
|style="white-space: nowrap;"|10d
 
|style="text-align: center;"|{{Res|RES=Age 9}}
 
|-
 
|-
! scope="row" |7
+
!scope="row"|
  +
7
| style="text-align:right;" |3
 
  +
|style="white-space: nowrap;"|17,675 {{Res|RES=Health}}
|-
 
  +
|style="white-space: nowrap;"|3,940 {{Res|RES=Damage}}
! scope="row" |8
 
| style="text-align:right;" |4
+
|style="white-space: nowrap;"|1,181 {{Res|RES=Damage}}
  +
|style="white-space: nowrap;"|1,450,000 {{Res|RES=Stone}}
  +
|style="white-space: nowrap;"|12d
 
|style="text-align: center;"|{{Res|RES=Age 10}}
 
|}
 
|}
  +
[[Category:Building]]
 
  +
  +
  +
{{BuildingsMenu}}
  +
__NOTOC__ __NOEDITSECTION__
 
[[Category:Buildings]]
 
[[Category:Fortification]]
 
[[Category:Fortification]]

Latest revision as of 21:05, 27 December 2016


"Ballista Tower (Level 1-3): Light artillery saw use primarily in siege attacks against enemy troops and fortifications but could also be deployed in a set defensive position."

"Cannon Tower (Level 4-7): These early gunpowder weapons appeared in the west in the fourteenth century and proved instrumental in the Ottoman defeat of Constantinople in 1453."


Summary

  • Ballista towers (Cannon Tower starting at level 4) fire a huge spear-like projectile that does overwhelming damage to siege weapons. Although it takes a while to reload and cannot shoot units next to it, the ballista tower deals out massive damage with each shot.
  • Great against siege weapons
  • Cannot attack units in close proximity. Try grouping with Crossbow Towers.
  • Slow firing speed, which allows fast units, such as Cavalry, to get up close.
  • Can pierce enemies in a line, making it very effective against bunched units.

Offensive Strategy

  • As ballista/cannon towers can only target one unit at a time, you can use Infantry to draw their fire while other units take down the tower.
  • While the ballista/cannon is distracted, the following units are good for attacking it.

*Don't send these units in if there are Crossbow Towers or Flame Towers near the base of the tower


Defensive Strategy

  • Placing ballista towers near areas of wall that are vulnerable to siege weapons is a great way to utilize their power.


Level Health Attack DPS Upgrade Cost Upgrade Time Required Age
1 8,000 Health 1,925 Damage 404 Damage 24,000 Stones 1d 12h Age 5
2 9,600 Health 2,200 Damage 461 Damage 60,000 Stones 2d 12h Age 6
3 11,040 Health 2,500 Damage 524 Damage 120,000 Stones 3d 12h Age 6
4 12,696 Health 2,875 Damage 689 Damage 325,000 Stones 5d 6h Age 7
5 14,283 Health 3,300 Damage 989 Damage 450,000 Stones 7d 12h Age 8

6

16,068 Health 3,630 Damage 1,088 Damage 1,250,000 Stones 10d Age 9

7

17,675 Health 3,940 Damage 1,181 Damage 1,450,000 Stones 12d Age 10


Buildings
Economy FarmSiloMillLumberyardQuarryStorehouseCathedralRoad
Fortification Archer TowerCrossbow TowerBallista TowerFlame TowerMusket TowerCatapult EmplacementTrebuchet EmplacementWatch SignalGuard HousePatrol PointCaltropsEngineer TrapFire TrapWall
Military Army CampBarracksCultural BarracksStableHall of HeroesEmbassyArchery RangeSiege WorkshopUniversity
Other Buildings KeepHonor