1) Find an easy mark. Such as someone who puts his keep out, this way, you can win and gain crowns with as little troops as possible. For a situation like that, use Teutonic Knights (or another heavy hitter)..
Or find someone who's keep is just a little out there, right next to a wall, and not defended that good.
2) Use your heroes to your advantage. Heroes are more than infantry or cav with high health and damage. They have abilities that can alll help turn a tide in battle, for instance:
Richard can be paired with Salza to make foot units a very dangerous tide, especially if they are ladder invaders, as ladder invaders have ok health, but very high attack and speed, plus they climb over walls. With the speed, attack, and defense bonus of Hermann and Richard, they can take out a good number of buildings.Edward and Joan make a good combo,but you have to cover Eddie when he is destroying the keep.(Best with lvl 3 and above templars)Joan can be used to turn troops inside the castle into yours.They will even stay inside!But do not use this tatic unless that area is badly protected.
Or use Charles to distract defenses while you destroy a keep.
Or Edward to win in a matter if seconds with conrad and some siege weapons.
Or some other great combo. (Belisarius + Edward, Nikephokas + trebs+ Conrad, Maslama + Saladin,Edward+Saladin)
3) No man gets left behind. Defend and re-defend. There is no use in spawing a trebuchet battery if you won't protect them. Using this logic, use bunched troops to easily get through, as they will do lots of damage and won't get in eachother's way. But beware of catapults, fire traps, crossbow towers, flame towers, and balistas using this tactic, as they can all hit multiple units at once.
4) Range. Range is a key figure. Use trebs or other high-ranged units (such as archers, longbowmen, or onagers) to shoot over walls or out of the range of towers, this way, you can damage them, but they can't damage you.
5) Demolishing groups. Attacking groups can go both ways. Onagers, longbowmen and some heroes (Winrich, Alexander, and Tariq) can attack multiple units or buildings at once.
6) Scouting. Scouting can help you tons, that way, your cav rush doesn't run into a fire trap, or so that your ladder invaders don't get stuck on caltrops and become sitting ducks. Do this by using infantry -or another fast, minor unit that won't cost you much- and literally just running around their caste to trigger traps.
7) Organization. Don't send all you troops in one big bunch, use them in a good order, like infantry, then siege weapons, then your long-ranged not-so-durable troops.Also,if you are attacking someone with spread out defense,deploy raiders or muscovy raiders one by one.If his buildings is spread out,wait for one squad to leave then send in another to attack something else.
8) Defending Offense. Use troops to defend your slower, more vital units, like trebs or siege towers. Use longbowmen, Mamluks, archers, or cav as they can all do a reasonable amount of damage against troops and can keep up with your siege weapons.
9) Martel / Conrad "branching" Ramnado. This tactic is a guaranteed win and often results in high %. Here is a Youtube video of this tactic:
10)Revenge.Before attacking always check the guard house.If there is no red circle,the troops are set to attack immediately.
 Click on little box to left for video.
Keep a couple Cheirosiphons near Martel to kill defenders that go after him. Don't let Martel be in range of a flame tower for very long. 5 or 6 ladder guys are great for catapults and trebs. You have to stay on top of the rams because sometimes they like to wander.